Active items have their background highlight height not match the row height - could this be fixed? Also, the icon + labels at the bottom for Magicka and Fatigue aren't centered below their respective bars - not sure if this was introduced with this mod, just noticed.
In case you haven't seen it yet, the changelog has been added. I'm pasting it in this comment to save a couple clicks for whoever else reads this comment thread:
Really love the fact that the game loads directly from a black screen to the Oblivion burning logo but it's a pity the splash screen animation freezes when the game is ready to be launched. I don't know if it's the author choice or an unwanted limitation though...
After installing this mod my game language changed to english and doesn't change even selecting any other language in the menu. Any possibility on fixing this? Thanks in advance
I didn't change anything to do with languages so I don't know. That being said, I'm only working with English game in mind, because that's what I have/use. You can try going into the mod folder and deleting each file to try without.
I don't know if anyone finds it annoying that you have to click "show details" and then click on a separate button to see things like what enchantment things are, and some UI screens don't even let you see the "Show details" button. Perhaps a little info box when you hover over things like how it was in the old game where it shows you things like enchant, soul gem size, etc. Also a clickable scroll bar, where if I click on the bottom of the scroll bar, it scrolls to said point on the bar. Thank you!
The More I Play the More I wish the game was like was more like SKYRIM with the NVGO Modlist (Mostly just a Visual/Graphics overhaul) and the game played more like Skyrim but with more modern RPG Controls so you can Quickly Swap between weapon sets or spells and still duel wield and stuff.
When people say they want a game recreated faithfully they usually just mean Don't screw up the story or race/gender swap characters or remove a quest and so on and no censorship or whatever, Not bring back some old bugs or broken things that could have been improved upon
Would it be possible to add a column to the inventory menu that shows the (Value/Weight) ratio? That's how we all decide which item to drop when we're full up, anyway.
I know you said in a previous comment that adding categories is not yet possible, but is moving categories (tabs) possible? I think most people would prefer the "all" categories (in magic and inventory) to be the leftmost tab. (Or maybe I'm weird??)
Regardless, thank you for the amazing work so far! (And you still have more playtime than I have managed to put in yet)
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Also, the icon + labels at the bottom for Magicka and Fatigue aren't centered below their respective bars - not sure if this was introduced with this mod, just noticed.
I'm on a ultrawide 3440x1440 if that matters.
Thanks for the mod anyway :)
EDIT: update has it removed. there's still a file called 'no intro' but it's just the vanilla settings.
Great work you have done here!
EDIT: nvm just read the change log. Referring to the main menu intro, gotcha.
When people say they want a game recreated faithfully they usually just mean Don't screw up the story or race/gender swap characters or remove a quest and so on and no censorship or whatever, Not bring back some old bugs or broken things that could have been improved upon
Regardless, thank you for the amazing work so far! (And you still have more playtime than I have managed to put in yet)