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13 comments

  1. Chunqk
    Chunqk
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    Locked
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    [SystemSettings]
    r.Fog=0
    r.HeightFog=0
    r.ExponentialHeightFog=0
    r.SupportAtmosphericFog=0
    r.SupportSkyAtmosphereAffectsHeightFog=0
    r.VolumetricFog=0

    ...
  2. samuraigen52
    samuraigen52
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    It looks so much better now!!
  3. ohcohmedy
    ohcohmedy
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    Use console cmd, r.fog 0
    1. dBottle
      dBottle
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      yeah there's more.
    2. PsychoticChem
      PsychoticChem
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      It would be great if we could simply reduce fog by some percentage, rather than having to decide which fogs to entirely eliminate and which to keep
    3. wyllravengard
      wyllravengard
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      • 15 kudos
      Nice to know, thanks!
    4. Cruzifixio
      Cruzifixio
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      Maybe playing with "r.FogDensity=1.0" makes a difference, I havent tried it.
    5. dBottle
      dBottle
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      Trying to figure out some UE weather stuff as well so hopefully that goes well.
    6. negisensei
      negisensei
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      In console command, while having fog on:

      r.VolumetricFog=0

      This preserves the distant fog at a more reduced density and this lessens considerably, almost removes it entirely, closer to the player
    7. raziell74
      raziell74
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      I wish there was a way to do this just in interior cells. I kind of like the atmospherics outside but in a dark cave or fort it doesn't make any sense...
  4. uphillmage23
    uphillmage23
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    Does it matter where in the .ini i put this? I put it at the bottom
  5. gloomfrost
    gloomfrost
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    Dear Lord! Thank you!
    1. LadyRaine
      LadyRaine
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      +1 my hero :) I hate not seeing 
  6. PsymonPrime
    PsymonPrime
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    Seems to make interiors much brighter