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IaMtHeRealO

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244 comments

  1. Pukitaki
    Pukitaki
    • premium
    • 3 kudos
    Using the standalone version, downloaded from Github, ver 0.12.2, with the most recent game update. Upon trying to open PSP from the exe file I'm getting a runtime error

    Screenshot of Error

    EDIT: Nevermind, I read the FAQ on Github and found the issue...
    1. Osharoo
      Osharoo
      • member
      • 0 kudos
      What was / what caused the error?
      Thinking of getting this mod
    2. IaMtHeRealO
      IaMtHeRealO
      • supporter
      • 3 kudos
      The default Windows file extractor blocks some files during extraction, the solution is to unblock before extracting. Using 7zip/WinRAR is also preferred. Python Runtime error
  2. Sythos76
    Sythos76
    • supporter
    • 0 kudos
    I'm unable to edit savefile, Steam version, PSP properly open the file, let me do changes, when i click top-left icon to save the Lamb roll properly but when i start the game i find previous savefile, like nothing edited (edit: i'm HOST, we usually play in 2, i see PSP correctly detect 2 players and my one was selected)
    1. IaMtHeRealO
      IaMtHeRealO
      • supporter
      • 3 kudos
      Join the discord and ping me.
  3. UrielGameShow
    UrielGameShow
    • member
    • 0 kudos
    i GOT THIS FAILURE:

    Main window failed to start
    Traceback (most recent call last):
      File "desktop.py", line 61, in handle_file_selection
      File "palworld_save_pal\utils\file_manager.py", line 125, in open_file_dialog
      File "webview\window.py", line 43, in wrapper
    webview.errors.WebViewException: Main window failed to start
    1. IaMtHeRealO
      IaMtHeRealO
      • supporter
      • 3 kudos
      This usually occurs when you remove Edge from Windows or are missing the WebView2 runtime, you can resolve the issue by installing https://developer.microsoft.com/en-us/microsoft-edge/webview2/?cs=790173903&form=MA13LH#download-section
  4. btpedrao
    btpedrao
    • member
    • 0 kudos
    worked, thx.
  5. Synisch
    Synisch
    • member
    • 0 kudos
    Only Tool that worked, thank you😭😭
  6. xInToXic
    xInToXic
    • member
    • 0 kudos
    mine gave this error, what could it be?



    unpack requer um buffer de 8 bytes
    Traceback (última chamada mais recente):
    Arquivo "palworld_save_pal\ws\manager.py", linha 34, em process_message
    Arquivo "palworld_save_pal\ws\dispatcher.py", linha 19, em despacho
    Arquivo "palworld_save_pal\ws\handlers\local_file_handler.py", linha 159, em select_save_files_handler
    Arquivo "palworld_save_pal\ws\handlers\local_file_handler.py", linha 185, em process_steam_save
    Arquivo "palworld_save_pal\state.py", linha 48, em process_save_files
    Arquivo "palworld_save_pal\game\save_file.py", linha 698, em load_sav_files
    Arquivo "palworld_save_tools\gvas.py", linha 131, em ler
    Arquivo "palworld_save_tools\archive.py", linha 386, em properties_until_end
    Arquivo "palworld_save_tools\archive.py", linha 399, na propriedade
    Arquivo "palworld_save_tools\archive.py", linha 554, na struct
    Arquivo "palworld_save_tools\archive.py", linha 581, na struct_value
    Arquivo "palworld_save_tools\archive.py", linha 386, na properties_until_end
    Arquivo "palworld_save_tools\archive.py", linha 396, na propriedade
    Arquivo "palworld_save_tools\rawdata\group.py", linha 17, na decodificação
    Arquivo "palworld_save_tools\rawdata\group.py", linha 71, em decode_bytes Arquivo "palworld_save_tools\archive.py", linha 323, em i64struct.error: unpack requer um buffer de 8 bytes
    1. IaMtHeRealO
      IaMtHeRealO
      • supporter
      • 3 kudos
      What version of PSP and the game are you running? This error usually occurs when trying to open a save from an older version of Palworld.
  7. Jak1323
    Jak1323
    • member
    • 0 kudos
    Ok Im new to modding on nexus, usually straight from steam or fallout and skyrim on consoles, so i am still learning all of this. Ive manually downloaded the installer option since i have steam extracted the zip file from winraw to my palworld folder, but i cant find it anywhere. I honestly have no idea what i am doing. please help
    1. IaMtHeRealO
      IaMtHeRealO
      • supporter
      • 3 kudos
      PSP is not an in game mod, it's a standalone application. You should not place it in the same folder as your saves, you should place it in any other folder you have full permissions (e.g., Desktop, Documents, Downloads, etc). Here is a snippet from the guide on our discord.

