0 of 0

File information

Last updated

Original upload

Created by

Mathayuss

Uploaded by

Mathayuss

Virus scan

Safe to use

Tags for this mod

173 comments

  1. Mathayuss
    Mathayuss
    • premium
    • 19 kudos
    Locked
    Sticky
    Notice:
    If you are experiencing lag while using this mod, please install the latest experimental version of UE4SS.
    This will help reduce lag and stuttering.
    https://github.com/UE4SS-RE/RE-UE4SS/releases/tag/experimental-latest     

    New File Structure For Experimental Version Of UE4SS.
    Palworld\Pal\Binaries\Win64\ue4ss\Mods

    As suggested setting auto-save intervals above 30 seconds in world settings also helps reduce lag/stuttering
  2. iamraven07
    iamraven07
    • member
    • 0 kudos
    Still getting the insufficient materials error when trying to build outside the default circle (but inside the extended circle).
  3. AgingPussPuss
    AgingPussPuss
    • member
    • 0 kudos
    Hi, I have downloaded and followed your steps through all, and I just found out that the base size is only slightly bigger. Changing the "local BaseRange = 300" and it is not working, didn't see the blueline either. Restarted everything, computer and games. I also download the newest UE4SS, followed the instructions for every setting. Can you help me see what's happening? Very thanks
  4. midgardserpents
    midgardserpents
    • supporter
    • 0 kudos
    https://github.com/Okaetsu/RE-UE4SS/releases/tag/experimental-palworld
    Will not work with the latest version
  5. jacobsouders5
    jacobsouders5
    • member
    • 0 kudos
    ok i have changed my base range 7 times now it wolnt make the base any bigger.
  6. Riaruuu
    Riaruuu
    • member
    • 0 kudos
    This feature isn't properly implemented. While modifying the configuration did expand the buildable area, a significant issue has emerged during actual usage.Within the original boundaries, structures remain immune to damage from their own attacks. However, buildings located outside the original area but within the newly configured expanded zone can now be destroyed by their own attacks.
  7. kitsunegem
    kitsunegem
    • member
    • 0 kudos
    Does this still work with the new update? i know the latest update has broke a lot of the base extender mods?
    1. Mathayuss
      Mathayuss
      • premium
      • 19 kudos
      It does, but if you have any issues, the latest update broke UE4SS. You will need to update to this specific experimental release, and the mod will work again.

      https://github.com/Okaetsu/RE-UE4SS/releases/tag/experimental-palworld
  8. RhaegalDcs
    RhaegalDcs
    • member
    • 0 kudos
    Is there a limit to base range in the game code or could you set it to e.g., 1000 at the expense of lag?
    1. Mathayuss
      Mathayuss
      • premium
      • 19 kudos
      You can go as big as you like in a single-player, covering the entire map. Serverside, I believe there is a limit, but I'm not 100% sure.
  9. rain159357
    rain159357
    • member
    • 0 kudos
    When you return to main menu and join the world again, the game will crash with this mod.Could you please fix it?
    1. GiroHero
      GiroHero
      • member
      • 0 kudos
       Same for me
  10. sake0730
    sake0730
    • member
    • 0 kudos
    I properly placed UE4SS 3.0.1 in the Win64 folder and extracted the .zip file into the Mods folder. I also set bUseUObjectArrayCache to false. However, the mod is still not working....
    1. hoang96321
      hoang96321
      • member
      • 0 kudos
      Palworld\Pal\Binaries\Win64\ue4ss\Mods
  11. SovereignGFC
    SovereignGFC
    • supporter
    • 1 kudos
    2/14/25

    Self-hosted dedicated Windows server + Windows client.

    Converted from "Teh Extra Base Area" which for me no longer worked.  Repeated same instructions on client & server.

    • Delete Teh Extra Base Area mod.
    • Install this mod.  Configure to 200.
    • Ensure UE4SS bUseUObjectArrayCache = false
    • Install UE4SS_Signatures.  Not sure if necessary.
    • Smash and rebuild the Palbox.  Not sure if necessary.
    • Profit.  I also have a mod for 100 Pals in a base, and that still works here.

    I was never able to get the blue line to move with Teh Extra Base Area even with the client-side mod.  I did not have to install the experimental UE4SS to reduce lag.

    This mod's blue line moves appropriately!