Q.Does it need to be updated for 1.x? Almost certainly not. The mod does not use ACSE or copy game prefabs. It utilizes binary files for paths that Frontier has never changed, and will likely never change. The mod is effectively seen by the game as vanilla files.
Q. Does it replace vanilla paths? No. Though I may visually remaster some paths in the future, if I can do so without vanilla file replacement.
Known Issues
Some paths have the incorrect support pillar meshes. I will update these when I add a new path to the pack.
First of all, thank you for your work! The paths and their staircase are beautiful and increase the choice very significantly. On the other hand, as Vani91 mentions, there is a bug with the staircase of the "Rustic Path (Dark Gray)": the middle slope is functional but the maximum slope is invisible (screenshot on your Discord if desired).
I´m not quite sure since when this is an issue but I´m currently working with the "Rustic Path (Dark Gray)" and if I´m trying build a stair the stair becomes invisible. This just happens when it´s a stair and it´s only happening for this path.
I don't see a place to report bugs on this mod, but for some reason every time I try using this, at least in 1.15.2 all of my habitats that I make keep getting marked as invalid and that there is no path to reach them. :( I have no issues if I remove this mod.
Are you building the modded paths anew or are you using the replace path feature on a vanilla path? Do you have FreeBuild and is it updated or not for 1.15.2? Does the path replace correctly with FB uninstalled? We need to rule out FB as a source of this issue. PZPlus Paths are fully vanilla file formats and act exactly like DLC. It's very unlikely they changed the paths' binary formats in a hotfix release but I will double check.
Anyway I just had a similar report and they ended up finding a rogue path element under another which was causing the issues. I would suggest looking for paths under each other.
I have this issue on brand new saves I haven't been able to use the replace path as that also didn't work, I get it with freebuild AND without it. I've also tried it with and without ACSE. It still has these issues. I have everything as up to date as it physically can be so I really do not understand why I cannot get this mod working nice, as mentioned in the first post. No issues with anything else, Freebuild included the moment I get rid of this mod no issues arise. I don't have other mods in my game either so it's not like I could have something else creating issues.
when I install this mod I only get some of the new paths, like I don't have any extra staff paths and things like dog bone path bark and coloured asphalt paths. any reason to this? *edit (forget this i just managed to figure it out i thought i reset the game but didn't i am noob great pack!!)
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FAQ
Q. Does it require ACSE? No.
Q. Does it require the main PZPlus mod? No.
Q. Does it need to be updated for 1.x? Almost certainly not. The mod does not use ACSE or copy game prefabs. It utilizes binary files for paths that Frontier has never changed, and will likely never change. The mod is effectively seen by the game as vanilla files.
Q. Does it replace vanilla paths? No. Though I may visually remaster some paths in the future, if I can do so without vanilla file replacement.
Known Issues
You should make more plus mods to add other things like:
1. More Barriers and Fences
2. More Objects and possibly Habitats
3. More Shelters and Climbing frames
Please, see if you can make any of these possible, it would make any zoo more Incredible!
On the other hand, as Vani91 mentions, there is a bug with the staircase of the "Rustic Path (Dark Gray)": the middle slope is functional but the maximum slope is invisible (screenshot on your Discord if desired).
Anyway I just had a similar report and they ended up finding a rogue path element under another which was causing the issues. I would suggest looking for paths under each other.
I would take a look at your other mods. You may have installed an outdated animal mod. You may have also installed this mod incorrectly.
*edit (forget this i just managed to figure it out i thought i reset the game but didn't i am noob great pack!!)
It doesn't even require ACSE.