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Zzyxzz

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Zzyxzz

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29 comments

  1. nullpat
    nullpat
    • member
    • 1 kudos
    Hey @Zzyxzz, I'm the author of Low Weight Alchemy, and I made compatibility patches for ascension and alchemy overhaul, and while testing it seems that in Oblivion Remastered, wortcraft/eating ingredients does not pull Ingredient Effect Magnitude values from .esp files. I suspect the UE side has its own magic numbers somewhere
     
    -Modifying Ingredient Effect from Damage Health to Restore Health is reflected in game
    -Modifying Ingredient Weight is reflected in game
    -Modifying Ingredient Effect Magnitude of an ingredient with Damage Health to 150 does not cause player to take 150 damage when eaten
    -Modifying Ingredient Effect Magnitude has no effect on alchemy potion outcome in Oblivion or Remastered (Ingredient Effect does, but not Magnitude)

    TLDR, as far as I can tell theres no point for us to modify Ingredient Effect Magnitudes in .esp files as it has no effect in game
  2. alexjustdoit
    alexjustdoit
    • supporter
    • 1 kudos
    I seem to be unable to get this working. Healing potions (that were already in my inventory pre-mod if that matters) heal instantly. I've been playing around with my load order but haven't been able to get it to work.

    Any ideas?
    Oblivion.esm
    DLCBattlehornCastle.esp
    DLCFrostcrag.esp
    DLCHorseArmor.esp
    DLCMehrunesRazor.esp
    DLCOrrery.esp
    DLCShiveringIsles.esp
    DLCSpellTomes.esp
    DLCThievesDen.esp
    DLCVileLair.esp
    Knights.esp
    AltarESPMain.esp
    AltarDeluxe.esp
    AltarESPLocal.esp
    Difficulty Slider Fixed.esp
    No Starting Map Markers.esp
    AdjustedTimescale_10.esp
    zSB_More_Sensible_Crime_Alarm.esp
    WeightlessResources.esp
    Ayleid Wells.esp
    FasterHorses.esp
    NPCs Catch Fire.esp 
    Hooded Outlaws.esp
    Hooded Outlaws - Conjurers and Necromancers.esp
    Minor Skills - 43% Slower Leveling (Original Oblivion).esp
    Ascension.esp
    Ascension - Rarer Loot.esp
    Balanced NPC Level Cap.esp
    Ascension - Balanced NPC Level Cap Patch.esp
    Clutter and Crop Ownership.esp
    UnlimitedEquipment.esp
    MoreDamage_CustomCombatOverhaul_Rebalancing.esp
    MoreDamage_CustomCombatOverhaul_Settings.esp
    MoreDamage_CustomCombatOverhaul_Patch_Ascension.esp
    Balanced Unleveled Rewards.esp
    Ascension - Balanced Unleveled Rewards Patch.esp
    MoreDamage_CustomCombatOverhaul_Patch_BalancedUnleveledRewards.esp
    AlchemyOverhaul.esp
    MoreDamage_CustomCombatOverhaul_Patch_AlchemyOverhaul.esp
    AlchemyOverhaul_Ascension_Patch.esp
  3. ZenComplex
    ZenComplex
    • member
    • 0 kudos
    Anyone know if this mod is compatible with this one: https://www.nexusmods.com/oblivionremastered/mods/706 ?
    1. ZenComplex
      ZenComplex
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      • 0 kudos
      I'm asking about the Ascension Remastered mod if the link doesn't work
    2. ShimotsukiNoCrow
      ShimotsukiNoCrow
      • supporter
      • 0 kudos
      +
    3. moonlitfields
      moonlitfields
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      • 0 kudos
      +
    4. IlliciteS
      IlliciteS
      • supporter
      • 0 kudos
      I'd love to know that too. Or maybe have a patch for it.
    5. nemesis200767
      nemesis200767
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      • 11 kudos
      It conflicts with a handful of Potions and ingredients. Not many. Main changes are making the potions dots/hots
    6. geenaxion
      geenaxion
      • supporter
      • 5 kudos
      The restore health over time doesnt work with Ascension?
    7. Axeface
      Axeface
      • supporter
      • 162 kudos
      I would really like to know this too as I dont think ascension does the same things as this mod, which I really like.
    8. Yomi3401
      Yomi3401
      • member
      • 0 kudos
      I looked at the mods in xEdit and basically you can just load this mod after Ascension and it should be 100% fine.
    9. RecoilDave
      RecoilDave
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      • 0 kudos
      Can anyone confirm if loading this mod after Ascension works?
    10. Zzyxzz
      Zzyxzz
      • premium
      • 2,068 kudos
      I just added a patch
    11. RecoilDave
      RecoilDave
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      • 0 kudos
      Thank you sir! I'm certainly following your work now.

      As cool as collections are, I like to do all my mod mixing manually (I don't even use Vortex. I know, I'm a mad man lol). It certainly seems like mod capatability and plugin.txt order is the hardest endevor thus far.

      ETA: what load order do you recommend to use when using this mod with Ascension and your alchemy patch?
    12. Zzyxzz
      Zzyxzz
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      • 2,068 kudos
      A patch for two mods, needs always to be loaded after the mods.
      Oblivion.esm
      ModA.esp
      ModB.esp
      ModA_ModB_Patch.esp
    13. SamFisher91
      SamFisher91
      • supporter
      • 7 kudos
      What about the alchemy pricing fix https://www.nexusmods.com/oblivionremastered/mods/896
  4. Soumagatsu
    Soumagatsu
    • member
    • 0 kudos
    HellO! Unfortunately your mod is incompatible with mod Weightless Alchemy and Misc. Items (Arrows Potions and more)  
    1. ownlyme
      ownlyme
      • member
      • 17 kudos
      at least it overwrites *most* of the ingredients
    2. The1Unum
      The1Unum
      • supporter
      • 20 kudos
      Would love to see a patch for it.
  5. delgathar
    delgathar
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    • 31 kudos
    So, based off the oblivion spell system.  Do these extended poisons and potions have a greater effect over time than they would all at once?
  6. Primaris82
    Primaris82
    • supporter
    • 3 kudos
    Sorry double post wish you could delete comments LOL
  7. Primaris82
    Primaris82
    • supporter
    • 3 kudos
    I was looking for someone to see if they would be able to create a certain type of mod and seeing that you already have a donation page setup that would be good. I don't even know if it's possible but I was wondering if a mod could be made that takes the demora in the game that wear the daedra armor and add helmets to them if they don't have helmets already, even the ones that you summon. I don't know if it's possible or if you would even want todo something like that I was just wondering thank you so much for your mods that you share with the community
  8. ownlyme
    ownlyme
    • member
    • 17 kudos
    could you add a version with weightless ingredients please?
  9. SlightlyUnethical
    SlightlyUnethical
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    • 1 kudos
    Are you able to fix the bug that makes fortify alc not doing anything? Inlcuding fortifying to above 100, it has no effect. Perhaps as optional file or included? Feels crappy to grind alc up to 100 and then use my high int char to enchant, and no added bonuses work.. 
  10. Myrmodon
    Myrmodon
    • premium
    • 10 kudos
    Void Salts hasn't had its magnitude lowered and duration extended. Is this intentional?
    Edit: PotionDamageHealthS also hasn't been changed. Thanks for the mod, by the way! 
    Edit2: Same goes for PotionDamageHealth and PotionDamageHealthW.