Had a look in the game files and the pilot count is right there in the JSON once you parse the ueasset files in the pak. Would do it myself if I knew how to cook unreal files but as I don't the only result I get is disabling the mod instead.
for ppl using the K-9 skins comp file and are having problems or have vortex and dont know what to do, just go to the .PAK file, even if it is inside vortex made folder, and do as it says on the file description (on file tab)
A kind reminder, FL 59 was not designed to handle all base game weapon usage.
And that means the buffed rail gun can kill the final boss earlier than expected and break triggers. If you see the boss goes down and exploded but still have active weapon points, your got soft locked and will have to restart the mission.
So try to avoid using rail gun against it, especially during last phase.
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edit: it works now
Now would be cool if someone could make a mod that makes all weapons available for all planes.
To use the Nuclear Bombs from Conquest in FL 59.
And that means the buffed rail gun can kill the final boss earlier than expected and break triggers. If you see the boss goes down and exploded but still have active weapon points, your got soft locked and will have to restart the mission.
So try to avoid using rail gun against it, especially during last phase.