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GENETICZZ2K

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GENETICZZ2K

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18 comments

  1. VALIOXEL100
    VALIOXEL100
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    you said about suggestions? maybe in the future if possible make it a in game menu by pressing a Hotkey to Disable or Enable something like ESP Explorer to give your self any item in the game since the console command Help "x" doesn't work in oblivion same for Player.Inv to see the ID on your Equipments then maybe a Mod Menu like that would help access any item with facility and not having to use google every once in a while just to look for ID if that's possible that would be awesome if not i understand if it's to much to ask
  2. furzkugel
    furzkugel
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    • 25 kudos
    why you need a mod menu, just use the console lol.
  3. ZDR66
    ZDR66
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    It's interesting, When I first jumped to pc gaming from console gaming, I didn't know anything about how to cheat. That was a few years ago, and I wish I knew then what I know now (famous last words). If I had I wouldn't have spent over $100 on a Cheat Happens membership. I suppose to be fair they create hundreds of game trainers for almost every platform that you can access from one menu. Anyway, as impressive as it sounds, still wish I'd saved my money. And on that note...would like to suggest an option for speed increase if possible. For the record, I understand some users point about the name, but I didn't find it personally difficult to click on the mod link and read a couple off lines and figure it out. Anyway, thanks.
  4. HookerHeels
    HookerHeels
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    • 3 kudos
    Damn, saw Mod Menu, got excited. I see the name change now tho, good on ya 👍
  5. Beerduck
    Beerduck
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    • 1 kudos
    This is called a trainer.

    A mod menu would be something other mods can use to change settings.
    1. SkebbZ
      SkebbZ
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      • 127 kudos
      Came here for mod menu, saw a trainer.
    2. mckvnflrs
      mckvnflrs
      • member
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      lmao i thought they already utilized obse for this. i guess not yet 😂
    3. GENETICZZ2K
      GENETICZZ2K
      • supporter
      • 21 kudos
      It would be called a trainer if I actually worked with values/pointers but I altered/patched game code which "mods" the game so it survives updates and so on. Trainers would have to be updated frequently parallel to game updates, mod menus do not.
    4. Beerduck
      Beerduck
      • member
      • 1 kudos
      The methods you use to change the values do not matter, what you're doing is still called a trainer.

      A mod menu is a well established name for a mod that allows other mods to hook into it to create a menu for changing the settings of said mods.
    5. GENETICZZ2K
      GENETICZZ2K
      • supporter
      • 21 kudos
      I think what you mean is a ScriptHook, these kind of tools are used for the exact purpose you are describing
    6. Beerduck
      Beerduck
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      My point is that when people search for mods, and see "mod menu", they expect a mod for changing settings. What your mod is offering, is called a trainer. I'm not exactly sure what a ScriptHook is, or which description you mean. I'm just speaking for the average user.

      Is a scripthook what your mod is doing? or a modmenu type situation?
    7. nlmod
      nlmod
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      • 0 kudos
      Call it a Cheat Menu then, it's just cheats so... Cheat Menu seems more fitting.
    8. TheFalseLie
      TheFalseLie
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      Sorry man, but Beerduck is right. I think most people are going to click on this mod assuming this is an actual Mod Menu
    9. GENETICZZ2K
      GENETICZZ2K
      • supporter
      • 21 kudos
      Alright guys I changed the name for y'all, hope this helps
  6. VexSavage
    VexSavage
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    Should add the ability to turn off item durability 
    1. GENETICZZ2K
      GENETICZZ2K
      • supporter
      • 21 kudos
      Good idea, will bring that in the next update. :)
  7. Valini
    Valini
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    • 9 kudos
    Ewww .exe file
    1. GENETICZZ2K
      GENETICZZ2K
      • supporter
      • 21 kudos
      Since it's a code mod yes it's an exe file, making it a .dll where people gotta inject it themselves into the game would just be overcomplicated.