Why the hell is there a "Futanari" filter? Please add an option to remove this, I'd really like this mod to be SFW. I can't post screenshots on Discord without everyone losing their shit.
Hello, I'm using your mode so well. I've been using a mode called Passive Skill Overhaul this time, and I've checked some of the added passive that aren't visible in the real pal box. I'm trying to fix this, but can you tell me how to read the passive list in your mode?
This mod reads all records from passive skill data table and remove those "not pal passive" skills by matching internal name when starting the game. Maybe those new skills are inserted after this mod's initing. Maybe those new skills are inserted at a topper layer than data table. Maybe the new skills have certain feature.For example ,if a skill's internal name contains "PartnerSkill",it will be excluded.
Hi. First of all, this mod is very useful! Thank you... :) F3 key not working now. I updated "DekModConfigMenu" mod on July 2. UE4SS.log file says: [2024-07-02 10:37:23] [Lua::call_function] lua_pcall returned LUA_ERRRUN => ...svt\Pal\Binaries\WinGDK\Mods\RealPalBox\scripts\main.lua:6: attempt to index a nil value (global 'MyMod') No traceback And this: AssetName: ModActor_C[2024-07-02 11:38:10] [Lua] ModClass for 'RealPalbox' is not valid ObjectPath: PackageName: /Game/Mods/RealPalbox/ModActor
Hi. I copied only RealPalbox mod after copied "UE4SS - v3.0.1" files now. The mod file location: "\Palworld\Content\Pal\Content\Paks\LogicMods\RealPalbox.pak". My game is on Xbox PC.
UE4SS.log: [2024-07-03 09:04:58] [Lua] AssetNameAsFName == FNameUserdata: 000001976920B3B8 [2024-07-03 09:04:58] [Lua] AssetPath == /Game/Mods/RealPalbox/ModActor [2024-07-03 09:04:58] [Lua] Name == RealPalbox [2024-07-03 09:04:58] [Lua] AssetName == ModActor_C ... [2024-07-03 09:04:58] Mod 'RealPalBox' has enabled.txt, starting mod. ... [2024-07-03 09:05:01] [Lua] Loading mod: RealPalbox [2024-07-03 09:05:01] [Lua] ModClass for 'RealPalbox' is not valid ObjectPath: PackageName: /Game/Mods/RealPalbox/ModActor AssetName: ModActor_C ... When I pressed F3 key: [2024-07-03 09:05:35] [Lua::call_function] lua_pcall returned LUA_ERRRUN => attempt to index a nil value No traceback
okay,I did some search. Something happened on xbox. So a mod for steam can't simply work on xbox anymore. I need to pack a gamepass version separately. But I don't know how to do that now and I don't have a gamepass. I may try but I don't guarantee to update a gamepass version.
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Maybe those new skills are inserted after this mod's initing.
Maybe those new skills are inserted at a topper layer than data table.
Maybe the new skills have certain feature.For example ,if a skill's internal name contains "PartnerSkill",it will be excluded.
A common passive set my friends and I use for some pals is : Philanthropist + Nocturnal.
大佬可以更新一下吗
First of all, this mod is very useful! Thank you... :)
F3 key not working now.
I updated "DekModConfigMenu" mod on July 2.
UE4SS.log file says:
[2024-07-02 10:37:23] [Lua::call_function] lua_pcall returned LUA_ERRRUN => ...svt\Pal\Binaries\WinGDK\Mods\RealPalBox\scripts\main.lua:6: attempt to index a nil value (global 'MyMod')
No traceback
And this:
AssetName: ModActor_C[2024-07-02 11:38:10] [Lua] ModClass for 'RealPalbox' is not valid
ObjectPath:
PackageName: /Game/Mods/RealPalbox/ModActor
I copied only RealPalbox mod after copied "UE4SS - v3.0.1" files now.
The mod file location: "\Palworld\Content\Pal\Content\Paks\LogicMods\RealPalbox.pak".
My game is on Xbox PC.
UE4SS.log:
[2024-07-03 09:04:58] [Lua] AssetNameAsFName == FNameUserdata: 000001976920B3B8
[2024-07-03 09:04:58] [Lua] AssetPath == /Game/Mods/RealPalbox/ModActor
[2024-07-03 09:04:58] [Lua] Name == RealPalbox
[2024-07-03 09:04:58] [Lua] AssetName == ModActor_C
...
[2024-07-03 09:04:58] Mod 'RealPalBox' has enabled.txt, starting mod.
...
[2024-07-03 09:05:01] [Lua] Loading mod: RealPalbox
[2024-07-03 09:05:01] [Lua] ModClass for 'RealPalbox' is not valid
ObjectPath:
PackageName: /Game/Mods/RealPalbox/ModActor
AssetName: ModActor_C
...
When I pressed F3 key:
[2024-07-03 09:05:35] [Lua::call_function] lua_pcall returned LUA_ERRRUN => attempt to index a nil value
No traceback
Are you playing a multiplayer game?
Sorry for posting late...
My UE4SS.log file:
https://justpaste.it/c5le9
Something happened on xbox. So a mod for steam can't simply work on xbox anymore.
I need to pack a gamepass version separately.
But I don't know how to do that now and I don't have a gamepass.
I may try but I don't guarantee to update a gamepass version.
Game Version : v0.2.4.0
Mod still works.