1 items

File information

Last updated

Original upload

Created by

Erok

Uploaded by

E3roKK

Virus scan

Safe to use

54 comments

  1. E3roKK
    E3roKK
    • premium
    • 220 kudos
    Locked
    Sticky
    Hello!

    With V1.2 I fixed some of the issues from the remaster (I used an old version of xEdit when I was first making this mod and forgot to re-add a bunch of stuff from remaster earlier).

    Also V1.2 comes with a version that allows you to sell anything to anyone.

    Enjoy
    ///
  2. Latenna
    Latenna
    • supporter
    • 5 kudos
    I still don't understand the economic system in this game, I bought a lot from a vendor in Cheydinhal and also sell things a lot, but it seems the vendor's gold/money did not increasing or decreasing, it stays 1000 no matter what
  3. Aries99999999999999
    Aries99999999999999
    • supporter
    • 0 kudos
    Can you please add a list of working/not working vendors? 
  4. Infushii
    Infushii
    • supporter
    • 0 kudos
    Nothing changed for Aurelinwae and she's my go to, so this kinda sucks for me ig.
  5. haloking680
    haloking680
    • supporter
    • 0 kudos
    The mod works for me and I used Vortex to download. The alchemy mage in Bravil still had 1800 gold, but when I checked a different shop in Bravil, the shop that sells general goods to be exact, she had 8500 gold, which I bumped her up to 9000 gold after investing. So, it seems to work for me. As what it says in the description, some vendors have a minimum of 1200, so can't expect every vendor to have rich gold. hah hah Anyways, I am enjoying the mod. Thank you for the mod.
  6. CythereanGlow
    CythereanGlow
    • supporter
    • 0 kudos
    doesnt work, dropped the .esp into data folder and add the file name into the txt.
  7. jetman1993
    jetman1993
    • member
    • 0 kudos
    Cant get mod to work, idk what is going on. I downloaded and typed it into Plugins. Any ideas?
  8. xOsmosx
    xOsmosx
    • member
    • 0 kudos
    I've tried multiple mods for rich vendors and all my vendors in game are stuck at 1200 gold. Not sure why
    1. Beenardino702
      Beenardino702
      • premium
      • 0 kudos
      you did only 50% of the work.

      you missed this part:

      ur Plugins.txt file in the:

      Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data

      Should look similar to this (RicherVendors and any other ESP mods must be added at the end):

      Oblivion.esm
      DLCBattlehornCastle.esp
      DLCFrostcrag.esp
      DLCHorseArmor.esp
      DLCMehrunesRazor.esp
      DLCOrrery.esp
      DLCShiveringIsles.esp
      DLCSpellTomes.esp
      DLCThievesDen.esp
      DLCVileLair.esp
      Knights.esp
      AltarESPMain.esp
      AltarDeluxe.esp
      AltarESPLocal.esp
      RicherVendors.esp
  9. GlassDeviant
    GlassDeviant
    • premium
    • 12 kudos
    I'm wondering why you are telling people, in all of your mods, to drop the file in the main game folder and rely on relative archive extraction, when they have to go to
    C:\Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data
    to edit the plugins.txt file anyway, so you may as well tell them to go to that folder, drop the esp in, and then change plugins.txt in order to avoid any confusion or user error.
    1. Beenardino702
      Beenardino702
      • premium
      • 0 kudos
      if it wasnt for this comment my dumbass would have never figured this out
  10. Br0nXMainStr33t
    Br0nXMainStr33t
    • premium
    • 0 kudos
    so i've used your mods for a few days now and one thing i can't seem to understand is: What is the purpose of the optional file? If i remember correctly, at a specific skill level one can trade any item with any vendor anyways, no? 

    Some one please help me understand this ^^

    Kind regards from germany, heros of kvatch
  11. Iscamania
    Iscamania
    • premium
    • 37 kudos
    Normally this would be a good mod to install, but in my case it's not necessary. I don't know what's wrong with my game, but the shopkeepers seem to have infinite money without me modding it. The game is so broken that this was already the case before I started modding it. I'm not complaining, though. 😅
    1. galexander16
      galexander16
      • member
      • 0 kudos
      For some reason that's not the amount they have, but rather the max amount they can buy 1 item for. 
    2. MelonFlavoredLime
      MelonFlavoredLime
      • member
      • 0 kudos
      It's the way Oblivion was designed, therefore, a vanilla feature.