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me

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seargentbingle

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240 comments

  1. sacalata
    sacalata
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    Locked
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    I've made some other versions:

    1.4x
    1.45x 
    1.5x

    I used this script on xEdit, feel free to use it to make any other version:

    unit UserScript;

    var
      damage: IInterface;
      newDamage: Integer;

    function Initialize: Integer;
    begin
    end;

    function Process(e: IInterface): Integer;
    begin
      if Signature(e) <> 'WEAP' then
    Exit;

      damage := ElementByPath(e, 'DATA\Damage');
      if Assigned(damage) then begin
    newDamage := Round(StrToInt(GetEditValue(damage)) * 0.875);
    SetEditValue(damage, IntToStr(newDamage));
    AddMessage('Adjusted: ' + Name(e));
      end;
    end;

    function Finalize: Integer;
    begin

    end;

    end.
    1. sacalata
      sacalata
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      I've personally found 1.45x to be the most balanced but I guess it's up to personal taste
    2. seargentbingle
      seargentbingle
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      • 25 kudos
      Thanks for doing this. I'm going to pin your post for others.
    3. Hudfe
      Hudfe
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      Do you have versions for the deluxe edition of the game?
    4. Bookiestovepipe
      Bookiestovepipe
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      It looks like all of these are non BUR compatible and non deluxe. Can you provide those options as well through the Drive links? I'll use the BUR160 for now!
      Edit: nvm didnt work :/ i have deluxe and BUR so i'm not sure why. Added file and line to txt doc
    5. BadIKarma
      BadIKarma
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      Any chance on making a version for the Deluxe edition?
    6. TripleBork
      TripleBork
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      Can you do them for deluxe too?
  2. Bonnybun
    Bonnybun
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    Well after doing a speedy rogue I wanted to go for a heavy armoured lawful good type and I think this might be what I need to stop getting bodied so much!
  3. KDubblM
    KDubblM
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    • 1 kudos
    I downloaded this a while ago but just wanted to come back to say, before I found this mod I was losing interest in doing a second playthrough right after my first one, but the mod singlehandedly (or two-handedly I guess?) made my second playthrough feel just as fresh and fun as the first. You got the damage EXACTLY right, and this allowed me to make the Akaviri Warblade my character's signature weapon, which is all I wanted from my second run.
    1. ThroatChop
      ThroatChop
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      I'm not able to get this to work, tried several versions. When I install the BUR file it just makes my game crash. Not sure what's causing the issue.
    2. Hubertus
      Hubertus
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      Happen's to me since patch v1.1 ("Could Not Decompress Shader Group With Oodle"); it worked fine before.
  4. SlickTemerity
    SlickTemerity
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    Could someone please make a deluxe version of sacalata's 1.45x version of this mod? I would like to try it but can't since it's for non-deluxe users. I would've replied to his original post but it's locked.
  5. Anthrax20
    Anthrax20
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    Does the damage increase translates in the weapon UI ? (Like a Steel Claymore would have 14 attack power instead of its regular 9)
    Or is it a direct damage boost on swings ?
    1. seargentbingle
      seargentbingle
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      • 25 kudos
      Yep, if it's not there it's not working.
    2. Anthrax20
      Anthrax20
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      I thought so, i extracted the files into the Data folder but it's not working.
      I'm not using BUR but i am using Auto Upgrade Leveled Items. Any idea ?
    3. Anthrax20
      Anthrax20
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      Nevermind, not saving the Plugins.txt file was the issue. Thanks !
  6. lordmoke
    lordmoke
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    This is perfect, I been waiting for one handed version forever.
  7. kevinusa
    kevinusa
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    Claymore of Order is not affected by this mod, can you check on that? (all two-handed weapons from the Order line are probably not affected)

    Other two-handed weapons (Daedric, Ebony, etc) got their damage raised, so I assumed I installed the mod correctly.
    1. seargentbingle
      seargentbingle
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      Not sure why, make sure you are using not using the "noDeluxe" version and just the regular one. Other than that, there are now more modern mods that do the same thing as this one and more if you want to switch. Uninstalling this mod mid playthrough won't cause any issues as long as you do it correctly. 

      https://www.nexusmods.com/oblivionremastered/mods/1778?tab=description

      https://www.nexusmods.com/oblivionremastered/mods/2558
  8. Nosdi
    Nosdi
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    If speed is 1/3, x3 damage to compensate? 
  9. Pyromaniacv2
    Pyromaniacv2
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    Just want to say I've been using this mod and it works great.  Two handed weapons actually feel good to use now (I'm using 1.6x).  Thanks for the mod, as two handers were absolutely awful before.  This is much better without making them feel too powerful.
  10. areisspartan
    areisspartan
    • supporter
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    I don't know how other mods do it but i suggest adding a selection window for vortex users as it currently installs all the .esp's by default causing crashing on launch.
  11. tatew
    tatew
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    This mod made my game crash 100% of the time. I was pretty excited for this one too :(
    1. seargentbingle
      seargentbingle
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      It's installed wrong. If you don't have deluxe make sure you are only using the "nodeluxe" version, and make sure you are using the bur patch if you have balanced unleveled rewards. If you have those mods on it will crash your game. 
    2. areisspartan
      areisspartan
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      if you use vortex open the file location and delete the .esp's you dont need