About this mod
Ease inter-faction wars in various way, or disable it altogether.
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This mod tune down inter-faction wars in various ways, and can optionally mitigate alien invasion on npc havens.
Features:
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Make faction war destroy the invaded zone, which can be rebuilt, instead of whole haven.(Can be configured to cover Pandoran attacks too, or only Pandoran attacks.)
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Raise raise the faction's alertness level when it has been invaded.(Can be configured to raise only the haven's alertness.)
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Prevent factions from starting several attacks in a row.This is a simple implementation, not always works, but enough to stop a big wave of one-sided attacks.
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Limit numbers of attacks by difficulty.Rookie, only one attack can happen at the same time.
Veteran and below, only one attack per faction can happen at the same time.
Hero and below, factions will not attack when they are being attacked by pandorians.
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Boost defender strength by various factors, such as alert level.The level of boost is lower than the old "Better Defence" mod, but can be configured.
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(Optional) Prevents Pandorans from attacking Phoenix Point base. This is disabled by default.Scheduled attack will remains, but when the timer is up the mission will disappear without side effects.
Each and every feature can be totally disabled. To config the mod, use Modnix to create a config file and edit it.
Note that haven attacks will take a toll on the haven, esp. its population, and a haven that has a zero population will still be destroyed.