This looks like an interesting mod. Unfortunately when I use it, my frame rate plummets to 5-10, instead of its default 60+ FPS on my PC. This occurs even in the OMD3 menus.
Also getting this issue :( I was in a coop game as the guest (not host) and the map we chose was bugged on my screen. Instead of showing the usual map picture, map name, and debuff name/description it read as "Map Name, Debuff: Debuff Description" with a blank picture. After this I am getting the same issue as guy above. Host was able to load fine.
I am playing this with a friend in CO-OP, both have mods installed. But it seems that it crashes everytime, sometime in game 1 other later. I cant seem to find anyone here with the same problem. Only the host crashes, if we switch hosts, that person crashes. Is this a known problem? Otherwise, we will send another game, since neither of us screenshottet the errorcode.
Should also be known that this is the first time ive ever added a mod to any game, so the fault might be on my side. But followed the instructions, and it worked perfectly with the endless war mod.
Dont let my problems detour you from downloading this mod, since it will make the game more fun :)
Sincerely Adam.
Edit, we did play another one with the same result. Same error code. https://prnt.sc/t5zzzlIa6iIV link to picture of the errorcode EU4-OMD
Just saw this, I haven't seen this error reported before. Does this occur with only this mod added? Not sure what would cause it, since you both have it installed. Can you send a screenshot of yours and your friend's Mods folder? Just to be sure they're both properly installed
@FPOD Just tried the mod for the first time and got the exact same error code at the very moment I killed the last enemy of the second map. (Maybe the end of a level is the trigger?) My mod folder only contains this SuperScramble and 600-EndlessWar_P.pak (Which is supposed to be compatible I believe?) I however did not get the Endless war patch : I wanted to simply play scramble with classic maps.
Both mods were downloaded today so endlesswar is version 2.0.5 and SuperScramble is version 1.4.1.
The .pak files are under C:\Program Files (x86)\Steam\steamapps\common\Orcs Must Die 3\OMD\Content\Paks\Mods
It crashed on Secret fortress as 2nd map, which is a normal map of the scramble mode. I don't remember the debuffs for sure but i think there was one for all enemies being more resistant and all traps costing more money. I can't remember the buff.
I'll try some more games and pay more attention to buff/debuff in case in crashes!
Game 1: ?Untrained ground ?debuff : Traps cost more money ?Crashed wave 5/7 while fighting, not at a specific moment like on last enemy kill.
game 2 : ?level 1 ?Frostbitten ?debuff : Add mountain troll to every wave, makes them faster ?Crashed wave 1, fairly early, while fighting.
I think I might have been killing mountain trolls both games that crashed so far and a mountain troll was the last enemy on that secret fortress game as well...
Game 3 no crash, but here is the info in case it helps: ?level 1 ?Sand Sea Castle ?debuff : Add tuatara assassins to every wave and make them stronger ?buff : reduce the cost of floor traps by half ?main traps : barricade, tar traps, scepter of domination, wind belt, ice amulet, mana trinket
?level 2 ?Side entrance ?debuff : significantly reduce barricade health ?buff Increase killstreak reward coin ?main traps : barricade, swinging mace, tar traps, wall spikes, flip trap, scepter of domination, wind belt, ice amulet, mana trinket ?Definitely killed some mountain trolls in that level, last enemy was one actually.
?level 3 ?sandstorm shelter ?debuff : Increase the cost of all traps, rerolled to loose 100 coins every 10 seconds ?buff : orcs have a chance to explode on death ?main traps : barricade, tar traps, flip traps, arcane dragon, scepter of domination, wind belt, ice amulet, mana trinket, trap reset and healing ?trinkets
?level 4 ?untrained grounds ?debuff : double all gnoll damage ?rerolled "loose 100 coin every 10 sec" to "all enemies have increased speed" ?main traps : barricade, tar traps, arcane dragon, flip trap, scepter of domination, wind belt, ice amulet, mana trinket, trap reset and ?healing trinkets ?buff : reduce the cost of wall trap by half
?level 5 ?Slag field ?debuff : all enemies are immune to acid damage ?rerolled "significantly reduce barricade health" to "double all gnoll's health" ?main traps : barricade, wall pusher, flip trap, tar trap, grinders, frost canon, scepter of domination, wind belt, ice amulet, mana trinket, ?lost to flyers without crash... ? ? ?
It's impossibly hard. I can't even pass the second map, and I rarely manage to succeed the first map unless it's an easy map. Like, WTF, why is it so hard ? I soloed the game on rift lord without real problem, and normal scramble are too easy. But it's impossible, like I lack firepower or I need to be in three places at the same time.
