Ok I want to do either of the two options to make the UI easier to read (by UI i mean inventory, books, etc... not the health bar and stuff, that is fine).
Option 1- A way to make the inventory/book UI overall narrower. Reason why, my left eye is not as good as it used to be so I can barely read items in the left pane of my UI in VR. Sliding the entire UI to the right messes with my aiming and interacting. UEVR UI Scaling is not sufficient. It does both H and V scaling... I only want H scaling.
Option 2- A way to toggle between the fixed game UI *ONLY* when in inventory and the like, and back to UI attached to my head movement when just playing in the world.
I guess my question is, is either option possible currently, and do you have an idea how, or where to point me to edit whatever config or LUA I would need to edit?
Mod is endorsed by the way, this is the ONLY way to play Oblivion Remastered for me! It is so amazing, thank you and everyone else who helped make this possible!
Great job. Can you tell me if it's technically possible to add crouch and jumps when I'm doing it in real? I'm currently emulating jumping and crouch buttons using FreePIE, but it would be much more convenient to have these functions in one application.
First of all, absolutely amazing mod. It almost feels like a real VR mod, similar to Skyrim VR. Fantastic work, really impressive.
A few points of feedback:
- The holster slots are a great idea, but because they are invisible and you only notice them through controller vibration, it gets pretty frustrating after a while. You can’t rest your hands anywhere without constantly triggering vibrations. I now walk around like a T-Rex, arms stuck out in front of my chest to avoid it. It would be great if there was an option to disable the vibration or even certain slots individually, especially the shoulder and chest slots.
- Being able to move the entire UI with the right controller is super useful, but in combat it becomes a problem. When fighting enemies, it is very hard to see the enemy health bar because the UI moves chaotically with every swing. Maybe some way to lock the enemy UI in place during combat would help.
Thanks again for your amazing work, this mod already feels incredibly close to a true native VR experience! 😊
The game crashes every time i activate UEVR. I can play other games with it. i tried openxr and the other one in UEVR, made no difference, still crashes. i have 7900 XT
The game crashes everytime i activate UEVR. I can play other games with it. i tried openxr and the other one, made no difference, still crashes. i have 7900 XT
I like this, but I would REALLY prefer a version with the UI moving only where you're looking. In combat, the entire UI is flying all over the screen which just makes no sense. Also I can't open my menu by pressing the sticks in together, even if I have long press for the UEVR menu. I know this VR mod stuff is in its infancy, so keep up the good work!
Managed to get it running in my headset, bat I cannot for the life of me work out how to get the motion controllers working. Attacking and blocking with the triggers works, but my hands aren't moving with my controllers.
21 comments
Ok I want to do either of the two options to make the UI easier to read (by UI i mean inventory, books, etc... not the health bar and stuff, that is fine).
Option 1- A way to make the inventory/book UI overall narrower. Reason why, my left eye is not as good as it used to be so I can barely read items in the left pane of my UI in VR. Sliding the entire UI to the right messes with my aiming and interacting. UEVR UI Scaling is not sufficient. It does both H and V scaling... I only want H scaling.
Option 2- A way to toggle between the fixed game UI *ONLY* when in inventory and the like, and back to UI attached to my head movement when just playing in the world.
I guess my question is, is either option possible currently, and do you have an idea how, or where to point me to edit whatever config or LUA I would need to edit?
Mod is endorsed by the way, this is the ONLY way to play Oblivion Remastered for me! It is so amazing, thank you and everyone else who helped make this possible!
I'm currently emulating jumping and crouch buttons using FreePIE, but it would be much more convenient to have these functions in one application.
First of all, absolutely amazing mod. It almost feels like a real VR mod, similar to Skyrim VR. Fantastic work, really impressive.
A few points of feedback:
- The holster slots are a great idea, but because they are invisible and you only notice them through controller vibration, it gets pretty frustrating after a while. You can’t rest your hands anywhere without constantly triggering vibrations. I now walk around like a T-Rex, arms stuck out in front of my chest to avoid it.
It would be great if there was an option to disable the vibration or even certain slots individually, especially the shoulder and chest slots.
- Being able to move the entire UI with the right controller is super useful, but in combat it becomes a problem. When fighting enemies, it is very hard to see the enemy health bar because the UI moves chaotically with every swing. Maybe some way to lock the enemy UI in place during combat would help.
Thanks again for your amazing work, this mod already feels incredibly close to a true native VR experience! 😊HapticFeedback=false
in ..\scripts\Config , deactivated the vibration for the time being. Now it's twice as much fun :)