Guys, I'm getting a weird bug... When I turn on level scaling everything is like several levels ABOVE my level, and I can't kill even a boar without 45 minutes of cheese. Can anyone reproduce this? I'm on 3.1. Did the updates break anything? Thanks!
I'm currently lv25, and all the enemies are their regular level. I saw a few exceptions, like the ogre boss/bounty in Dunnage. I'm playing on PotD difficulty, and have level scaling on "All" and "Only upward." It did work when I was lv20 on Port Maje.
EDIT: I opened the file in Notepad++ and adjusted the levelscaling by +10. Meaning that if I'm higher level, the enemies wont be equal to my level, but 10 levels above at least. However, this only works for named characters.
Something in the latest patch prevents this mod to scale the enemies properly.
I reinstalled the mod. Now it works again. I don't know what happened earlier. I think I was moving mods in my load order, and something weird happened.
I will try reinstalling it Edit: still not working.
As for my other mods - Backstab Tweak - Better Submarine - CC More Colors - Cloak of Berath (going to delete) - Companion Armor - Lone Polymath - No Friendly Fire - Zero Profit - PoE2DF Tweaks - PoE2 EUI - Scrolls Overhaul - Zilbest Armor - Zilbest Sword
Is there a way to make this work with "Multiclass 8th and 9th", from the gameplay tweaks mod? So I can be level 30 and have all the abilities unlocked.
EDIT: It does work I think. You get the latest abilities after lv20.
If you still want the same progression as single class, it's pretty simple to open up the file in Notepad++, find the section labelled MultiClassPowerLevelByCharacterLevel, and change the progression from 111/222/333 etc to 11/22/33/44 same as single class. Just tested it, and it works fine.
The resource pools increase with power level, not character level. They will continue to increase as your power level gets to 15 (character level 30 with single class).
25 comments
Which lines should I modify to allow multiclass characters get 15 powerlevel?
I'm currently lv25, and all the enemies are their regular level. I saw a few exceptions, like the ogre boss/bounty in Dunnage.
I'm playing on PotD difficulty, and have level scaling on "All" and "Only upward."
It did work when I was lv20 on Port Maje.
EDIT: I opened the file in Notepad++ and adjusted the levelscaling by +10. Meaning that if I'm higher level, the enemies wont be equal to my level, but 10 levels above at least.
However, this only works for named characters.
Something in the latest patch prevents this mod to scale the enemies properly.
Edit: still not working.
As for my other mods
- Backstab Tweak
- Better Submarine
- CC More Colors
- Cloak of Berath (going to delete)
- Companion Armor
- Lone Polymath
- No Friendly Fire
- Zero Profit
- PoE2DF Tweaks
- PoE2 EUI
- Scrolls Overhaul
- Zilbest Armor
- Zilbest Sword
EDIT: It does work I think. You get the latest abilities after lv20.
I'm glad mods like this are finally starting to come out!
Thank you and please keep it up!