About this mod
Compiled all manners of game settings, edited for Game Settings Loader and UE4SS Game Settings Loader for you to choose as you wish
Also contains all known default settings
- Requirements
- Permissions and credits
- Changelogs
- Donations

Compiled all manners of game settings, edited for Game Settings Loader by powerofthree, for you to edit as you please.
Also added a default configuration for UE4SS Game Settings Loader by Godschildgaming :)
The files contain descriptions for what each setting does, for easier customization.
Note: not all of them have been tested, be cautious with it. Not all of them are even known!
I welcome all of your help to expand this to even more settings and how each values work!
The mod comes with a full FOMOD for selecting many options for various settings! Choose your own configuration, or just go with my own recommendations while installing (default choice) :)
The settings available are as follow:
- Arrow Speed
- Faster arrows (more realistic)
- Rifle-like speed
- Slower arrows
- Auto lockpick chance of success
Options: 0% - 10% - 30% - 50% - 65% - 90% - 100%
- Cell & vendor inventory reset time
Options: 1h - 12h - 1 day - 2 days - 1 week
- Crime alarm
Options: 500 - 1000 - 5000
- Crime bounty amounts
-Balanced settings: some give higher bounties, others less
-High bounties for crimes: all crimes give more bounty
-Low bounties: lowered all values to half of vanilla
- Crime disposition penalties
-Balanced settings: some give higher disposition penalties, others less
-High disposition penaltiesfor crimes: all crimes give more disposition penalties
-Low disposition penalties: lowered all values to half of vanilla
- Degradation values
- No degradation
- Half degradation
- 1/3 degradation
- Double degradation
- Enchanting
x2 - x3 - x5 - x10
- Fatigue regeneration delay
Vanilla: 2 seconds
Options: Instantly - 0.5s - 1s - 3s
- Health regeneration delay
Vanilla: 6 seconds
Options: Instantly - 0.5s - 1s - 2s - 3s - 4s - 5s - 10s - 60s
- Magicka regeneration delay
Vanilla: 2 seconds
Options: Instantly - 0.5s - 1s - 3s
- Magicka regeneration tweaks
- Leveling tweaks (faster or slower)
- Map marker distances on the compass
Options:
- Reveal map markers from about 30 paces away, see markers about 200 paces away
- Reveal map markers from about 50 paces away, see markers about 250 paces away
- Reveal map markers from about 20 paces away, see markers about 125 paces away
- Reveal map markers from about 15 paces away, see markers about 100 paces away
- Reveal map markers from about 5 paces away, see markers about 50 paces away
- Pickpocket tweaks (chances of success)
- Repair hammer break chance
- High break chance (slightly less than double vanilla)
- Low break chance (about half of vanilla)
- Repair hammers don't break
- Skill-based break chance: higher risk at first, but armorer skill has more effect
- NPC socialization
- Very social, see NPC Socialization Tweaks , the settings are pretty much spot on
- Less social
- Asocial, no one greets the player
- No one talks
- Spellcasting speed
Options: (fast) 0 - 0.1x - 0.5x - 0.75x - 2x - 3x - 5x - 10x (slow)
- Spell effectiveness values (armour has a negative effect on spell effectiveness)
Options:
- 20 - 80
- 25-75
- 50 - 90
- 50 - 100
- 60 - 100
- 75 - 100
- 90 - 95
- 90 - 100
- Max summons
Options: 5, 10, 20, 100
- Training per level
Options: 0 - 1 - 3 - 10 - 15 - 20 - 25 - 50 - 1000
- Training costs
- And more!
Allow crafting potions while in combat
Allow recharging enchanted weapons while in combat
Allow repairing while in combat
Friendly hits tolerated before attack (3 -> 5)
Max Potions at Novice: 4 -> 5
Max Potions at Apprentice: 4 -> 6
Max Potions at Journeyman: 6 -> 7
Max Potions at Expert: 6 -> 8
Max Potions at Master: 10 -> 10
I added a couple files, with all vanilla default settings in optional files.
Feel free to use either one, and edit them as you please.
Mods whose settings may be covered in this file here:
You still need to edit the settings to match what those mods do!!!
(You can get the values by downloading the mods and checking them in xEdit, if they did not describe them on the mod page. Give them a download and endorse regardless, it's the nice thing to do!)
- NPC Socialization Tweaks
- Stronger Soul Gems
- Respawn Cells and Restock Merchants
- Easier Attacking - Attacks Cost Less Fatigue
- SB More Sensible Crime Alarm (only the alarm part, the mod is still needed to change horses reporting crime)
- No Item Degradation
- Auto Lockpicking Always Success
- Enemy's Weapon Stays on Corpse
- Faster (And Slower) Skill Levelling
- No Pickpocket Chance Cap
- Unlimited Training Sessions
- Better Auto Lockpick
- and probably more


Installing with a mod manager is STRONGLY recommended!
Manually:
- Download the main file
- Extract the main file archive into the appropriate game folders:
the OBSE.ini files should end up in Oblivion Remastered\OblivionRemastered\Binaries\Win64\OBSE\Plugins\GameSettings folder.
the UE4SS.ini files should end up in Oblivion Remastered\OblivionRemastered\Binaries\Win64\GameSettings folder.
- Open the ini file in any notepad editor to customize the values if you like. I recommend Notepad++ because it formats ini files nicely.


Big thanks to the people helping me test settings, specifically emlorp and GRUmod!
Godschildgaming for UE4SS Game Settings Loader
powerofthree for Game Settings Loader
UESP people for explaining a lot of settings for the original game
Bethesda and Virtuos for the amazing remaster of one of my favourite games!
The xEdit team which made this possible