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RareMojo

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236 comments

  1. RareMojo
    RareMojo
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    Update v3.0
    Updated all versions to use MagicLoader 2.0. This makes all versions language compatible. It should work with whichever language your game settings are set to. Let me know of any issues since this is a new feature.
    ( REQUIRES MAGICLOADER TO BE UPDATED TO v2.0+ )


    I don't want to respond and say thank you to EVERYONE, but..
    Thanks for your support and endorsements! ❤️❤️❤️
  2. jacki10
    jacki10
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    Hey not working at all for me, i follow every step tried the FOMOD and Aio even the old version :/
    1. Vvarvara
      Vvarvara
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      same here. I tried it every which way I could. ML recognizes it, but nothing is sorted. 
    2. Samury314
      Samury314
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      Interesting. FOMOD didn't work for me, but AIO did.
  3. Zigler
    Zigler
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    FOMOD version 3.0 suffers from meta and config mismatch in addition to other mismatches: See mo_interface.log 
    [fomodinstallerdialog.cpp:393] "The value exists but was not matched." causing MO2 oblivion remastered plugin's fix method not to be called on the content itself. (MO2 v2.5.3b2 for compatibility of the oblivion remastered basic_games plugin)

    Additionally, generated folder structure does not match standard expectation of <ModRoot>/Data/MagicLoader/<content>. This may not be nearly as big of an issue. To install the mod using the latest Mod Organizer with appropriate Oblivion Remastered support one must entirely forgo the fomod installer or be ready to modify "%LOCALAPPDATA%\ModOrganizer\Oblivion Remastered\mods\Tools First" Folder structure to reflect the correct structure for Windows.
  4. Diswazzi
    Diswazzi
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    Looking forward to future Tool Belt, Keyring and other Backpack mods
  5. SirMaxxi
    SirMaxxi
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    Can you please tell me this symbol appears when I harvest or other things, open doors:  µ¤µ

    What is that symbol and how can I get rid of it??
  6. Asafyasso
    Asafyasso
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    Not working :(
  7. CivisRomanus
    CivisRomanus
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    -deleted-
  8. gasperchen
    gasperchen
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    V3.0 seems not working. Nothing changed after installed and ran MagicLoader 2. It was working in previous version.
  9. Tendo10do
    Tendo10do
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    edit: oh wait it has german, neat!
  10. killlwrqueen
    killlwrqueen
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    The mod is functioning properly, but it has not been localized and is instead using English. What could be the reasons for this?
    1. RareMojo
      RareMojo
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      Which version was installed?

      Thanks
    2. killlwrqueen
      killlwrqueen
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      Tools first AIO
    3. RareMojo
      RareMojo
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      Localization isn't supported yet, but hoping it will be soon. In the meantime the FOMOD version offers other languages.
    4. beornblackclaw
      beornblackclaw
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      With MagicLoader2 we can now create Global_Edit which will support all languages.
    5. RareMojo
      RareMojo
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      Should work now with 3.0. Let me know of any issues.
  11. MrNipple
    MrNipple
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    This mod renamed all my alchemical items and arrows to blank names, there was no do magic button for me as stated in the instructions.
    1. RareMojo
      RareMojo
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      Please redo the process with version 3.0. It has now been updated for MagicLoader 2.