      1) Download and extract Palworld Save Pal, PSP. If you've downloaded it via nexus/vortex, be aware that PSP is a standalone application and NOT an in-game mod.

      2) Open PSP and select if you're playing the steam version (blue pill) or the gamepass/xbox version (the green pill)

      3) Load your save with PSP

      • Steam: navigate to your Level.sav, typically in %localappdata%\Pal\Saved\SaveGames
      • Steam Dedicated Server: navigate to your Level.sav, typically in steamapps\common\PalServer\Pal\Saved\SaveGames (This is most easily found via right clicking the tool in your - Steam Library and clicking "Browse Local Files")
      • Xbox/Gamepass: navigate to your container.index file typically located in %localappdata%\Packages\PocketpairInc.Palworld_ad4psfrxyesvt\SystemAppData\wgs
      • Dedicated Servers: Please note that only the host who has access to all the files can edit the save. Dedicated servers outside of Steam's tool vary depending on your service provider. You will need to download everything from the GAME_UUID file, making sure that your Players folder is intact. Steam dedicated server locates in C:\Program Files (x86)\Steam\steamapps\common\PalServer\Pal\Saved\SaveGames\0 by default.

      4) Using PSP, edit your save as you see fit.

      5) Click "save". This exports the save file. This will overwrite the level.sav in the game's save folder

      6) Boot Palworld, your edited save should now load
  8. FUJIHS
    FUJIHS
    • member
    • 2 kudos
    How can I save the changes I made during debugging mode? Or is it not possible to save modifications in this mode?

    I have tried the save button.
    1. IaMtHeRealO
      IaMtHeRealO
      • supporter
      • 3 kudos
      Not yet, it is read only atm.
  9. SkyrimMordor
    SkyrimMordor
    • member
    • 1 kudos
     Oops... Something went wrong
    'sav'
    Traceback (most recent call last):
      File "palworld_save_pal\ws\manager.py", line 34, in process_message
      File "palworld_save_pal\ws\dispatcher.py", line 19, in dispatch
      File "palworld_save_pal\ws\handlers\local_file_handler.py", line 159, in select_save_files_handler
      File "palworld_save_pal\ws\handlers\local_file_handler.py", line 185, in process_steam_save
      File "palworld_save_pal\state.py", line 48, in process_save_files
      File "palworld_save_pal\game\save_file.py", line 717, in load_sav_files
      File "palworld_save_pal\game\save_file.py", line 1110, in _load_players
    KeyError: 'sav'
    1. IaMtHeRealO
      IaMtHeRealO
      • supporter
      • 3 kudos
      Thanks for reporting this, seems like there is a player in your Players directory with a *_dps.sav file but missing the base *.sav. We’ll get it fixed for the next release, in the meantime a workaround is to find the player with the missing file and delete the dps file.
  10. Reniconix
    Reniconix
    • member
    • 0 kudos
    Would it be possible to make the program remember what the last save you loaded was? I'm currently using it to manage a server that's not in the default steam install location and I have to click through all of the folders to get to the proper level.sav file, it's quite annoying but not a dealbreaker for this otherwise very useful program. Being able to scan for installs and saves would be even better.

    Also, I would like to see an option to toggle the "global pal" tag that tells you a pal has been transferred from another world, and to view dimensional storage (and global storage if that's possible, but I doubt it).

    Keep up the good work!
    1. IaMtHeRealO
      IaMtHeRealO
      • supporter
      • 3 kudos
      Implemented opening last modified save directory by default, will be available in the next release. We also already implemented editing pals in the DPS (will also be available in the next release), global storage is next on the list. These early release builds are available for discord and patreon supporters, join the discord for more info.
    2. Reniconix
      Reniconix
      • member
      • 0 kudos
      Awesome! Thank you!