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SamFisher338

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SamFisher338

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164 comments

  1. SamFisher338
    SamFisher338
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    I have also released a mod to increase clothing and jewelry values and rebalance weights a bit: https://www.nexusmods.com/oblivionremastered/mods/2967
    Currently also making a meat and possible ingredient rebalance as well.

    Make sure to check the description for other recommended mods (books and thieves' guild fence requirements).
  2. kamthenexus
    kamthenexus
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    does this still work as of july 9th
  3. LePotatoGod
    LePotatoGod
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    I feel like the silver clutter is a little overpriced. I don't feel like a silver bowl should have the same value of a silver dagger. I think something like 15-20 value/pound is more reasonable for most silver clutter. That'd still be more than enough make it worth looting without hurting the economy balance too much.
  4. GlamorousGirl
    GlamorousGirl
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    recent updates and this mod make my gpu crash....

    I tested all mods and this one seems to crash
    1. Nominus7
      Nominus7
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      What's the error message / crash like?
      Are you now, one week later, sure that this is the cause of the crash?
    2. GlamorousGirl
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      well i redownload it and test it

      that vortex OBD ini i try delete and it won't go away so i unable it and so far, no mods crashing?
  5. RTfanAce
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    This mod made robbing random houses a thing and made me stumble upon so much content I would've never otherwise, one of those little must haves I'm gonna keep on my mod list for as long as I'm gonna play the game. 
  6. tibits803
    tibits803
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    Is this and your Clothing and Jewelry mod compatible with Ascension+Balanced Unleveled Rewards+Unofficial Remastered Patch?
  7. Denbroni
    Denbroni
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    I'm hoping someone can help me out with this. All of my potions and magic scrolls are only able to be bought/sold for 1g. Everything else seems to be working fine. I don't know for sure that it is this mod that is causing this, but this is the only mod that I use that effects selling price in any way so thought I would start here and see if anyone else has experienced this issue. 
    *tried posting a screenshot but couldn't get it to load*
  8. CTDenthusiast
    CTDenthusiast
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    this mod makes ransacking so much more enjoyable. silver clutter ftw
  9. AbaddonX
    AbaddonX
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    Hi, would it be possible for you to remove the item name overrides in this mod, for compatibility with stuff like MISS?
    1. SamFisher338
      SamFisher338
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      Name overrides just carry forward the updates from the remaster (AltarESPMain). And the way things work in the engine, any override overrides everything in the record. Unless there's a new way to do it. But since the names are still reference the same table as the remaster, there shouldn't be any conflicts?
    2. AbaddonX
      AbaddonX
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      Edit: Sorry, it seems MISS doesn't have item tags for clutter to begin with, so my assumption that it was your mod causing a conflict was incorrect. Apologies for that!
  10. Integra89
    Integra89
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    Compatible with ascension?
    1. SamFisher338
      SamFisher338
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      Yes, just make sure to load it after Ascension.
  11. hexaae
    hexaae
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    Installed, but... aren't gemstones and pearls still too cheap? They are also rare enough... They deserve a much higher price IMHO.
    1. piratekain
      piratekain
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      Yes was thinking the same thing.
    2. hexaae
      hexaae
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      I fixed those few items (hope the author will reconsider these changes): ValuableClutter_NoTorches_adjusted.esp (can be used also with the torches version, I touched only gems and lion and bear pelts in this add-on). Install it AFTER ValuableClutter in Plugins.txt.

      EDIT: wait. I noticed jewelry using gemstones are too cheap now... mmmh, maybe that's why original mod didn't boost prices too much for gems? If gemstone prices increase too much, a whole review of jewelry prices is also needed. to keep prices consistent.
    3. SamFisher338
      SamFisher338
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      Well, I doubled their value (tripled for pearls). While they could be more expensive, I didn't want to go too overboard with the changes. But your values aren't too crazy, I'll consider it.

      The jewelry I've boosted in a separate mod, link in the sticky comment or the description under recommended mods. I've not increased them too much either though, to avoid having stuff be inconsistent, and editing enchanted jewelry which can already be quite expensive since their price is calculated by the enchantment power on top of the base jewelry value (some expensive items had base value 0 in vanilla because of that).

      Regarding the pelt weight, I'm reluctant to change weights too much, and like I said in another comment: some oldblivion mods decreased the weight of lion and bear pelts, which I considered, but well, a full pelt of a big animal should weigh a little bit.
      But it might be a better balance to decrease them a little bit, I don't know.
    4. hexaae
      hexaae
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      Yes. There is no consistency in pricing and weight in this game since the beginning... F.e. in vanilla a Steel Armor price == ~3 Diamonds, totally nonsense... so it's hard to try rebalancing everything. I wish Virtuous had taken care of that as well, but it will never happen, as far as I know.
    5. hexaae
      hexaae
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      ... and here is my ValuableClothingAndJewelry_adjusted.esp coherent with my above changes in  ValuableClutter_NoTorches_adjusted.esp. Both to be added IN ADDITION AND AFTER the original mods.
      With your original mods + these two I think the situation is much improved and a bit more "realstic" now 👍🏻

      P.S. You're probably right. I removed the pelts.