Здравствуйте. Сделайте пожалуйста амулет и кольцо только на восстановление магии и запаса сил. К примеру +100 к восстановлению. А как зачаровать вещь на восстановление?
I can absolutely make this happen. Couple of things though. To get that many enchantments on an item the inventory menu will likely bug out. Or, if you keep that manageable, there are only 2 ring fingers by default. I can remove the ring/amulet slots, but then you will not be able to see them on your character.
Let me know what you are looking for and I can try to make it happen today. Please, be as specific as possible.
****edit to add****
After a few requests, I have added a version with +100 to all skills as well in Optional files.
when you look on an object it is highlighted at this moment, i mean so like the night sight but not direkt on item fokus so you can the small this like rings in cave better , thats ware awesome so many weapons rings etc lost by not seeing xD
This is why the amulet is the only thing with Chameleon effect added. Take it off, save and reload to fix the effect. This is a bug with the chameleon effect in the game. Fixing it is beyond my ability.
Would you be able to make a version by replacing the "fortify" ones on both rings with restore health & the rest boosting melee dmg & spell dmg? (im not sure if that means you have to fortify each skill for melee weapons & magic spells, if so that'd be about the same amount as the current fortify basic stats i think which is why i'm recommending those to be replaced while keeping the resist & restore ones as they are but also adding a health restore, cuz current health restoring spells & potions are beyond weak once your health is in higher numbers with high stats)
I personally leave Restore Health off as it leaves some challenge to the game and if you are that bad off you can throw the amulet on and enemies cannot find you to hit you. What are you wanting on each item? If you give me specifics, I can probably make it happen today.
Mainly i'd like my damage boosted from all weapon/unarmed & spells so when playing on master it doesn't take me 30+ hits to kill the enemy, but idk if this is done by boosting each skill like "blade, blunt, hand-to-hand, Marksman, block, destruction"? if so then i'd like this to be boosted instead, keeping the amulet as is & keeping the resist disease & poison on rings
i honestly don't know how else to explain it as idk how modding works & what specifically to request to be added to boost damage in either general that player does or for this specific weapons/spells. (if this in general can't be done just for the player then ignore my request ^^)
Check the optional files. See if that does what you want. If you already have the rings you may need to load an older save for them to update as the new version.
loving it, could i ask just for 1 last edit? removing the "fortify speed" even using console to set my speed to 0 thus having 100 via ring makes me feel like i'm teleporting through the game cuz running is insanely fast in remastered version for some reason, everything else feels fantastic & makes Master difficulty actually enjoyable now, ty
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Any chance you can make rings/amulets that boost statuses like: restoration, destruction, illusion, etc?
Let me know what you are looking for and I can try to make it happen today. Please, be as specific as possible.
****edit to add****
After a few requests, I have added a version with +100 to all skills as well in Optional files.
but what would be much nicer would be a ring
fortefy Magicka 10000
restore Magicka 1000
+
majbe absorb/resist magicka 100%
but what would be much nicer would be a ring
fortefy Magicka 10000
restore Magicka 1000
+
majbe absorb/resist magicka 100%
but what would be much nicer would be a ring
fortefy Magicka 10000
restore Magicka 1000
+
majbe absorb/resist magicka 100%
but what would be much nicer would be a ring
fortefy Magicka 10000
restore Magicka 1000
+
majbe absorb/resist magicka 100%
i honestly don't know how else to explain it as idk how modding works & what specifically to request to be added to boost damage in either general that player does or for this specific weapons/spells. (if this in general can't be done just for the player then ignore my request ^^)