When you download the file it will be a 7z archive. Open it, and take the esp file from inside. Place it in steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data.
After that, in the same file location, find plugins.txt. Open that, and at the bottom put "PlayableArmors.esp" without the quotation marks. Save Plugins.txt and you're good to go!
The first ruins, the one you see after you leave the canalization, contain a chest at the end, which also has all those items, also imperator robe etc.
Available in the testing hall via the portal next to Shady Sam, no? Then one could just take the portal back.. Well, thank you for your work. Regardless
awesome mod btw. However could this cause mythic dawn cultists to not be wearing their robes when they die? i have very very little mods installed mostly a couple retextures
I know you said you plan on adding a few things you missed in a future update, but I was wondering if you might be able to add plain version of the unique stuff? Specifically, Clavicus Vile's helm. It looks nice(put it with Imperial Watch set, mmmm), but +20 personality is lame. I'd like to enchant that. And I'm sure there's one or two other decent items that have horrible enchants weighing them down.
Not rushing you at all, just wondering if possible. Made a new character after I walked into the room and saw all the shortcuts I could take (skills I have zero interest in leveling again)
Could the teleporter perhaps be hidden in like a basement or cellar? Maybe add a trap door in the brush next to this guy that leads to a room where the teleporter is. In an alt optional version, please
I'm running out of ideas here. Did you extract the esp from the zip file before placing it in steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data.
And it's definitely in that last data folder? Not in ObvData?
And no spaces. If you want to be extra extra sure copy the esp file name by clicking on it, waiting a second, then clicking on it again.
Finally managed to make it work ! I think it was the saving part for plugins.txt that did the trick. When opening the file i thought it was saved beacause PlayableArmors.esp appeared at the bottom, but you really need to manually save in order to make it work. Thanks for your answers
thank you for this. works perfectly. is there a way to reset all armor and weapon inside the door? i gave mine to my follower but he died somewhere and lost all the items :(
87 comments
When you download the file it will be a 7z archive. Open it, and take the esp file from inside. Place it in
steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data.
After that, in the same file location, find plugins.txt. Open that, and at the bottom put "PlayableArmors.esp" without the quotation marks. Save Plugins.txt and you're good to go!
The one next to Shady Sam is a duplicate.
i have very very little mods installed mostly a couple retextures
Are you using a mod that lets you wear pants with robes?
Not rushing you at all, just wondering if possible. Made a new character after I walked into the room and saw all the shortcuts I could take (skills I have zero interest in leveling again)
Thanks, and love your mods that I've used (:
So it's planned and on my mind, but might be a bit
I put it next to Sam for now because he's out of the way, relatively unused, and I use him for other mods.
Download doesn't work. Has it been removed?Sorry, it was my internet.And I know this sounds silly, but double check it's spelled right in plugins.txt
And it's definitely in that last data folder? Not in ObvData?
And no spaces. If you want to be extra extra sure copy the esp file name by clicking on it, waiting a second, then clicking on it again.
I think it was the saving part for plugins.txt that did the trick.
When opening the file i thought it was saved beacause PlayableArmors.esp appeared at the bottom, but you really need to manually save in order to make it work.
Thanks for your answers