This page was last updated on 29 December 2024, 3:07AM
Changelogs
Version 1.4.3
Fixes fiery shuriken's missing Fire type
Version 1.4.1
Corrects bug in Blood Hunter's Hunter's Bond feature which had it working at half effectiveness
Version 1.4.0
Adds the optional setting to let all damaging spells benefit from Persistent Metamagic even if they don't provide a save. This allows for Dazing Spell metamagic to work on these spells with Persistent Spell
Version 1.3.9
Fix Temporal Celerity initiative rolls bug
Version 1.3.8
Fixes Corpse Companion progression
Version 1.3.7
Fixes the Undead Anatomy spell scrolls sold by Zarcie to correctly grant those spells when copied ot a spellbook
Version 1.3.6c
Typo and spell descriptor fixes
Version 1.3.6b
Better typo correction
Version 1.3.6
Correct typos
Version 1.3.5
Corrects the Bruising Intellect trait to appropriately give intimidate as a class skill instead of bluff
Version 1.3.4
Fixes Spell Perfection to double bonuses from Greater Elemental Focus feats.
Version 1.3.3
Mod now fixes a bug in the Call of the Wild spell Sheet Lightning. That spell was mistakenly avoiding creatures that had Favored Enemy Construct and Favored Enemy Undead with its Daze check. Now it looks for creatures with those creature types instead. Additionally, the spell now provides a saving throw to all creatures, even ones that it won't daze or dazzle, so that Dazing Spell metamagic works as intended.
Version 1.3.2
Adds an optional update the planar focus which makes it behave more like tabletop
Version 1.3
Gives the option to change the Curiosity patron invocation of the Invoker Witch archetype to work like in tabletop
Version 1.2.6
Gives option to extend the range of the Investigator ability Studied Combat to Medium
Version 1.2.5b
Fixes bug for Maeger Varn, Cephal and Ekun still failing to load their human feats becaues they don't start at lvl 1. Also fixes Varn bug getting valerie's stats
Version 1.2.5
Fixes to some bugs in Tweak or Treat and Call of the Wild since those mods seem to not be supported anymore.
Version 1.2.1
A bug fix for Skald subclasses. The unique inspire rage features of the urban skald and court poet subclasses were not being updated to lose the mind-affecting tag and were therefore not working with Jaethal and summoned undead allies. This release fixes that behavior
Version 1.2.0
Added Acute Senses to missing classes Inquisitor and Ranger. Fixed Poison descriptor off of Mydriatic Spontaneity
Version 1.1.9c
Cleaned up some typos and removed excess text in output file (no extra functionality)
Version 1.1.9b
Error with spell replacement from failing to censor the Occultist class. Should be resolved
Version 1.1.9
Adds optional spell replacement for spontaneous casters. (Occulist class is not implemented at the moment)
Version 1.1.8b
While wild hunt were no longer immune to the Myrdiatic Spontaneity the spell they still had immunity to the buff. That is removed
Version 1.1.8
Fixed bug with Psychics not getting access to Mage's Disjunction
Fixed issue which was making Wild Hunt enemies immune to Mydriatic Spontaneity and its Mass version
Version 1.1.7
Option to have Inspired Rage not be Mind-Affecting
Version 1.1.6
Option to remove the Slumber Hex HD nerf from CotW
Version 1.1.5b
Added language dependent tag to suggestion
Version 1.1.5
Adds option to have Ear-Piercing Scream's daze buff not be mind-affecting
Version 1.1.4
Added full control over domianted creatures option
Version 1.1.3b
Updated Suggestion Icon again. Looks much better now
Version 1.1.3
Added Mydriatic Spontaneity and its mass version.
Version 1.1.2
Fixed bug where making save against Suggestion could have it still effect
Version 1.1.1b
Typo led to winter witch getting Suggestion as a level 2 spell. This fixes that
Version 1.1.1
Fixed all spells not being added to Winter Witch spell list. Changed Suggestion icon to be a better fit for Definitive Edition.
Version 1.1.0
Updated for definitive version. All spells added to the Psychic spell list from CotW
Version 1.0.8
Added appropriate psychic spells to Mindblade from Call of the Wild
Version 1.0.7.b
Typo fix and debugging language removed. No gameplay changes
Version 1.0.7
Euphoric Cloud brought more in line with pnp (extra saves when there are enemies nearby)
Version 1.0.6
Euphoric Cloud Added
Mage's Disjunction now checks to make sure buffs do not have the "IsNotDispellable" tag
Rainbow Pattern tool tip bug fixed
Call of the Wild Dismiss funciton now allows players to release creatures from Domination effects that they cast
Version 1.0.5
Mage's Disjunction added
Version 1.0.4.b
Accute Senses now has metamagic access as appropriate