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NosVladimir

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24 comments

  1. NosVladimir
    NosVladimir
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    2024-11-26: Mod has been updated for game version 2.6.0n. Please let me know, preferrably in github, if anything breaks.
  2. ajklmf
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    Thanks! I love big numbers

    Theory crafting a 15 Kinetic Duelist / 5 Esoteric Blade Fighter

      10d6 simple blast
    x4 from Vital Blade + Vital Strike feats
    x1.5 from Empower
    x2 attacks from kinetic assault, and also gets maximized
    = 720 damage at 0 burn

    Plus the recover burn feature, should be able to use composite blast with effectively 0 burn
    = 1440 damage

    And I have not added bonus damage from attribute modifier, weapon focus, weapon training, power attack, or critical attacks :)
    1. Master777777
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      do you have any other powerful builds guide bro?
  3. vwert
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    Would it be possible to make an onslaught blaster version of the kinetic sharpshooter?

    I'm guessing the bonus damage from their ranged weapon would have to be nerfed or something though.
    1. NosVladimir
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      You can use the multiple archetypes mod to multiarchetype onslaught blaster and sharpshooter
    2. vwert
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      Yeah I found that like 2 hours after I posted this.
  4. quietlychamil
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    Oh wow, I'm paralyzed by awesome choices.  Early game, Duelist is best and coolest looking for two weapon fighting at lvl 3.  Lancer gets pounce at lvl 8 and is just really fun to use.  Esoteric fighter is very plain yet extremely powerful for a dex build.  The capstone ability to turn your blade into a scimitar and autocrit on a 15-20 x4 with feats on a touch attack is basically autocrit on anything, moreso with Trickster.

    I think I'll do Duelist since it's the coolest looking and use Bismuth to full attack.  But Lancer jumping IS a lot of fun.  Hrm...
  5. rieitdd
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    Awesome mod!! 

    kineticist is my favorite class and more options is always nice, one thing tho, is it possible to make this compatible with kineticists elements expanded ? 
    https://www.nexusmods.com/pathfinderwrathoftherighteous/mods/344

    dual wielding disintegration or gravity/void blades would be awesome :D 
    1. NosVladimir
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      This mod should be fully compatible with KEE. If not, let me or Spence (author of KEE) know, and we'll sort it out
  6. Master777777
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    Is kinetic duelist good pick on higher difficulties? 
  7. lastofthelight
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    So I tried kinetic lancer and um...I can't seem to *use* it. Because the DC to use it in the tutorial caves hovers at over 100 DC....thats just to leap to the nearest centipede and attack.
    1. tallfreak7
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      Same thing happening to me, I'm trying to jump and my character just falls on his face like five feet from his start position with a DC 65 mobility check.
  8. skyterra44
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    first of all this is a wonderful mod, do you have any plans to add more like elemental ascetic?
    1. NosVladimir
      NosVladimir
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      Thanks for the appretiation, and probably not. I'm not planning to add more contents to this mod at the moment, but if chances arise in the future I may pick it up and add a few things. There were a few archetypes I've came across and found bizarrely interesting, but didn't manage to implement, such as Elemental Annihilator, Dread Soul and Nihilicist.
      W.r.t. elemental ascetic, Dark Codex (another mod that adds a lot of kineticist things) has already implemented it.
  9. Hastiel
    Hastiel
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    So if you go gestalt with Toybox and take both Kinetic fighter archetype and kineticist class then KB dice will double right? Want to ask before jumping back for next run as I don't want to be too op.

    On the other hand if I forget gestalt Idea and go multi 4 Esoteric Blade / 16 elemental engine then I can have KB with AoO and Vital/Cleaving feats and still use ranged infusions right?
    1. NosVladimir
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      Gestalt I'm not sure coz I haven't used that feature, but I guess the KB dice may double... The second question is yes
  10. origasthefallen
    origasthefallen
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    How hard was this to make? There are some archetypes I'd love to put in the game (Nihilicist, Elemental Annihilator, Dimensional Ripper for starters) plus some of the 3P elements like viscera and poison, but I've never really experimented with modding.
    1. NosVladimir
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      I'd say it's a bit involved, in terms of understanding how OwlCat coded the kineticist class differently from all other classes. You are welcome to try! But expect a lot of source code digging. I wouldn't recommend trying if you don't have programming experiences though
  11. SanguinuS9
    SanguinuS9
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    Is there a way to make my kinetic blade look like Elven curved blade? Great mod btw. Realy loving new options we are getting with it. Thx.
    1. NosVladimir
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      Unfortunately that's not possible, it can't be transmogged to two-handed weapons
    2. SanguinuS9
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      Thank you its great mode. I always wanted good melee kineticist and now i have 3.