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czubai and palua

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czubai

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55 comments

  1. czubai
    czubai
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    Mod has been fixed for current game version and also migrated to PalSchema for vastly increased compatibility with other mods.

    Remove the old mod and reinstall it according to the new installation instructions. If you had a save with the old version running, you might lose your Parts items, technologies and the workbench itself - can't be avoided, sorry.

    Also note that Vortex autoinstallation is no longer possible. Vortex will need to be updated for PalSchema support first. Install manually for now.
  2. GreenPhoen1x
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    This is an excellent mod that definitely improved my gameplay with my last playthrough. Everything you've set up with the item disassembly and recrafting is great. My comment is simply to request that you add all the other element-specific protection rings to your mod. I've ended up with a chest full of low-end rings that were always worthless, and I think being able to condense them for an upgraded version would have helped. Thanks for your work on this mod!
  3. Avarlia
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    Hello there, interesting mod!

    Is there a chance you make a mod where you can combine different amulets, or accessories?

    Have a nice day!
    1. czubai
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      Hi, you mean like combine ATK + DEF amulet to get both effects on one item? It's a cool idea but I'm not planning to do that for now
  4. G4dfly
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    Hello, I'm trying to uninstall the mod, but my game then crashes when I do, already got rid of the table and any mod item related to it, even throwing my accessories away didn't work, do you have any tips on how I can figure out what is causing the crashes ?
    1. czubai
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      Hi, I'll try to recreate it and fix myself and let you know, but the only thing I can guess for now is that there's still an accessory part item somewhere in the world.
  5. AddictX360
    AddictX360
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    Ignore this, I wasn't looking closely enough.
    Because it replaced the Mercy Ring, and the other mod moved that to a normal tech it was editing the normal tech instead. My bad.

    Would it be possible to make a version that unlocks the Workbench at 18th level instead of 19th? Or point me to where I could make the tweak myself?

    It being at 19th level is causing it to conflict with another mod I have, and I can't seem to fix it on my end by altering the "technologies.json" file

    (The Conflicting Mod)

    Thanks for the mod! :D
    1. AddictX360
      AddictX360
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      Actually, maybe change this is a bug or conflict report.
      I just tried the edit but on the other end, tweaking the other mods tech to move to 18 and for yours to stay at 19.

      The other mod shifted to 18 fine, but your mods workbench then doesn't show up for 19. The later tech, the rare crafting one for level 47 does show fine though. So this mod is active, the workbench tech just won't show even when it's tech level is freed up. Not sure what the cause for that is anymore.
  6. GTAFYFE
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    Thank you so much for updating your mod and converting it to palschema! 

    This is so awesome thank you again <3 !
    1. czubai
      czubai
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      No problem, glad you like it! Let me know if everything works correctly.
    2. GTAFYFE
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      It did work with no errors, flawless work <3
  7. brinfx
    brinfx
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    mod doesnt work.
    1. czubai
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      Care to elaborate a bit? I'd like to help but I need some info on what's happening and what you tried.
    2. brinfx
      brinfx
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      I downloaded the easy and hard mode to test, however, the bench to use the mod does not appear as shown in the image of the exemple. ( yes i took the tecnology )
    3. czubai
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      What other mods have you got installed? If the technologies show, that means the mod loaded correctly, so there's probably a conflict with another mod. Especially the DT_BuildObjectDataTable_Common file.

      If you can join the Discord we'll help you sort it out - https://discord.com/invite/xUPnVX3U
    4. czubai
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      Migrated the mod to PalSchema - it will most likely solve your problems, I'm pretty sure these were mod conflicts.
  8. InkubusMods
    InkubusMods
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    Does this mod conflict with anything else?
    Im getting a crash on save-load.
    1. czubai
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      Hi, it conflicts with mods that modify these files:

      • T_itemicon_Armor_Head001 - T_itemicon_Armor_Head006 (all in between)
      • BP_BuildObject_Factory_Hard_01
      • BP_BuildObject_Factory_Hard_02
      • BP_BuildObject_Factory_Hard_03
      • BP_BuildObject_WorkBench_SkillCard
      • DA_StaticItemDataAsset
      • DT_ItemRecipeDataTable_Common
      • DT_MapObjectMasterDataTable_Common
      • DT_BuildObjectDataTable_Common
      • DT_TechnologyRecipeUnlock_Common
    2. czubai
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      Migrated the mod to PalSchema - it will most likely solve your problems, I'm pretty sure these were mod conflicts.
  9. BlaxadowFire
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    Does this mod also work on dedicated servers?
    1. czubai
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      Haven't tested that, but AFAIK other mods using the same methods like this one just need to be installed on both server and clients and should work no problem.
    2. juedinghaozhu
      juedinghaozhu
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      0.4.14Unable to find the workbench after unlocking the skill by pressing Z
    3. czubai
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      @juedinghaozhu

      Z keybind does nothing in my game, so I'm not sure what you mean by that. You need to press TAB and go to the technology tab to unlock the techs. Take a look inside the IMAGES section, where I show screenshots of all the steps to unlock and build it.
    4. czubai
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      Migrated the mod to PalSchema - it will most likely solve your problems, I'm pretty sure these were mod conflicts.
  10. Hakari777Kinji
    Hakari777Kinji
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    when i look in my building menu i cant find it why?
    1. czubai
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      Did you unlock the technology?

      Or maybe you've got another mod installed that overwrites it.
    2. juedinghaozhu
      juedinghaozhu
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      通过按Z解锁技能后无法找到工作台
    3. czubai
      czubai
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      Migrated the mod to PalSchema - it will most likely solve your problems, I'm pretty sure these were mod conflicts.
  11. xicobrother93
    xicobrother93
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    Very good. will be incompatible with mods i use. i hope they add it to the game. good job.
    1. czubai
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      Thanks! We might also get much better modding tools soon which will solve a lot of compatibility issues. Stay tuned
    2. czubai
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      Migrated the mod to PalSchema - should be super compatible with anything now. :)