If you set the Local Map to 'nil' and your toggle button to something other than 'M' (for example 'N'), this mod works with both the 'M' to Close Mod and the Auto Local Map mod.
I got this to work with Close Menus by commenting out the lines that assigned keys to the map in the config.ini and commented out any references in the main.lua file.
Mod works great (tested steam version), just go for the manual install (not Vortex):
Installation is different between Steam or Gamepass versions of Oblivion Remastered but only in terms of folder paths.
For steam: - Download UE4SS and extract the zip contents to {game directory}\GameName\Binaries\Win64\ - Extract Local Map Toggle Key to: \Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Binaries\Win64\ue4ss\Mods\ - In that same \ue4ss\mods\ folder there is a text file mods.txt in which you need to add LocalMapToggle : 1 below the line BPModLoaderMod : 1 .
So for example your final path for Steam will look like this: Oblivion Remastered\OblivionRemastered\Binaries\Win64\ue4ss\Mods\LocalMapToggle\Scripts
And the relevant part of your mod.txt will look like this: BPML_GenericFunctions : 1 BPModLoaderMod : 1 LocalMapToggle : 1
For gamepass I BELIVE the only difference is in the (microsoft customized) Oblivion folder paths (i dont have gamepass to test). The mod maker posted this line as the guide so use your deduction skills to compare to the above and make adjustments: Oblivion Remastered\Content\OblivionRemastered\Binaries\WinGDK\ue4ss\Mods\
so according to the instructions this is the correct path that E:\Games\The Elder Scrolls IV- Oblivion Remastered\Content\OblivionRemastered\Binaries\WinGDK\ue4ss\Mods\LocalMapToggle\Scripts but mods.txt was not created after the game was turned on any other ideas?
If you are getting crashes occasionally with pressing N outside map, or M when closing map (if you are using that mod), install the mod 'close menus' (instead of press M to close map) and from now on only open and close the map using F4 (and avoid ever pressing N outside map).
I'm not sure what I'm doing wrong. I installed the mod manually including UE4SS from description. The "N" key was supposed to open local map? Because for me it still opens normal world map. I have to double press N so it opens World Map first and then Local Map.
In fact N key does exactly the same thing as M key now.
Additionally game started freezing on going from zone to zone, like through doors to next dungeon level.
Sadly not a complete alternative. I cannot go directly to the local map when outside with that one. Having the n-key to open it is nice for me. Right now, I cannot seem to get it to run with this mod:
When I have that mod on, I get crashes opening directly to the local map mod. Without that mod, I do not. I am still looking at perhaps a three way combination of mods causing the problem as I had it running with a few other interface mods at the time.
Tried renaming the keybind. Still got the same crash trying to open directly to the map. These mods really don't seem to do the same thing, so I cannot see why there should be a conflict.
I see a lot people are having problems with the mod, which is why I came to the comments in the first place. In my case, I'm only using this mod and the latest version of ue4ss and it crashes the game every single time!
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Now has a key for opening the local map directly! (and toggles the maps once open)
Also the zoom level is maintained between toggles.
But seems like this solution might be better.
Installation is different between Steam or Gamepass versions of Oblivion Remastered but only in terms of folder paths.
For steam:
- Download UE4SS and extract the zip contents to {game directory}\GameName\Binaries\Win64\
- Extract Local Map Toggle Key to: \Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Binaries\Win64\ue4ss\Mods\
- In that same \ue4ss\mods\ folder there is a text file mods.txt in which you need to add LocalMapToggle : 1 below the line BPModLoaderMod : 1 .
So for example your final path for Steam will look like this:
Oblivion Remastered\OblivionRemastered\Binaries\Win64\ue4ss\Mods\LocalMapToggle\Scripts
And the relevant part of your mod.txt will look like this:
BPML_GenericFunctions : 1
BPModLoaderMod : 1
LocalMapToggle : 1
For gamepass I BELIVE the only difference is in the (microsoft customized) Oblivion folder paths (i dont have gamepass to test).
The mod maker posted this line as the guide so use your deduction skills to compare to the above and make adjustments:
Oblivion Remastered\Content\OblivionRemastered\Binaries\WinGDK\ue4ss\Mods\
E:\Games\The Elder Scrolls IV- Oblivion Remastered\Content\OblivionRemastered\Binaries\WinGDK\ue4ss\Mods\LocalMapToggle\Scripts
but mods.txt was not created after the game was turned on
any other ideas?
Also unbinding M for map helps.
open_local_map_key = nil,
toggle_key = Key.N,
However, I still get crashes when I open the map with M and then press N to switch to local map.
In fact N key does exactly the same thing as M key now.
Additionally game started freezing on going from zone to zone, like through doors to next dungeon level.
I did not modify *.lua files in any way.
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When I have that mod on, I get crashes opening directly to the local map mod. Without that mod, I do not. I am still looking at perhaps a three way combination of mods causing the problem as I had it running with a few other interface mods at the time.
It is possible?
In my case, I'm only using this mod and the latest version of ue4ss and it crashes the game every single time!