Uninstall and reinstall REUE4SS. You only need to delete UE4SS.dll and dwmapi.dll and then redownload them and drop them back to your game's folder. Make sure you've installed the latest version of REUE4SS, version 3 dropped not too long ago with bug fixes and performance improvements! Release v3.0.0 · UE4SS-RE/RE-UE4SS (github.com) Open UE4SS-settings.ini in \Pal\Binaries\Win64 with something like Notepad and set bUseUObjectArrayCache to false, GuiConsoleEnabled to 0 and GuiConsoleVisible to 0.
My game is crashing after installing REUE4SS
Open UE4SS-settings.ini in \Pal\Binaries\Win64 with something like Notepad and set bUseUObjectArrayCache to false, GuiConsoleEnabled to 0 and GuiConsoleVisible to 0.
The mod isn't working on client/server
Make sure you've installed everything correctly, according to the instructions in the description. Most mods need to be installed on both the server and the clients to work and if the mod includes settings you most probably need to use the same settings in both the client and the server.
I've installed everything correctly but still nothing
If REUE4SS is working then you should be getting a file UE4SS.log in \Pal\Binaries\Win64. You can open it with Notepad to see if you're getting something like "Mod '*Mod's Name*' has enabled.txt, starting mod." If there's no such line then the mod was not installed correctly. If there are errors you can share the contents of your log file on Pastebin.com and share the link in the bugs section. You can find log files on both the server and the client folders. You need to specify which is which when sharing them.
Where do I get help or info on modding the game?
You can join the Palworld modding discord server: invite
How to share bugs/log files/ask for help?
You can share bugs and your logs in the bugs section of the mod. You need to clarify if you're running the mod on both your clients and server, if the bug is happening in multiplayer, singleplayer, server or coop. You need to share steps to replicate the issue, unless it is completely random. Please make sure to read through the comments/the discord server/other bug reports in case your issue is a duplicate and/or is already resolved. Please make proper bug reports and comments, I can't help you if all you share is "doesn't work".
for some reason, it causes my pals to not transport anything (even non food items) if feed box is full or if I disable it, they wont even try to transport to cooler even if the cooler is empty
after removing the mod, everything goes back to normal
Are you 100% sure? Are you just using it local or on a server? Asking because on my end the timer is gone, BUT it food is still decaying after their "patch" to fix broken mods
Used it on my server for a few days but we've been having issues getting back on. Not sure if its our server or if its the mod but either way, it did successfully work on our dedicated server for 2 days for version 0.3.2
Edit: Got back into our server, wasn't this mod. However, even though the timer isn't there, I still have food stuffs disappearing from my inventory and cooler, so yeah, it's broke. That's super unfortunate, I absolutely love this mod. Food Decay is such a game turn off for me, I wish it was just optional in the world creation options.
p.s is there a chance you'd be willing/able to make a mod that makes all buildable objects unbreakable? (the objects you can build via Build Menu), grantz used to have it but he deleted his & doesn't seem like he'll be bringing them back anytime soon or ever + if you make UE4SS version like this mod that'd make it more future proof as well which would be wonderful ^^
Yes the "No food decay" and the "No item weight" of this author still works, it a lua file that even can be adjusted to give some weight or give some spoil time, although some people complain about bugs, I doubt the bugs really came from these mods as i been using both these and pavelks lua mods and many other and my game runs smooth without bugs. There is also Gantz his and seen another new one for weight which is also a lua file and optional ones as pak.
My game sadly kept crashing. I already had bUseUObjectArrayCache set to false per another Mod causing crashes (now works). Not sure where/how to check the log files.
First of all make sure it is installed on both the server and the clients if this is on a server. I doubt this would happen in singleplayer.
Second, if it is installed in both the server and the clients and this is still happening even after the update then it is incredibly weird since the changes are persistent even after uninstalling the mod. Like it makes no sense for this to happen. Unless there are some server sided checks that do whatever they want even if the expiration rate is 0 in the save files.
I'm pretty sure things are still expiring, meat all gone again, and lower counts on all the others. It seems to work while we are in the game, but if we stop playing but leave the server up, things start expiring? Is this possible?
