Reduced recovery & reload times and increased combat running speed, preferably to be used in slower modes in combat speed slider.
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Halved recovery & reload times for all attacks/abilities/spells/weapons and increased combat run speed(from 0.85 to 1.3) for player, allies and enemies.
Made for slow mode so not to wait out too long for recovery, reloading & movement while enjoying the slower animations/managing combat with more ease. Tho naturally it works in all speed modes.
Ideally I'd have liked to make only the animations slower and use default speed in the slider but I couldn't make that work so this is a compromise for my taste in Deadfire's combat, hopefully some other's also.
Also you can edit the files easily according to your taste: Recovery values are at the beginning; look for ""Duration": #" and couple lines above it for what's the duration for(e.g. "Recovery_Average"), there are 5 of them. For reload times, search for "ReloadTime", there are 24 values for it. And for combat running speed, search for "CombatMoveSpeedMultiplier" in its respective file.
To install, extract the file into the game's root folder, make sure "Combat Speed" folder is in the "override" folder.