Can you make a version where all creatures have eternal summoning? either until death or banishment? also have the angels of mania and dementia from the trembling isles dlc. I'm also interested in whether you can create a spell from the console command - kill.?
Frost and Shock have an Apprentice, Journeyman and Expert spell each that are consistent in magnitude and duration. Then we have Fire, which has an Apprentice, Expert and Master spell, where the Expert and the Master have the same magnitude but the master has the double duration. It has no Journeyman spell, and a pretty big spell upgrade gap as a result.
To me this seems completely inconsistent, and since this mod already affects the spells in question, I think it would be good if the Fire shield spells could be brought in line with Shock and Frost by this mod. Thanks for listening!
Edit: I just now noticed the Master spell actually has EditorID "StandardFireShield3Journeyman", so this is almost definitely a vanilla mistake.
Thanks for this mod! I would also like to see an increased utility mod. 3x would be good but heck, why not make it 10x like the base mod? Either way, thanks!
its not working for me for some reason. and yes i did the plugin txt thing like i do for all the mods. but for some reason protect still lasts only 30s.
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I'm also interested in whether you can create a spell from the console command - kill.?
https://en.uesp.net/wiki/Oblivion:List_of_Spells_by_Effect#Frost_Shield
https://en.uesp.net/wiki/Oblivion:List_of_Spells_by_Effect#Shock_Shield
https://en.uesp.net/wiki/Oblivion:List_of_Spells_by_Effect#Fire_Shield
Frost and Shock have an Apprentice, Journeyman and Expert spell each that are consistent in magnitude and duration. Then we have Fire, which has an Apprentice, Expert and Master spell, where the Expert and the Master have the same magnitude but the master has the double duration. It has no Journeyman spell, and a pretty big spell upgrade gap as a result.
To me this seems completely inconsistent, and since this mod already affects the spells in question, I think it would be good if the Fire shield spells could be brought in line with Shock and Frost by this mod. Thanks for listening!
Edit: I just now noticed the Master spell actually has EditorID "StandardFireShield3Journeyman", so this is almost definitely a vanilla mistake.
Check your messages
and make summoned equipment last a LOT longer