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HappySlapp

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HappySlapp

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About this mod

Let's say you've spent a long time in that prison cell, like a LONG time, you're gonna be atrophied beyond belief, you're not gonna know how to talk to people, let alone fight.

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Let's say you've spent a long time in that prison cell, like a LONG time, you're gonna be atrophied beyond belief, you're not gonna know how to talk to people, let alone fight.

This mod tweaks all races/origins to have values that are well below 50, because you're a damn prisoner, you're not gonna be strong or willful, and what intellect you had probably rotted away.

Basically, you suck at everything.

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Installation:

Place the "YouSuckAtEverything.esp" contained within the downloaded archive in your Oblivion Remastered "Data" folder, which will be located at the following (common) directories for your version of the game:

STEAM: "C:/Steam/steamapps/common/The Elder Scrolls IV- Oblivion Remastered/Content/OblivionRemastered/Content/Dev/ObvData/Data"

GAME PASS: "C:/XboxGames/The Elder Scrolls IV- Oblivion Remastered/Content/OblivionRemastered/Content/Dev/ObvData/Data"

Then, in that same folder, there's a file called "Plugins.txt", add "YouSuckAtEverything.esp" to the end of that file, and you're good to go.

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Here's a breakdown of what has changed regarding stats:

Luck remains at 50 for all races/origins.

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Argonian:

Strength
20/20
Intelligence
20/25
Willpower
15/20
Agility
25/20
Speed
25/20
Endurance
15/15
Personality
15/15

Athletics: +4
Blade: +2
Hand-to-Hand: +2
Alchemy: +2
Illusion: +2
Mysticism: +2
Security: +4

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Breton:

Strength
20/15
Intelligence
25/25
Willpower
25/25
Agility
15/15
Speed
15/20
Endurance
15/15
Personality
20/20

Alchemy: +2
Alteration: +2
Conjuration: +4
Illusion: +2
Mysticism: +4
Restoration: +4

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Dark Elf:

Strength
20/20
Intelligence
20/20
Willpower
15/15
Agility
20/20
Speed
25/25
Endurance
20/15
Personality
15/20

Athletics: +2
Blade: +4
Blunt: +2
Destruction: +4
Mysticism: +2
Light Armor: +2
Marksman: +2

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High Elf:

Strength
15/15
Intelligence
25/25
Willpower
20/20
Agility
20/20
Speed
15/20
Endurance
20/15
Personality
20/20

Alchemy: + 2
Alteration: +4
Conjuration: +2
Destruction: +4
Illusion: +2
Mysticism: +4

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Imperial:

Strength
20/20
Intelligence
20/20
Willpower
15/20
Agility
15/15
Speed
20/15
Endurance
20/20
Personality
25/25

Blade: +2
Blunt: +2
Hand-to-Hand: +2
Heavy Armor: +4
Mercantile: +4
Speechcraft: +4

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Khajiit:

Strength
20/15
Intelligence
20/20
Willpower
15/15
Agility
25/25
Speed
20/20
Endurance
15/20
Personality
20/20

Athletics: +2
Blade: +2
Hand-to-Hand: +4
Acrobatics: +4
Light Armor: +2
Security: +2
Sneak: +2

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Nord:

Strength
25/25
Intelligence
15/15
Willpower
15/20
Agility
20/20
Speed
20/20
Endurance
25/20
Personality
15/15

Armorer: +2
Blade: +4
Block: +2
Blunt: +4
Heavy Armor: +4
Restoration: +2

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Orc:

Strength
25/20
Intelligence
15/20
Willpower
25/25
Agility
20/15
Speed
15/15
Endurance
25/25
Personality
15/15

Armorer: +4
Block: +4
Blunt: +4
Hand-to-Hand: +2
Heavy Armor: +4

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Redguard:

Strength
25/20
Intelligence
15/15
Willpower
15/15
Agility
20/20
Speed
20/20
Endurance
25/25
Personality
15/20

Athletics: +4
Blade: +4
Blunt: +4
Heavy Armor: +2
Light Armor: +2
Mercantile: +2

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Wood Elf:

Strength
25/20
Intelligence
15/15
Willpower
15/15
Agility
20/20
Speed
20/20
Endurance
25/25
Personality
15/20

Alchemy: +4
Alteration: +2
Acrobatics: +2
Light Armor: +2
Marksman: +4
Sneak: +4