FAQ Q: There is an error in the editor A: If you encounter an error with the editor, please submit a bug report via the bug tab. Provide the error that occurs. If you only get a generic error, then press Ctrl+Shift+I and copy the red text in the console tab to the bug report. Thank you!
Q: Does this disable achievements? A: I'm using the editor myself, and it hasn't disabled them for me yet
Q: I only see ids and not names in the editor A: The game folder need to be set in the settings, e. g. "C:\Program Files\Steam\steamapps\common\Pathfinder Wrath of the Righteous". See this article for more information (It's for Warhammer 40000 Rogue Trader, but the same applies for this game).
Q: Can I change the decision I made earlier in my playthrough? A: To some extent, decisions in the game are stored in flags, etudes and quest results. By changing those you can change the decisions you made. We only have internal dev names for it so can be hard to find and understand how to change it.
It's all about the flags and etudes. In this case I'm guessing etudes.
I'm guessing "Galfrey Goes To Manuscripts" should be started "Galfrey Knows About Lexicon" should be started "Lexicon Part 1 Transferred To Galfrey" should be started
Third one should be the most important one. It's all about experimenting until the game behaves as you expect.
The Mac x PC Problem: This is for the ones who, like me, play Owlcat games and run this great Mod on a Mac OSX. You probably cannot see the names of the characteristics, items, specs, spells, etc. Instead, only those bloody senseless characters of the game identifiers, right?
You tried to input the requested game folder in the settings, but that doesn't work. That's because the Mod is looking for an .exe file (which translates from PC pagan ugah-bugah = .app file in Mac OSX) In other words, the Mod wants something like: /Users/~yourstupidname~/Library/Application Support/Steam/steamapps/common/Pathfinder Second Adventure/Wrath.exe (assuming Pathfinder WotR, but will be the same logic for all games that this mod supports)
Unfortunately, you got only: /Users/~yourstupidname~/Library/Application Support/Steam/steamapps/common/Pathfinder Second Adventure/Wrath.app which the mod won't swallow.
Da solution: 1. Go to the game folder and make a copy of the game app, which in the case of Pathfinder WotR, will be the Wrath.app 2. You will now have a Wrath copy.app in the same folder, with the same icon 3. Rename that copied file to Wrath.exe 4. You will see the game icon changed to that of a standard folder 5. In the Mod settings, now input the game folder, like for example: /Users/~yourstupidname~/Library/Application Support/Steam/steamapps/common/Pathfinder Second Adventure/ You will see the Wrath.exe file, select it and click on 'open' 6. By now, you should have a green "Ok" on the Game folder 7. Reinitiate the mod and open the Save Game you want to defile 8. Congratulations! You should now be able to see the names of most characteristics, items, etc (The ones added by mods and cheats seldom appear. I did the process a couple of times, because I kept seeing the identifiers from mods and thinking it did not work...)
I hope this helps the Mac gamer folks out there. All 12 of them...
Easier solution that doesn't require you to duplicate 50 GB - just add Wrath.app to the path. The thumb should switch green. Apps are like folders in OSX.
I'm sorry you must have been asked this question a million time but where is the game data located for Mac user? I couldn't seems to find the right one. Thanks.
Used it to change the appearance of my character by importing a new character's id. It did work, from half-elf to human, that is until I realize all the head and face gears used by the new changed character are clipping as if it doesn't fit with the new appearance. Is there a way to fix it using the save editor? Maybe by changing the "core appearance" of the character's race id and not its race flag? Because it seems like all the gears especially for the head and face still see the changed character's id as the original one which is half-elf's appearance even though it's been changed to human model.
Any tips on adding feats by adding new ones on a save to a character? The feats are noted with their codes, so just wondering if theres any methods besides kind of like cross hatching comparatives between saves with multiple open programs of the save editor?
Help I cant't seem to add this #Immunity To Death Effects feat I have copy the right code, and the editor seemed to have added it, but it simply doesn't pop up in the character's special abilities menu
Hi, I accidentally forgot to progress the Galfrey romance route in act 2 by not inviting her to the crusade, how do I change that with your this save editor? what do I alter?
