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thejazzcat117

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thejazzcat117

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  1. thejazzcat117
    thejazzcat117
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    -----Updated version INCOMING-----, with adjustments to "how are you?", fewer dialogue looping, and bug reduction. Version 4.0 coming soon!!
  2. Hannahz33
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    This completely broke my save as I no longer get dialogue options from NPCs after trying to update.....
    1. thejazzcat117
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      Make sure you don't insert the plugins.txt provided unless it is your only mod. Can you show what it looks like?
  3. KemiDoesGaming
    KemiDoesGaming
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    I don't know if this is on me or what, but when I try to start a new game with this mod installed and I try to skip the opening cutscene of Uriel Septim it will freeze the game and I have to alt-tab out to close it. The only other mod I had installed didn't give the same issue before using this one. Huge disappointment because this is such a cute and perfect idea! D:
    1. thejazzcat117
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      I'm not able to recreate that issue on my end. Maybe do intro and then install after? :D
  4. nexusdownld
    nexusdownld
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    There is a mod that removes the NL from items, perhaps it’s possible to remove the NL as well? 
  5. Chococvjr
    Chococvjr
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    Hi! TY for this mod! I'd like to request your permission to translate this mod into Spanish
    and share it with the community, or upload it to make it more accessible
    to a broader audience.
    1. thejazzcat117
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      Feel free to do so as long as I am credited :)

      Working on an updated version for imminent release next week without 2 reported bugs/ w/ "How are you?" adjusted. Feel free to translate current, future, or any version, but wanted to let you know in case you opt to wait for update :D
    2. Chococvjr
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      Yes! I'll give you credit, of course! Okay, I'll keep moving forward, but I'll wait for the update to release it.
    3. thejazzcat117
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      Hey there! v4.0 is now released. Am so excited to see your Spanish version and will be waiting/watching for it friend !! :) 
  6. NecroKingIncubus
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    I got stuck with only one dialog option after choosing one about books, they dont loop back very well in the menu.
    1. thejazzcat117
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      Check out the new update, which fixes this problem! And thanks so much!!
  7. jakefuss
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    This is a solid foundation for a huge dialogue mod overhaul. Would love to see fame/infamy integrated too—imagine conversations that actually have real-world impact. 🔥
    1. thejazzcat117
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      Fame/Infamy actually do play into dialogue responses in the mod, especially with guards. Thank you so much for enjoying!!!
  8. RuneVV
    RuneVV
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    Just a heads up. I tried removing the mod and sadly the dialogue entries still stay, without the proper strings. So it seems like it's saving to your save file.
    Hope you can fix it so it gets completely removed, otherwise, if anyone wants to remove the mod, their only choice is to start a new game (or a save before installing the mod).
    1. thejazzcat117
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      I will disclose this/how it works in future versions, apologies. Great educational point though. 

      This mod uses addtopic (no removetopic function exists), so it cannot be removed unless yes, you *make a new save game*

      You should NEVER DO THIS and as a **sacred** rule, DO NOT CHANGE YOUR MODS/MODLIST OR LOAD ORDER WITHOUT MAKING A NEW CHARACTER. IT WILL BREAK EVERYTHING (if not now, eventually...)
    2. molamolapoopie
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      Yeah this sucks. I regret installing this.
    3. GloriousWarrior
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      I believe this should be written somewhere so everyone will be warned before install.
      Like CAPS, underlines and red letters, ALL TOGETHER, for example.
      :)
    4. thejazzcat117
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      I hate the color red, but warning added. Apologies. 

      I reallllllllly wish removetopic was a thing
    5. DaigojiGai
      DaigojiGai
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      You and I both. 
  9. gurugeorge
    gurugeorge
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    This is ... an inexpressibly genius idea! :)
    1. thejazzcat117
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      People like you are the reason I do this (other than the supreme personal enjoyment of immersion!! haha)
    2. gurugeorge
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      Now of course what's really needed is for your character to do the responses in an AI voice, with a choice of voices (personally I would like the plummiest possible posh accent in a game that's chock full of plummy, posh accents).

      The one thing I'd like is for the "exit" button to be available at all times, because sometimes one just wants to get on with the game rather than amuse oneself :)
  10. DeviantTechnique
    DeviantTechnique
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    Great mod! Looking forwards to v4.
    Q: Is it possible to display modded dialogue choices below the vanilla dialogues? It requires a bit more effort on the user part to have to scroll down the modded responses every time talking to an NPC.
    1. thejazzcat117
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      With the way adding topics (speciifically, the command "addtopic") works w/ Player, it is likely not possible sadly. Each response in list is a specific dialogue option in the code, which makes the file size/programming/listing options like you described sadly much harder (likely impossible without official mod tools, which won't be released due to proprietary Unreal Engine assets, sadly.......)
    2. DeviantTechnique
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      Ahhh, yeah, makes sense then. Thank you for the technical explanation!
  11. Landenoire
    Landenoire
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    Hello, you can fix the NL with this : https://www.nexusmods.com/oblivionremastered/mods/136
    1. yungsummigodd
      yungsummigodd
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      xEdit says i need a registry key and it wont detect my game because im using gamepass version... idk what to do.