This mod was created for Offline mode but as the vast majority of this type of mods also usually work fine if installed on the Server and Users in online mode, I cannot offer solutions for the hundreds of different types of Servers that exist because I am not a programmer or Server Administrator. I hope you enjoy the mod and share the experience of how you managed to get the mod working on your respective servers.
For those playing on a dedicated server to increase the number of bases, add 'BaseCampMaxNumInGuild=27' to the servers palworldsettings.ini. I put it next to BaseCampWorkerMaxNum and it worked. I found that BaseCampMaxNum doesn't do anything.
BaseCampMaxNumInGuild: increase number of bases BaseCampWorkerMaxNum : increase number of workers
I use it on my dedicated server and works fine. There is few things you need to do to make it work on dedicated server (see below)
1. install mod on both client and server 2. in server settings.ini file you need to create new line ---> BaseCampMaxNumInGuild=X (X = number of basis) this setting did not exist in my server ini file! the only one I had was BaseCampMaxNum=128 which does not actually work.
So basically your setting file will need to look like below to make it work (see highlighted - RED usless setting but dont delete it juste let it be there, Green actual settings you can play with)
Just came back to the game and attempted to install these on my dedicated server through a hosting platform. I cannot get mine to go above the 20/4 limit. Do you have complete all the upgrade quests for the changes to show first? I've made sure the mods folder was created correctly for both the client & server side.
very nice.. thank you very much. easy one file download (just the x10 file for me) copied the file to the folder and boom, even more then i was looking for. love it.
really i was just looking to get a few more bases, even though i actually just use some of them as fast travel points, but love the option of being able to make more into actual bases as well.. so, now not only do i have the OPTION of setting up many more bases, i can also change pretty much every other world setting for fun... like changing experience rate to x200, and catch rate to 20 to do a test, very convenient. and yes i tested it on my old old save to test, it now has 20 bases.
i am curious what would happen if an update temporarily breaks the mod though.
It does work but when you open the world settings and you change a setting and save and load in, it'll make the sound as if it's loading in, and then you will crash.
Any idea why it may not be working after the update? I only have this mod and your other mod base camp x2 area installed but after the update the game gives an error of corrupt data found, please verify your installation, which dissapears if I delete the ~mods folder
220 comments
I hope you enjoy the mod and share the experience of how you managed to get the mod working on your respective servers.
THANKS FOR USING MY MODS AND BEST REGARDS (^◡^)
BaseCampMaxNumInGuild: increase number of bases
BaseCampWorkerMaxNum : increase number of workers
I use it on my dedicated server and works fine. There is few things you need to do to make it work on dedicated server (see below)
1. install mod on both client and server
2. in server settings.ini file you need to create new line ---> BaseCampMaxNumInGuild=X (X = number of basis)
this setting did not exist in my server ini file! the only one I had was BaseCampMaxNum=128 which does not actually work.
So basically your setting file will need to look like below to make it work (see highlighted - RED usless setting but dont delete it juste let it be there, Green actual settings you can play with)
[/Script/Pal.PalGameWorldSettings]
OptionSettings=(Difficulty=None,DayTimeSpeedRate=1.0,NightTimeSpeedRate=1.0,ExpRate=3.0,PalCaptureRate=2.000000,PalSpawnNumRate=1.000000,PalDamageRateAttack=1.000000,PalDamageRateDefense=1.000000,PlayerDamageRateAttack=1.000000,PlayerDamageRateDefense=1.000000,PlayerStomachDecreaceRate=0.500000,PlayerStaminaDecreaceRate=0.500000,PlayerAutoHPRegeneRate=1.000000,PlayerAutoHpRegeneRateInSleep=1.000000,PalStomachDecreaceRate=0.500000,PalStaminaDecreaceRate=0.500000,PalAutoHPRegeneRate=1.000000,PalAutoHpRegeneRateInSleep=1.000000,BuildObjectDamageRate=1.000000,BuildObjectDeteriorationDamageRate=1.000000,CollectionDropRate=3.000000,CollectionObjectHpRate=1.000000,CollectionObjectRespawnSpeedRate=1.000000,EnemyDropItemRate=5.000000,DeathPenalty=0,bEnablePlayerToPlayerDamage=false,bEnableFriendlyFire=false,bEnableInvaderEnemy=False,bActiveUNKO=False,bEnableAimAssistPad=True,bEnableAimAssistKeyboard=False,DropItemMaxNum=3000,DropItemMaxNum_UNKO=100,BaseCampMaxNum=128,BaseCampWorkerMaxNum=30,BaseCampMaxNumInGuild=5,DropItemAliveMaxHours=1.000000,bAutoResetGuildNoOnlinePlayers=False,AutoResetGuildTimeNoOnlinePlayers=72.000000,GuildPlayerMaxNum=20,PalEggDefaultHatchingTime=0.000000,WorkSpeedRate=2.000000,bIsMultiplay=False,bIsPvP=false,bCanPickupOtherGuildDeathPenaltyDrop=False,bEnableNonLoginPenalty=False,bEnableFastTravel=True,bIsStartLocationSelectByMap=True,bExistPlayerAfterLogout=False,bEnableDefenseOtherGuildPlayer=False,CoopPlayerMaxNum=4,ServerPlayerMaxNum=20,ServerName=
See below photo from my Dedicated server using above settings :D Hope this helps.
Server Base limit
Thanks!
easy one file download (just the x10 file for me) copied the file to the folder and boom, even more then i was looking for. love it.
really i was just looking to get a few more bases, even though i actually just use some of them as fast travel points, but love the option of being able to make more into actual bases as well..
so, now not only do i have the OPTION of setting up many more bases, i can also change pretty much every other world setting for fun... like changing experience rate to x200, and catch rate to 20 to do a test, very convenient. and yes i tested it on my old old save to test, it now has 20 bases.
i am curious what would happen if an update temporarily breaks the mod though.
and then you will crash.