Q: Game crashes, halp! A: Game can crash with or without mod, its in EA. But if you have have consistent crashes with specific mod installed do next: 1) set bUseUObjectArrayCache to false in the UE4SS-settings.ini file. 2) install UE4SS signatures (see requirements while downloading mod) 3) if version from Main Files crashes, try the same version but from Optional Files, they made in different way script wise.
Q: Game/save loads fine, but mod doesn't work as intended, halp! A: Double check if you followed Installation instructions. If you sure you did: 1) try the same version but from Optional Files, they made in different way script wise. 2) if you using version from Main Files make sure you added respective line to mods.txt (some mods work without it, but most don't). 3) organize my mods in the next order: PalBoxReorganizedX : 1 DeadBodiesDespawnInstantlyX : 1 MoreStatPointsX : 1 MoreTechnologyPointsX : 1 MaxLevelIncreasedX : 1 BetterShieldUltimateX : 1 BetterRidingGroundMountsX : 1 BetterSellRatesX : 1 NoMoreBurningBasesX : 1 NoDamagedEquipmentPenaltiesX : 1 AutoSaveTimeX : 1 LessRestrictiveBuilding : 1 LessMapShroudX : 1 MoreMarkersX : 1 HUDFadeOutNever : 1 NoMoreWildPalsOnYourBase : 1 ConfigurableExpGainX : 1
Q: UE4SS 2.5.2 or 3.0.0? A: Both work fine with my mods. I haven't seen the differences stability wise.
Q: Do I really need signatures for Palworld 0.1.4? People says they are not needed anymore. A: Some mods will work without signatures, but some absolutely wont.
Q: I have issues installing mod on dedicated server. A: Read article.
CHANGELOG 1.03 - added 2 more tweaks: 1) allows to build overlapping bases (palboxes can be built almost back to back), 2) removes, in theory, objects cap for a character (tried lower values only). Use overlapped bases on your own risk, logic inconsistencies are possible. 1.10 - added Eld3rBrain edits to scripts (kudos to them!), should increase mod stability. 1.12 - added hook for dedicated servers (kudos to XxInvictus), should work more reliably now. 1.15/16 - removed buildings collision checks (huge thanks to yakuzadeso for this). 1.17 - added serverAchknowledged check to prevent hook running for mounting/dismounting player on server (kudos to yakuzadeso). 1.2 - disabled overlapping bases to make mod work with Feybreak (0.4.11).
NOTES If game crashed on the start/load, try to set bUseUObjectArrayCache to false in the UE4SS-settings.ini file. You may also need to install UE4SS signatures (see required files).
for Palworld 0.3.1.0+ mod is working in SP and Co-op normally. server hook doesn't work anymore, but people report that for some mods "activating" mod in SP first then joining dedicated server makes mod work for them.
v0.5 ready (not tested on dedicated servers)
since Palworld 0.5 update overlapping structures with other structures and collisions (terrain) seems to be working fine again.
I cannot get this to work correctly on my dedicated steam server. I installed everything as described, and can overlap objects and bases, but pals wont work, they just hover around the palbox. I don't have any other server mods. I installed the "Optional" mod that allows for base overlapping (locally and on the server.) I added the line in mods.txt. What am I missing?
EDIT: Got it. 1.0.3 isn't compatible with feybreak since overlapping bases was disabled. Odd though, I was able to overlap bases, but the pals wouldn't work. Anyway, latest version 1.2 does work on dedicated server. Cheers!
How did you make it work? I load this in the log, but I do not see in the game that is enabled, it does not let me build wherever I want.[06:10:44.9835381] Starting Lua mod 'LessRestrictiveBuilding' [06:10:44.9969935] [Lua] Less Restrictive Building version 1.20 loaded for game version 0.4.11.0
Fix your file structure so the Vortex Mod Manager knows where to put things. If you need help doing this, let me know and I'll send it to you. It's a super-easy thing to fix.
Hey just wanted to add for those having trouble. Can confirm these mods are working (at least on the Steam side). I am using the Experimental version of UE4SS for Palworld, along with the UE4SS Signatures from here: UE4SS Signatures Copied the mod folders to steamapps\common\Palworld\Pal\Binaries\Win64\ue4ss\Mods Just for clarification, I am only playing single player.