Q: Can I change the decision I made earlier in my playthrough? A: To some extent, decisions in the game are stored in flags, etudes and quest results. By changing those you can change the decisions you made. We only have internal dev names for it so can be hard to find and understand how to change it.
I've ignored the aeon quest in act 4 so now in act 5 I'm locked-out of the Aeon path. Only Legend and Dragon available. How do I re-enable the Aeon option? I've set the act 4 quest to complete and the MC alignment to LN. My Aeon Counter is at 4.
Decisions that you make are stored in a complex system called etudes and while you can make adjustments to it via this editor, it's still really hard. Also some decisions alter other parts in the game files which I don't have in the editor like spawning NPCs
549 comments
Q: There is an error in the editor
A: If you encounter an error with the editor, please submit a bug report via the bug tab. Provide the error that occurs. If you only get a generic error, then press Ctrl+Shift+I and copy the red text in the console tab to the bug report. Thank you!
Q: Does this disable achievements?
A: I'm using the editor myself, and it hasn't disabled them for me yet
Q: I only see ids and not names in the editor
A: The game folder need to be set in the settings, e. g. "C:\Program Files\Steam\steamapps\common\Pathfinder Wrath of the Righteous". See this article for more information (It's for Warhammer 40000 Rogue Trader, but the same applies for this game).
Q: Can I change the decision I made earlier in my playthrough?
A: To some extent, decisions in the game are stored in flags, etudes and quest results. By changing those you can change the decisions you made. We only have internal dev names for it so can be hard to find and understand how to change it.
I forgot to give Galfrey the lexicon in the Midnight Fane, is there a way to change that through the editor ?
Thanks
I'm guessing
"Galfrey Goes To Manuscripts" should be started
"Galfrey Knows About Lexicon" should be started
"Lexicon Part 1 Transferred To Galfrey" should be started
Third one should be the most important one.
It's all about experimenting until the game behaves as you expect.
This is for the ones who, like me, play Owlcat games and run this great Mod on a Mac OSX.
You probably cannot see the names of the characteristics, items, specs, spells, etc. Instead, only those bloody senseless characters of the game identifiers, right?
You tried to input the requested game folder in the settings, but that doesn't work.
That's because the Mod is looking for an .exe file (which translates from PC pagan ugah-bugah = .app file in Mac OSX)
In other words, the Mod wants something like:
/Users/~yourstupidname~/Library/Application Support/Steam/steamapps/common/Pathfinder Second Adventure/Wrath.exe
(assuming Pathfinder WotR, but will be the same logic for all games that this mod supports)
Unfortunately, you got only:
/Users/~yourstupidname~/Library/Application Support/Steam/steamapps/common/Pathfinder Second Adventure/Wrath.app
which the mod won't swallow.
Da solution:
1. Go to the game folder and make a copy of the game app, which in the case of Pathfinder WotR, will be the Wrath.app
2. You will now have a Wrath copy.app in the same folder, with the same icon
3. Rename that copied file to Wrath.exe
4. You will see the game icon changed to that of a standard folder
5. In the Mod settings, now input the game folder, like for example:
/Users/~yourstupidname~/Library/Application Support/Steam/steamapps/common/Pathfinder Second Adventure/
You will see the Wrath.exe file, select it and click on 'open'
6. By now, you should have a green "Ok" on the Game folder
7. Reinitiate the mod and open the Save Game you want to defile
8. Congratulations! You should now be able to see the names of most characteristics, items, etc (The ones added by mods and cheats seldom appear. I did the process a couple of times, because I kept seeing the identifiers from mods and thinking it did not work...)
I hope this helps the Mac gamer folks out there.
All 12 of them...
I'm sorry you must have been asked this question a million time but where is the game data located for Mac user? I couldn't seems to find the right one. Thanks.
I have copy the right code, and the editor seemed to have added it, but it simply doesn't pop up in the character's special abilities menu
When playing WOTR I found that Azata Vernallia are considered large by editor but are normal sized units, a bug similar to the Azata Yamah units.
A: To some extent, decisions in the game are stored in flags, etudes and quest results. By changing those you can change the decisions you made. We only have internal dev names for it so can be hard to find and understand how to change it.
Thank you!
Also some decisions alter other parts in the game files which I don't have in the editor like spawning NPCs