When I change the ore health, the game starts normally; But when I change the damage to trees to 10, the game gets stuck on the loading screen! I'm a big fan of a rectangular plot on the Isle of the Wind, but it's overgrown with trees, and I really need this mod to help me build a triple base there, can you help me point out what's wrong with me?
I don't seem to have this issue. I might have overzipped the mod file. Make sure you only have the ResourceHPManager file in your mods folder. When you open it, you should only see the scripts folder and the enabled.txt document.
I re-downloaded the MOD file and made the same file modifications as the last time, this time I managed to get into the game! Maybe something went wrong with the last downloaded file (but I really don't see what's wrong). Thanks for your mod and thank you for your reply, it's really important to me!
Alright, I found the problem: the rocks have several different IDs. I'll update the script to include the missing IDs. Let me know if this fixes the issue.
I have not yet been able to find a way to get the HP levels of the trees. But I can add a modifier for foliage damage. which means you could make it so you can do 10x damage to trees or 0.1 damage.
Pretty cool but it might run into the same problem that the games slider has.
Where changing the value doesn't change the value of existing nodes in the world until they are broken and respawn back in. and sometimes the game respawns nodes at 5,000 anyways and it becomes a game of random chance of getting a half off node or not.
I hope the weapon damage mod gets an update, that mod lets you buff gathering tools which means a guaranteed 50% farming rate if you buff damage of axes by 50%.
All nodes should have the adjusted values once set. Unless you are constantly changing the values, Which then you will have to leave the chunk you're in and revisit. It should then adjust to the new values.
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The damage output to trees seems to be useless in latest update(0.34).
After deleting one mod, it works again.But the health values of all ores works well.
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Maybe something went wrong with the last downloaded file (but I really don't see what's wrong).
Thanks for your mod and thank you for your reply, it's really important to me!
Other ores are all right.
I want to harvest with one shot(or my fists).
Where changing the value doesn't change the value of existing nodes in the world until they are broken and respawn back in.
and sometimes the game respawns nodes at 5,000 anyways and it becomes a game of random chance of getting a half off node or not.
I hope the weapon damage mod gets an update, that mod lets you buff gathering tools which means a guaranteed 50% farming rate if you buff damage of axes by 50%.