Thank you for all your hard work on these mods Caites!
Cannot seem to get overlapping structures to work, building wall around base and have to destroy foundations to put defensive wall down, so foundation will not overlap wall and wall will not overlap foundation
To those who are experiencing pals stuck at the base twitching uncontrollably, heres what I did: Put all the pals back in the palbox, return to menu, exit the game, remove all the mod files, reload the game and put them back to work. Then you can try using the other mod file. It got all my pals unstuck and the other mod file works good.
524 comments
Q: Game crashes, halp!
A: Game can crash with or without mod, its in EA. But if you have have consistent crashes with specific mod installed do next:
1) set bUseUObjectArrayCache to false in the UE4SS-settings.ini file.
2) install UE4SS signatures (see requirements while downloading mod)
3) if version from Main Files crashes, try the same version but from Optional Files, they made in different way script wise.
Q: Game/save loads fine, but mod doesn't work as intended, halp!
A: Double check if you followed Installation instructions. If you sure you did:
1) try the same version but from Optional Files, they made in different way script wise.
2) if you using version from Main Files make sure you added respective line to mods.txt (some mods work without it, but most don't).
3) organize my mods in the next order:
PalBoxReorganizedX : 1
DeadBodiesDespawnInstantlyX : 1
MoreStatPointsX : 1
MoreTechnologyPointsX : 1
MaxLevelIncreasedX : 1
BetterShieldUltimateX : 1
BetterRidingGroundMountsX : 1
BetterSellRatesX : 1
NoMoreBurningBasesX : 1
NoDamagedEquipmentPenaltiesX : 1
AutoSaveTimeX : 1
LessRestrictiveBuilding : 1
LessMapShroudX : 1
MoreMarkersX : 1
HUDFadeOutNever : 1
NoMoreWildPalsOnYourBase : 1
ConfigurableExpGainX : 1
Q: UE4SS 2.5.2 or 3.0.0?
A: Both work fine with my mods. I haven't seen the differences stability wise.
Q: Do I really need signatures for Palworld 0.1.4? People says they are not needed anymore.
A: Some mods will work without signatures, but some absolutely wont.
Q: I have issues installing mod on dedicated server.
A: Read article.
CHANGELOG
1.03 - added 2 more tweaks: 1) allows to build overlapping bases (palboxes can be built almost back to back), 2) removes, in theory, objects cap for a character (tried lower values only). Use overlapped bases on your own risk, logic inconsistencies are possible.
1.10 - added Eld3rBrain edits to scripts (kudos to them!), should increase mod stability.
1.12 - added hook for dedicated servers (kudos to XxInvictus), should work more reliably now.
1.15/16 - removed buildings collision checks (huge thanks to yakuzadeso for this).
1.17 - added serverAchknowledged check to prevent hook running for mounting/dismounting player on server (kudos to yakuzadeso).
1.2 - disabled overlapping bases to make mod work with Feybreak (0.4.11).
NOTES
If game crashed on the start/load, try to set bUseUObjectArrayCache to false in the UE4SS-settings.ini file. You may also need to install UE4SS signatures (see required files).
For dedicated server setup check this out: https://palworldforums.net/resources/how-to-enable-mods-for-your-coop-and-steam-dedicated-server-inject-new-character-into-current-save.8/
since Palworld 0.5 update overlapping structures with other structures and collisions (terrain) seems to be working fine again.
EDIT: Got it. 1.0.3 isn't compatible with feybreak since overlapping bases was disabled. Odd though, I was able to overlap bases, but the pals wouldn't work. Anyway, latest version 1.2 does work on dedicated server. Cheers!
[06:10:44.9835381] Starting Lua mod 'LessRestrictiveBuilding'
[06:10:44.9969935] [Lua] Less Restrictive Building version 1.20 loaded for game version 0.4.11.0
I am using the Experimental version of UE4SS for Palworld, along with the UE4SS Signatures from here: UE4SS Signatures
Copied the mod folders to steamapps\common\Palworld\Pal\Binaries\Win64\ue4ss\Mods
Just for clarification, I am only playing single player.
Thank you for all your hard work on these mods Caites!