Do you know how i could increase my blade xp gain? I tried using console to search for blade, exp, etc. but the autocomplete didnt find anything. I use 4x dmg mod for 2h weapons and blade xp is based on number of hits so u see im not leveling blade pretty much at all, i have to kill like 30 enemies for 1 level up now at blade lvl 30 .. same for destruction would be nice since i use 2x dmg mod for spells so 2x exp gain would be nice too
You can do it yourself too, just fiddle around with the UE console and use this as a template:
AthleticsExpGainSprinting=0.0 AthleticsExpSwimming=0.0 AthleticsExpRunning=0.0 AthleticsExpSprinting=0.0 UE console auto-suggests commands when written so start with 'SecurityExp' etc. Gonna try it out myself and let you know - if I don't forget to reply again :D
The original oblivion engine handles the xp for all skills besides athletics. So modifying the ini file won't help. You would need to use the oblivion construction set or xEdit to modify these values. I don't have access to my main system so I can't work on mods for a few days to handle issues like this.
It stops the natural levelling from moving and jumping but it can still be increased by trainers. I'm not sure how to decouple them from the main level yet without freezing the skills
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I use 4x dmg mod for 2h weapons and blade xp is based on number of hits so u see im not leveling blade pretty much at all, i have to kill like 30 enemies for 1 level up now at blade lvl 30 ..
same for destruction would be nice since i use 2x dmg mod for spells so 2x exp gain would be nice too
AthleticsExpGainSprinting=0.0
AthleticsExpSwimming=0.0
AthleticsExpRunning=0.0
AthleticsExpSprinting=0.0
UE console auto-suggests commands when written so start with 'SecurityExp' etc. Gonna try it out myself and let you know - if I don't forget to reply again :D
I'm not sure how to decouple them from the main level yet without freezing the skills
https://www.nexusmods.com/oblivion/mods/45186?tab=description
If there is sufficient demand, I can add a similar mod directly to this page.