Fixes the Magicka cost values of each level of the Finger of the Mountain spell after the Level 1 version, as it used to be fixed by the "Unofficial Oblivion Patch" mod for the original game according to the UESP page for the spell.
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While working on the Auto Upgrade Leveled Items mod and including Finger of the Mountain as a supported spell I found out from the Unofficial Elder Scrolls Pages listing of the item that the spell actually mistakenly becomes a worse and worse deal as it it goes up in level, becoming nigh unusable at the highest level with how extremely high the Magicka cost mistakenly becomes.
Now this problem is fixed with the classic Official Oblivion Patch that I'm sure just about every OG Oblivion player in existence played with but now we don't have that and I thought I would just go ahead and change the spell's magicka costs in the same way the patch used to and make this as a separate, optional little balance mod that could be paired with Auto Upgrade Leveled Items (or whatever Leveled Items / Spells mod you prefer).
That way AULI isn't automatically upgrading you into a worse and worse spell as you progress! That would suck :P
Let me know if you have any issues with the mod! If changing one value on literally four specific records and even making sure they have their new, localized names so they don't get that [NL] tag somehow causes all of Tamriel to explode... well I might just explode myself...
You can find the original magicka cost values and the new, lower values either on the UESP listing linked earlier or in the form of a screenshot of that page in the Images section of this mod.