I don't want to kill 12 fish every playthrough. Fish have many scales. Fish should drop more scales.
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Go Fish is a side quest at the small village of Weye across from the Imperial City bridge. You get a neat ring that helps with early exploration for doing this side quest. The only problem with this side quest is it's extremely tedious to do on repeat playthroughs. You are required to bring the NPC 12 scales. In vanilla, each fish drops 1 scale.
You end up swimming around the Imperial City for a good twenty minutes or so hunting slowly respawning fish that don't like to actually follow their own quest marker (your compass lies to you). For the sake of my own sanity, I made it so each of these fish drop 3 scales so you only need to kill four of these terrible creatures of the deep.
This esp is a minor inventory edit for specific slaughter fish that only spawn during this quest.
In my playtests, the final slaughterfish kill tends to happen right under the bridge or close to it, meaning it's a very short swim to turn in the quest. It's a happy little accident. Don't try to collect more than 12 scales or you may not be able to remove them from your inventory upon quest completion.
Put esp in < Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data > update your plugins.txt in this same directory with GoFish.esp