I've noticed that with the first maps being on Rift Lord, a lot of it comes down to what buffs and debuffs you start with, and Ice Elementals especially can almost be a death sentence early on
Currently, with this mod activated, maps from Tipping the Scales won't show up, nor will any of the recently added scramble buffs and debuffs, so it's not entirely compatible. I do plan to update it to make it compatible, and to better randomize the buffs & debuffs. This one's next up one mods I want to update
Very curious, how easy is it to make or edit a mod like this?? Like say, edit the file and add war scenario, every 3 waves, 3,6,9,12, to chaos scramble. I'm excited for the DLC.
Hi! This mod is really fun. After beating the Hardcore mod, I wanted it to be EVEN MORE DIFFICULT! :P Is it possible you can add the 1HP debuff to tier 1 as an "Always" option when playing hardcore? I havent been able to get it at Tier 1 yet, only tier 3 as the lowest. Anyways, thanks for the mod!!
39 comments
I was in a coop game as the guest (not host) and the map we chose was bugged on my screen. Instead of showing the usual map picture, map name, and debuff name/description it read as "Map Name, Debuff: Debuff Description" with a blank picture. After this I am getting the same issue as guy above. Host was able to load fine.
I cant seem to find anyone here with the same problem. Only the host crashes, if we switch hosts, that person crashes.
Is this a known problem? Otherwise, we will send another game, since neither of us screenshottet the errorcode.
Should also be known that this is the first time ive ever added a mod to any game, so the fault might be on my side. But followed the instructions, and it worked perfectly with the endless war mod.
Dont let my problems detour you from downloading this mod, since it will make the game more fun :)
Sincerely Adam.
Edit, we did play another one with the same result. Same error code.
https://prnt.sc/t5zzzlIa6iIV
link to picture of the errorcode EU4-OMD
Both mods were downloaded today so endlesswar is version 2.0.5 and SuperScramble is version 1.4.1.
The .pak files are under C:\Program Files (x86)\Steam\steamapps\common\Orcs Must Die 3\OMD\Content\Paks\Mods
I own and have installed all OMD3 DLCs
I'll try some more games and pay more attention to buff/debuff in case in crashes!
?Untrained ground
?debuff : Traps cost more money
?Crashed wave 5/7 while fighting, not at a specific moment like on last enemy kill.
game 2 :
?level 1
?Frostbitten
?debuff : Add mountain troll to every wave, makes them faster
?Crashed wave 1, fairly early, while fighting.
I think I might have been killing mountain trolls both games that crashed so far and a mountain troll was the last enemy on that secret fortress game as well...
Game 3 no crash, but here is the info in case it helps:
?level 1
?Sand Sea Castle
?debuff : Add tuatara assassins to every wave and make them stronger
?buff : reduce the cost of floor traps by half
?main traps : barricade, tar traps, scepter of domination, wind belt, ice amulet, mana trinket
?level 2
?Side entrance
?debuff : significantly reduce barricade health
?buff Increase killstreak reward coin
?main traps : barricade, swinging mace, tar traps, wall spikes, flip trap, scepter of domination, wind belt, ice amulet, mana trinket
?Definitely killed some mountain trolls in that level, last enemy was one actually.
?level 3
?sandstorm shelter
?debuff : Increase the cost of all traps, rerolled to loose 100 coins every 10 seconds
?buff : orcs have a chance to explode on death
?main traps : barricade, tar traps, flip traps, arcane dragon, scepter of domination, wind belt, ice amulet, mana trinket, trap reset and healing ?trinkets
?level 4
?untrained grounds
?debuff : double all gnoll damage
?rerolled "loose 100 coin every 10 sec" to "all enemies have increased speed"
?main traps : barricade, tar traps, arcane dragon, flip trap, scepter of domination, wind belt, ice amulet, mana trinket, trap reset and ?healing trinkets
?buff : reduce the cost of wall trap by half
?level 5
?Slag field
?debuff : all enemies are immune to acid damage
?rerolled "significantly reduce barricade health" to "double all gnoll's health"
?main traps : barricade, wall pusher, flip trap, tar trap, grinders, frost canon, scepter of domination, wind belt, ice amulet, mana trinket,
?lost to flyers without crash...
?
?
?
Like, WTF, why is it so hard ? I soloed the game on rift lord without real problem, and normal scramble are too easy. But it's impossible, like I lack firepower or I need to be in three places at the same time.
Take your time though. :)
Very curious, how easy is it to make or edit a mod like this?? Like say, edit the file and add war scenario, every 3 waves, 3,6,9,12, to chaos scramble. I'm excited for the DLC.