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albertttz

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albertttz

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  1. albertttz
    albertttz
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    Update 1.4.0 
    Debug Menu Optimizations:
    Debug menu now opens faster with no freezing! This was done by having achievements loaded separately to reduce delays and by optimizing achievement image loading in the debug menu itself. Also found and fixed a memory leak that was present for all other versions of this mod.
    Added a toggle to turn Optimizations off in Configuration Manager (F1), which disables optimizations if there are any issues with achievements.
    Save Cheat Settings:
    Cheat toggles can now be saved! (off by default) Enable this in Configuration Manager (F1).
    A notification will show which cheats were enabled when loading a game.
    You save cheats by simply leaving the toggles on when quitting the game or loading into a new game.

    Custom Keybind:
    Added an option to set a custom keybind for opening/closing the debug menu in Configuration Manager (F1).
    Version Checking:
    Added version checking! Enter your Nexus Mods Personal API Key in the Configuration Manager (F1) to get notified when a new version of the mod is available. Once added, if a new version of the game exists on Nexusmods, you will see an in-game notification. If no new version exists nothing will be displayed. This feature was just for fun and is not necessary for any other part of the mod to work.
    Bug Fixes:
    Roads now refresh correctly when enabling/disabling the desirability toggle.
    Ignore Events toggle was not working, should work now, but still needs more testing.
    Note: Some bugs may still exist due to the scope of changes. Please report any issues!

    Update 1.3.0
    Ignore risk: Ignore Risk Toggle now pauses all risk calculations for: Plague, Disease, Crime, Malaria, Collapse, Fire.
    Note: Risks sent by deities may still occur (not sure needs testing).
    Since it only pauses risks, you will still need to provide houses with mortuary, apothecaries, and dentists for culture rating.
    Battle Events: Fires won’t occur after a defeat, but buildings will still collapse.

    Debug Menu: 
    Now closes with right-click, consistent with other menus.
    No background menus will open when using keybinds while debug menu is active.
    Opening/closing the debug menu will pause/unpause the game like other menus.

    Events Tab (now Gifts Tab):
    Removed unused text fields; updated existing labels.
    Currently, gift amounts round to the nearest 100; use the 'Skip Amount Rounding' box to avoid rounding.
    Fixed slow scroll wheel for the Select Gift dropdown.
    Scroll over the Amount field to adjust by increments of 100.
    Entering "Max" in the amount field fills all available storage.
    If the requested amount exceeds available space, a prompt will offer to adjust the amount.
    Invalid amounts will trigger a warning popup.


    Update 1.2.0.
    The Event Tab: now allows sending gifts to your city in increments of 100. Items like shields are divided by 100, as the game accounts for their storage space automatically. To send gifts, go to the Event Tab, select a good from the dropdown menu, and enter the amount (minimum 100). All amounts are rounded to the nearest hundred. Ensure that goods can be stored in storage yards or granaries for delivery. Note: Some missions may not have all goods unlocked. To unlock all goods, enable "All Goods Available" in the cheat menu.

    Update 1.1.0.
    Ignore Desirability: Forces maximum desirability on every tile on the map.
    Ignore Entertainment: Fills every house's entertainment to the max. Additionally, it maxes out the entertainment checks for the culture rating on jugglers, musicians, and dancers. However, other entertainment buildings may still need to be built to increase the culture rating.
  2. NeoGarland
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    Is there any way to permanently save your settings in the Debug menu, so that you do not have to re-select the same options every time you start a new game?
    1. albertttz
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      This is a great suggestion. I'll look into implementing this soon. 
      Edit: v1.4.0 now allows saving cheat settings. Update the mod, open the game, go to config (F1), enable "Save Cheat Options"
  3. mm909
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    Anyone get problem with no people activity? After i uninstall this mod it works normal, but everytime i install this mod the game become unplayable, there is no citizen walking or anyone, look like dead city
    1. albertttz
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      I can take a look at the save file to see if it's something I can address with an update. Could you upload your save file and send me the link directly through Nexus Mods messenger?
      You'll likely find the save file here:C:\Users\[Your Username]\AppData\LocalLow\Triskell Interactive\Pharaoh\[Numbers]\Family\[Family Name]\Saves

      Once you locate the .psav file that's giving you trouble, you can upload it to a cloud service like Google Drive and then send me the link in a DM. 
  4. Hauw2x
    Hauw2x
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    Thank you for the mod! I had run an immortal city for 92 years and my save file broke! You saved me! :3
  5. zenboomerang
    zenboomerang
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    Thanks, a great tool for testing and much needed :)
  6. Durzah
    Durzah
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    I would love if you made the Event menu work properly. It was the best way to get stone or other wares fast.
    1. albertttz
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      Great idea! I’ve spent some time examining the code for the Event menu, and it looks like the most recent update broke the way it handles notifications/context. Unfortunately, I don’t think I can restore the menu to its previous functionality, but I’ve managed to partially fix the Goods menu. You'll soon be able to send any item in the game directly to your storage. Expect an update soon!
    2. Durzah
      Durzah
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      Nice! Thanks!
  7. albertttz
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    Pushed out an update (v1.1.0) that fixes the 'Ignore Entertainment' and 'Ignore Desirability' toggles in the cheat menu. Please note that some other cheat options may still not function correctly, as the game developers have not implemented the necessary logic for those toggles. If there is interest in having these other cheat options fixed, feel free to let me know, and I can look into them. 
  8. hhlinh77
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    Thanks for bring it back, but Ignore Entertainment and Ignore Desirability still not work. Can you check again. Thank you!
    1. albertttz
      albertttz
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      As you may already know, I did not code the menu itself; this mod only activates it. The debug/cheat menu is something that the developers added into the game for their own purposes. I took a look and there are a lot of features that are listed in the debug menu that the developers never implemented or perhaps removed, making them useless. This includes all the 'ignore' toggles, and probably others. I would have to implement logic to those toggles for them to be useful. I might be able to do that for some of the toggles, but I don't have much experience with this so it might take some time. I'll take a look at Ignore Desirability and Ignore Entertainment first.