Will this be applied retroactively in a current playthrough. Only level 2 and it looks like everything switched over fin, just wanted to confirm. Thanks
I put this mod on and it overrides all druids progression tables, any solution? Also, i'm trying to add symbol of berath to druids progression table, if anybody can help i'd be glad.
So I'm running this with the community patch and the new class project and am getting incorrect strings for a lot of passives. Anyone else experience this issue?
Yikes, both this mod and the New Class Project alone has a lot of holes in their tooltip entries due to being coded for an older version of the game. I think it'll still work, but you'll have to learn how to edit in the differences yourself if you want them have tooltip entries in the game.
you have single class and multi class, single class means you're only playing with one class like druid, multiclass you can be two classes like druid and mage, so he is saying that if you play druid and devoted animals get bonuses
Hey! o7 any way u can make this fit with The Funnening Druid? :D id love to use both :O but few passives run offscreen starting from the WildStrike Corrode and downwards, anything past that i cant see ;/ or a mod that makes all the icons smaller so that more skills can fit , OR a mod lets u scroll through the skill sheet :O
I really want to try this mod out but when i go to create a character as a shifter druid its still the default class. The subclass description is accurate but the skill tree itself is default. Ive tried everything including uninstalling all of my other mods and nothing is working. Any suggestions?
I see in the description that you receive buffs from the devoted subclass in spiritshift forms, but I can't find anywhere just which weapons are used in spirit shifted forms. What devoted wep specializations should I choose to get the bonuses to my spiritshift damage?
Hey do you know how the regular (not shifter) stag form casting can be fixed? It's a vanilla issue. Some spells queue up normally but cannot actually be cast (like woodskin). I'm looking through the code but I'm not sure what to change.
I extracted the files to override folder. I started a new game and I notice a lot of abilities have missing strings in the ability tree of character creation. Please help.
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Also, i'm trying to add symbol of berath to druids progression table, if anybody can help i'd be glad.
I think it'll still work, but you'll have to learn how to edit in the differences yourself if you want them have tooltip entries in the game.
Can you clarify: "Animals get bonuses when multiclassed with Devoted" means?
What devoted wep specializations should I choose to get the bonuses to my spiritshift damage?
Has increased the replayability of PoE2 Deadfire a hundredfold.