Yea it is possible that the server does whatever it wants although weird since the expiration rate is saved and persistent (unless it is only saved on the client and not the server). I'd have to check if there's anything to hook to on the server.
140 comments
Release v3.0.0 · UE4SS-RE/RE-UE4SS (github.com)
FAQs/Troubleshooting
Performance issues after installing REUE4SS
Uninstall and reinstall REUE4SS. You only need to delete UE4SS.dll and dwmapi.dll and then redownload them and drop them back to your game's folder.
Make sure you've installed the latest version of REUE4SS, version 3 dropped not too long ago with bug fixes and performance improvements!
Release v3.0.0 · UE4SS-RE/RE-UE4SS (github.com)
Open UE4SS-settings.ini in \Pal\Binaries\Win64 with something like Notepad and set bUseUObjectArrayCache to false, GuiConsoleEnabled to 0 and GuiConsoleVisible to 0.
My game is crashing after installing REUE4SS
Open UE4SS-settings.ini in \Pal\Binaries\Win64 with something like Notepad and set bUseUObjectArrayCache to false, GuiConsoleEnabled to 0 and GuiConsoleVisible to 0.
The mod isn't working on client/server
Make sure you've installed everything correctly, according to the instructions in the description. Most mods need to be installed on both the server and the clients to work and if the mod includes settings you most probably need to use the same settings in both the client and the server.
I've installed everything correctly but still nothing
If REUE4SS is working then you should be getting a file UE4SS.log in \Pal\Binaries\Win64. You can open it with Notepad to see if you're getting something like "Mod '*Mod's Name*' has enabled.txt, starting mod." If there's no such line then the mod was not installed correctly. If there are errors you can share the contents of your log file on Pastebin.com and share the link in the bugs section. You can find log files on both the server and the client folders. You need to specify which is which when sharing them.
Where do I get help or info on modding the game?
You can join the Palworld modding discord server: invite
How to share bugs/log files/ask for help?
You can share bugs and your logs in the bugs section of the mod. You need to clarify if you're running the mod on both your clients and server, if the bug is happening in multiplayer, singleplayer, server or coop. You need to share steps to replicate the issue, unless it is completely random. Please make sure to read through the comments/the discord server/other bug reports in case your issue is a duplicate and/or is already resolved. Please make proper bug reports and comments, I can't help you if all you share is "doesn't work".
after removing the mod, everything goes back to normal
Edit: Got back into our server, wasn't this mod. However, even though the timer isn't there, I still have food stuffs disappearing from my inventory and cooler, so yeah, it's broke. That's super unfortunate, I absolutely love this mod. Food Decay is such a game turn off for me, I wish it was just optional in the world creation options.
p.s is there a chance you'd be willing/able to make a mod that makes all buildable objects unbreakable? (the objects you can build via Build Menu), grantz used to have it but he deleted his & doesn't seem like he'll be bringing them back anytime soon or ever + if you make UE4SS version like this mod that'd make it more future proof as well which would be wonderful ^^
I'm jealous :/ I've deleted the archive of the old version and everything, but they still have timers :/
I'm dumb lmaoBeen using this mod for a while and all has been well. Lately we have been farming higher pals that have better meat, say Mammorest etc.
All these meat DISAPPEARS from any regular chests and the cooler.
No Pal's could access these chests originally, didn't matter if it was cooked or raw, it disappears.
Can't think of any other reason than this mod.
Any ideas?
Thanks.
Sorry, meat is still disappearing and so is all other food really. I have recorded my quantities and sure enough they ALL drop over time.
Thanks.
Second, if it is installed in both the server and the clients and this is still happening even after the update then it is incredibly weird since the changes are persistent even after uninstalling the mod. Like it makes no sense for this to happen. Unless there are some server sided checks that do whatever they want even if the expiration rate is 0 in the save files.
I double checked how this was installed on my dedicated server and there were some issues.
Does this mod need to be on both client and server, or just server?
Thanks so much for taking the time to respond!
I'm pretty sure things are still expiring, meat all gone again, and lower counts on all the others. It seems to work while we are in the game, but if we stop playing but leave the server up, things start expiring? Is this possible?
Thanks!
Thanks so much for checking into it.
Pretty sure if we fix this, the mod will be 100% working :)
Not sure if that helps narrow it down or not.
Thanks.