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UnsignedChad

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unsignedchad

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31 comments

  1. sRecollet1
    sRecollet1
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    What are the deault values? Can I adjust it so there is some fall damage but just not as much?
    1. unsignedchad
      unsignedchad
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      FallTimeMin=0.200000
      FallVelocityMin=800.000000
      FallTimeBase=0.000000
      FallTimeMult=50.000000
      FallDamageBase=1.800000
      FallDamageMult=-0.450000
      FallRiderDamageMult=0.000000
    2. DamoclesFck
      DamoclesFck
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      Thanks ! It should be added to the mod "Uninstallation" description
    3. knightbryon
      knightbryon
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      You are absolutely amazing dear brother.
    4. okami3
      okami3
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      Actually the file gets overwritten on load if you don't have it as "readonly" so you don't need to re enter the default values to uninstall.
      Also the default file is empty so I'm guessing this file overwrites the defaults. It doesn't set them itself
  2. PraetorianIV
    PraetorianIV
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    The Altar.ini gets reset every time I launch the game
    1. ap0110rsn
      ap0110rsn
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      set the file to read only
    2. unsignedchad
      unsignedchad
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      • 2 kudos
      Thanks. I updated the description. Set the file to read only.
    3. NopsNano44
      NopsNano44
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      How can i do that ?
    4. okami3
      okami3
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      Just right click the file and go to properties. There should be an option you can toggle on/off
  3. Luberto
    Luberto
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    Funny discovery for this one, you won't be able to complete the Sheograth shrine quest with this setting- basically in stasis for the conclusion of the quest (won't spoil), but just posting for if someone else runs into it.
    1. greghacker
      greghacker
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      Came here to post just this!! It drove me nuts!! They just stood there, looking at me, lol!!

      I just spent the last 3 hours reading about Sheogorath's shrine quest, thinking it was bugged, restarting the game at least 20 times, traveling to other locations, starting without mods, watching videos about it, and no one mentioned what I was seeing, well, *not* happen!!

      Finally something clicked (you have to be doing the quest to understand) and thought to myself "It's not very probable that the 0 fall damage for me, the player gets taken into account, is it??"
      So I looked around in my folders trying to remember *how* I got 0 damage, but since the mod was very simple, I hadn't downloaded it, rather edited the Altar.ini myself, so I had no clue. I found this mod here again, looked at how it worked and there it was, waiting for me. I disabled it and lo and goddamn behold, the quest finished with a smashas it should have, lol!
      Makes sense now, but...so, so stupid, haha.

      Just for future readers: The third and final "aspect" of the quest will not be able to complete, because of Fall damage negation. Just edit the Altar.ini again without the mod, finish the final step and edit it again!
  4. QueenHollyAlice
    QueenHollyAlice
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    The point of a mod is to do a thing. This does nothing, and I'm supposed to do the data editing myself? What is the point of downloading it, or calling it a mod? I got a no fall damage mod in Skyrim that actually eliminates fall damage when you install it.
  5. pcgamer85
    pcgamer85
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    • 0 kudos
    Will this affect NPC also?
    1. SomeGuy379
      SomeGuy379
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      I'd like confirmation of this as well please
  6. imADHD34923
    imADHD34923
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    i put the values into the Altar and i am still taking fall damage even after restarting game any ideas? i actually replaced the file all together with yours so i would mess anything up 
    1. ap0110rsn
      ap0110rsn
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      try setting the file to read only
  7. BouduFromBrunia
    BouduFromBrunia
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    I'm actually looking for quiet the opposite of what your mod does I'd like to increase fall damages to make them realistic because my character can survive a 50 meters + fall with just 1/8 of his health lost. I have no mod changing this in my base game and I feel like it's a vanilla behaviour.

    EDIT : I'm actually dumb I can just edit your values in your ini, any suggestions how can I have "realistic" values... Sorry that's not the point of your mod but it's a great base for me to get what I'm looking for and you are the only person who uploaded something related to fall damages. ^^

    After nearly an hour of start/close and restart the game here are the values I came up with and it feels pretty credible for me, since I do not want to steal someone else's work I won't just steal the mod and add my values then upload it and call it a day : that would be an ass move from me and I do respect a lot these people's hardwork so I give here what I came up with :

    [/Script/UE5AltarPairing.VOblivionInitialSettings]
    FallDamageBase=1.000000
    FallDamageMult=4.000000

    Once again the mod was about removing these damages but if anybody is looking for the same thing then I just download this mod and add these values instead. :)
  8. kentuckyfry3
    kentuckyfry3
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    Do you mind telling me where you got those VOblivionInitialSettings from? I want to tweak other stuff as well but cannot find a list of valid variables to change.

    Thanks!
  9. kl10sx
    kl10sx
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    I can confirm that this does work with the steam version, and it does not disable steam achievements.
  10. Madrok7
    Madrok7
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    • 2 kudos
    Works great!

    You have to set the Altar.ini file to read only so it isn't rewritten.