RIP uploader? Guessing he moved on from modding. A shame because we still can't change F to something else, nor can we set changing weapons to something other than the scroll wheel
edit: wait, this mod does something rather different to what i'm asking. nvm
I definitely look forward to the rewrite. Much appreciated! The mod currently doesn't do anything noticeable.
I know I'm looking forward to being able to rebind things to RCtrl, RShift, and to move Chat away from Enter and rebind that to Interact. I'm an old-school Arrow Keys gamer and all of those keys are absolutely vital to a good control scheme. Having to bind Jump to Delete was weird.
Not working for me atm. (most of) my other UESS mods are working fine, and the log file doesnt show any errors for this mod. Just doesnt let me bind any additional keys besides the standard ones.
Middle mouse button doesn't work for me, anyone else?
Edit: The Mouse4 and Mouse5 do work but don't stay saved after restart but the other binds do.
Nevermind, looks like this mod isn't needed after latest patch. The Mouse4 and Mouse5 can be binded, still blank but is saved after restart. Middle mouse button still can't be binded but I guess they might fix that maybe in other patches, hope so anyway.
My side mouse buttons dont seem to assign. Still says cant bind and doesnt do anything after. I was alil annoyed that the game itself doesnt support mouse keys..?
FOR ANYONE WHO INSTALLED UE4SS 2.5.2 NORMALLY IN BINARIES: Simply go to the \Binaries\Win64\Mods\mods.txt file and set BPModLoaderMod : 1 in it, then create a \Content\Paks\LogicMods folder manually. This will enable Blueprint ModLoading paks (.pak) mods to be loaded if placed inside the LogicMods folder.
does this mod give the ability to rebind the interact button? I dont like playing on PC because we cant change the interact button. If we can, i dont know where it is.
Oh wow, i didnt know there were other ESDF players. I've been ESDF ever since i played Delta Force 20ish years ago. That game was hardwired to EDSF so i became used to it. Furthermore, ESDF is easier to use with A to the side then WASD is with Shift to the side, because shift is awkwardly lower.
Aw, a shame, this is a good mod, but this feature is what I actually came here for lol. I hope you do add it in the future as I'm sure there are a lot of players who would like this! : )
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- Once in the world, you have to re-apply the keybinds for them to work.
Due to the mod being made in a previous version of Palworld, it currently does not work. I will push an update in the following days.edit: wait, this mod does something rather different to what i'm asking. nvm
I know I'm looking forward to being able to rebind things to RCtrl, RShift, and to move Chat away from Enter and rebind that to Interact. I'm an old-school Arrow Keys gamer and all of those keys are absolutely vital to a good control scheme. Having to bind Jump to Delete was weird.
Edit: The Mouse4 and Mouse5 do work but don't stay saved after restart but the other binds do.
Nevermind, looks like this mod isn't needed after latest patch.
The Mouse4 and Mouse5 can be binded, still blank but is saved after restart.
Middle mouse button still can't be binded but I guess they might fix that maybe in other patches, hope so anyway.
Simply go to the \Binaries\Win64\Mods\mods.txt file and set BPModLoaderMod : 1 in it, then create a \Content\Paks\LogicMods folder manually.
This will enable Blueprint ModLoading paks (.pak) mods to be loaded if placed inside the LogicMods folder.