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ShadowChaosTime

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ShadowChaosTime

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76 comments

  1. KairahDimir
    KairahDimir
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    I dunno if you can do this, but Is it possible you can remove the limit on Clothing enchants?

    I hate that I can only put one effect on per item, when items exist in the world with 2 or more.
  2. wonszlol
    wonszlol
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    Does this also cover Staves, or only enchanted Weapons? Also, I've noticed that the Uses in your screenshots are still low, does this mod not increase the available Uses?
  3. SirPokedex
    SirPokedex
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    Im having an issue the enchanted weapon says its fully charged, but when i attack it says its not charged. Tried recharging it but it doesnt show in the list of things that need recharged
  4. twiztedfaith90
    twiztedfaith90
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    would really like the x20 done
    1. ShadowChaosTime
      ShadowChaosTime
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      I'll upload a update for the Balanced file later on today that includes 11x through 20x
  5. tmsgd
    tmsgd
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    how to increase the use capacity for player made enchanted weapons? i use staffed for premade enchanted weapons but is there a way to increase uses for player made enchanted weapons?

    great mod btw, would be cool if you could make the mod for multiple enchants on armour or jewelry
    1. ShadowChaosTime
      ShadowChaosTime
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      Sadly to my knowledge the use count isn't directly able to be manipulated (unless i'm just blind as a bat lol)
  6. DragonLord369
    DragonLord369
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    hi. does this allow re enchantment? or remove the current enchantment like in og oblivion and put the enchantment i want on the item? thank you
    1. ShadowChaosTime
      ShadowChaosTime
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      Not atm, but I am looking into making a similar mod that would be compatible with console and pc.
  7. LordOfDragons01
    LordOfDragons01
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    Ok so I'd like to know, what exactly will this be compatible/incompatible with? Since we currently do not have merging tools for the game, I assume anything else that modifies weapons, armors, etc will conflict?
    1. ShadowChaosTime
      ShadowChaosTime
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      So this mod is only incompatible with other mods that change the fEnchantLimit and iSoulValue gameplay settings (even then it will still work just not as intended) but there won't be any permanent damage if there is an incompatibility. Now mods that manually change a selected items charge and enchantment (per item) is compatible. A perfect example of a compatible mod is https://www.nexusmods.com/oblivionremastered/mods/256
  8. ZombieOfun
    ZombieOfun
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    Would you mind attempting to add multiple enchants to armors now that OBSE64 is out?
    1. ShadowChaosTime
      ShadowChaosTime
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      Atm I am trying to make mods that are universally compatible with pc and console versions. Maybe one day I will
  9. Mitchy2911
    Mitchy2911
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    Hi,

    Having some issues with getting this installed. I've put the esp file into the correct folder and the values aren't changing in game. Any idea?
    1. ZombieOfun
      ZombieOfun
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      You must also edit the plugins.txt file to contain the name of the mod you installed. It's in the same folder as the plugins where you put the mod. There's a bit about this in the mod description as well.
    2. ShadowChaosTime
      ShadowChaosTime
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      This ^^
  10. MooreOfDatJuice
    MooreOfDatJuice
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    Chef's kiss! I love that I can use my weapon for more than 4-5 attacks now. THANK YOU!