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Haphestia

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Haphestia

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100 comments

  1. Xaeberane
    Xaeberane
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    Just can't get it to work. followed the instructions to the letter. 
    Dropped the file in the root folder, unzipped it, added AbandonedHouseNewPlayerHome.esp to the plugins.txt file, made sure the .esp file is in the Data folder and...nada.
    Any thoughts?
    Edit: I forgot to save the plugins.txt file after I altered it..I'm dumb, carry on.
  2. xboy33
    xboy33
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    There is a new player home mod category just fyi.
    1. Glitchfinder
      Glitchfinder
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      Looks like the staff member who added the category also shifted some mods (this one included) over into it.
    2. Haphestia
      Haphestia
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      WOOOOO ITS A REAL HOME NOW
  3. Matthias75
    Matthias75
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    What a nice litte Place.
    What about Furniture ? Maybe in the Future?
    1. haldir307
      haldir307
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      +1 Also with repaired windows for some daylight and removed spider webs.
    2. Haphestia
      Haphestia
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      It is a bit sparse. I'm currently focusing elsewhere but if I get some time and there's still interest I'll take a look at decorating a bit.
  4. scaryeyes
    scaryeyes
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    Can we have some altars and etc. pls? ))
    1. Haphestia
      Haphestia
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      This is meant to be a humble, abandoned house that is safe for a player to move in to. I know that one-stop-shop everything homes are popular, but that's not something I'm interested in making. I'm sure other mods will come along with such goals soon, but this one is going to stay on the low-key side.
  5. buttflapper
    buttflapper
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    How'd you manage to pull this off? CK creation? Would love to know specifics to learn. 
    1. Haphestia
      Haphestia
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      Check the discord link in the description, we've been talking about it all day!
    2. Feanor21Fenar
      Feanor21Fenar
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      Приглашение в Дискорд недействительно больше
    3. Evenios
      Evenios
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      OOPs

      for some reason this posted more then once sorry...............
    4. Evenios
      Evenios
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      wish you could delete posts i didnt mean to send all of these lol........
      sorry.

      but i gotta say it would be nice if you made a more clear post of how you did this.
      and in the dsicord you have a few random posts pinned but they dont actually walk through for someone like me of how you did it.......... i mean just confusing that you cant post a simple post on here and say ok this is how it  was done .
    5. Evenios
      Evenios
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      i know you want people to check your discord but it would be VERY helpful for other modders on the nexus if you would share on here how this was done........
    6. Evenios
      Evenios
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      Ok ill edit this post: (sorry again for the duplicate posts)

      since OP sadly didnt explain  here how it was done. after reading some of the dicord chat .......it seems they used xedit to be able to add the exterior mesh of the house and then made another edit to fix the NF prefix error ..... and apparently the interior is NOT a new cell , as it requires some Unreal engine fiddling but was tacted on to to an old interior cell.
      so thats interesting.  but yeah.......again would have REALLY been helpful if you posted that info here.  tip to other modders if you create something that adds something new to the mod community
      PLEASE try to document your work just a tad on the nexus to help other modders.

      having your own discord is nice.......but since this is  the main remastered modding community as it is already. it would be VERY helpful to post on here too.
    7. Evenios
      Evenios
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      i know you want people to check your discord but it would be VERY helpful for other modders on the nexus if you would share on here how this was done........
    8. Haphestia
      Haphestia
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      The process is complex and attempts to explain it would almost certainly be met with questions. So I'd much rather discuss it in a place where conversation flows more naturally so that questions can be explored. This is a less comfortable forum for it, to my personal preferences.

      I'm happy to share what I know, and have been doing so the entire time.
  6. ARavenCalledWayne
    ARavenCalledWayne
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    "Can we have a key?"
    "Can we buy it?"

    It is an abandoned building. We just escaped a sewer and found a safe place to sleep!

    Geez

    Like playing D&D: "You have stumbled across an old abandoned building..."
    Player: "Can we buy it??"
  7. xboy33
    xboy33
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    Very cool that you figured this out, this knowledge def needs to get out there so the modding scene can grow.
  8. Maureeseeo
    Maureeseeo
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    Very cool, thanks.
  9. therealfoxay
    therealfoxay
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    Great house! Just one question, can I safely store my items there? I mean, do they despawn or something?
    1. Haphestia
      Haphestia
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      From a quick internet search, appears that only arrows used to despawn in the original Oblivion game. Not sure if this was changed for the remaster, but that's what I know so far.
    2. Nebzyishere
      Nebzyishere
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      if a chest is flagged for respawn then all the items present have the chance to despawn
    3. Haphestia
      Haphestia
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      The chests are safe and do not respawn. I thought the question referred to dropped items, sorry if I misunderstood.
  10. DanielMtanousUSA
    DanielMtanousUSA
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    You know what would be cool. If you had the house attached to a miniquest to get the key to open it.

    Example: Note attached to house "Down by lake be back soon". Then literally down by the lake have a npc corpse holding a key with a mudcrab around it. lol.