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StefN

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stefloper

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70 comments

  1. BouduFromBrunia
    BouduFromBrunia
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    Could we get a version that doesn't set our horses as essentials? Having an immortal horse just like Shadowmere breaks the fact we have to remain careful with the horse and avoid to engage in fights while riding it...
    1. lilla2008
      lilla2008
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      +1
  2. WhatIzzet
    WhatIzzet
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    Doesnt play nice with this mod :( https://www.nexusmods.com/oblivionremastered/mods/2918
    1. WhitestAfrican
      WhitestAfrican
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      +1 to add the unicorn as a horse to get a speed increase 
  3. PissedOffJedi
    PissedOffJedi
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    Sure, my steed is a bit faster. But I need him to really giddy the f*ck up. Know what I mean?
    1. BouduFromBrunia
      BouduFromBrunia
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      You actually can by going to a shrine (those you pray to for Knights of the Nine quest) put only the horse's front legs on the shrine and try to be behind the horse when you active the shrine to make the horse get the blessing instead of you, when you'll get back on the horse it'll turn super duper fast!

      If you manage to do it just be careful you might kill the horse really quick with the fall damages if you lose control of the horse. 
    2. TBGRicky
      TBGRicky
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      Oh wow, is that true? 

      Anyone can confirm this story?  
    3. Roninkristien
      Roninkristien
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      LMAO I tried it and it worked
  4. Arlodon
    Arlodon
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    I can wait for shadowmere. The mountain trails need vanilla speed to navigate.
  5. Chanjina
    Chanjina
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    In my base game the white horse and unicorn have a white tail but a black mane, is there a reason? Fix?
    1. Strike1stCobraKai
      Strike1stCobraKai
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      Idk but I know its not from this mod. This mod doesn't touch textures or meshes.
  6. raptorspider
    raptorspider
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    Could do with a much faster version. With 100 speed I'm still outrunning a horse easily. Maybe +50 speed could make them keep up.
    1. jeypie1
      jeypie1
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      Just wanted to write the same, my char is almost 100 at speed I am still faster 
    2. BouduFromBrunia
      BouduFromBrunia
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      Caping the game's speed or making a realistic speed mod would be really good too for both players and npc's... Even at 60 speed I'm too damn fast so I can't imagine what 100 is in this version...

      I hate how speed is managed on this game just like OG... You reach the point when your game is just Sonic gotta go fast edition and fights are a real nightmare when you play mouse and keyboard with a way too fast character...

      So far no mods I hope we'll have one soon... :'(
    3. Eidolon08
      Eidolon08
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      I recommend the mod that turns down the speed and jump for your character it's muuuuch better especially if you play on Mouse and Keyboard.
  7. siegfried2004
    siegfried2004
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    doesnt really work for me. horses seem to be slow as without mod, is there a way to verify the speed of horses ?
    1. Joldz
      Joldz
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      open console, click on horse then type 'getav speed' and it will tell you that horses speed. and if you type 'setav speed 42' you will have a faster horse without this mod. this mod just goes around upgrading this value by 10 for all horses but you can just as easily do this for your horse in game with console commands.
    2. BlacksburgNick
      BlacksburgNick
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      Since some horses have different speeds, could you target them in console and type "Modav Speed 10" or some such?  If memory serves, setav doesn't necessarily persist through saves, but Modav does.  Or, if this works the same as Skyrim and Fallout, then ForceAV Speed 42 would keep that speed persisting when you save and reload.  

      I am not sure if that argument works like that since I'm going off Skyrim and Fallout, and Oblivion was an earlier version of Bethesda's shenanigans.  
    3. chlopa
      chlopa
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      I tried forceav speed 42 and it worked, my horse now displays 42 speed instead of the default 28.

      The horse kept the speed at 42 even after reloading a save. Thanks !
    4. triada17
      triada17
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      Thanks! It works!
    5. PunishedNimbo
      PunishedNimbo
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      Does this command affect player too? Or only horse?
    6. TBGRicky
      TBGRicky
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      This should be pinned.
  8. kaiserxkai
    kaiserxkai
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    An easier way to get all horses to be faster is a automated script that checks for any horses around a player and buff them with +10 speed, hence won't conflict with mods that directly modifies the horse entities in data form, as you are having a auto-script buffing them around a player.

    So the range to buff is within a simple view distance, and it only filters out the scanning to actual 'horses'. You can set it to be automatic every 30 seconds in a 100ft radius around a player (using ingame unit, 100ft isn't extremely far, it's within shooting ranges with a bow), and instantly updates all nearby horses if a player gets on a horse as a specific action.
  9. zedorda
    zedorda
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    • 5 kudos
    Not quite fast enough for me but close.
  10. BellaDovah
    BellaDovah
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    I believe this conflicts with mods that set their responsibility to 0 so with this loading last, they will still be able to report crimes, and with one of those loading last, they'll be slow :( Also, from looking in xEdit, seems like the increase is only +5 what it is in the Alter.esp, but +10 from OG. And, this mod also makes player horses essential but there's no mention of that in the description. It also doesn't affect the Armored DLC horses.