It allows you to change all texts in the game.
Start the game once to create a TextReplacer.txt.
You can open it and change all values as you like.
You can delete any value or variable (and its value), it is not necessary to have them all. The game only generates all so you know which ones exist.
Your Steam name is automatically displayed as the player name.
If you don't want that, change it in the cfg file.
Useful ShortKeys:
LeftShift+R = Reload TextReplacer.txt
LeftShift+N = Replace the fighters with your Steam Friends names (everytime random)
LeftShift+O = Reset the fighters (back to vanilla names)
Fighters used for friends (maybe spoilers!):
ui_player_name|Player
generic_1E|Kumar
generic_2B|Harold
generic_2E|Some dude
generic_3A|Plato
generic_3C|Cyberdude
generic_4Cr|Nick Stone Balls
generic_5D|Aesop
generic_5E|Trendyman
unknown_fighter_1|Mad Mike
unknown_fighter_2|Mad Chad
unknown_fighter_3|Mad Matt
unknown_fighter_4|Mad Mad
npc_braveheart|Very Braveheart
npc_rorscharch|Rorscharch
braveheart|Very Braveheart
chappie|Chappie
cyborg|Mr. Cyborg
goro_majima|Goro Majima
jax|Jax
jenkins|Skinny Jenkins
kazuma_kiryu|Kazuma Kiryu
mexican_fighter|Desperado
poisoned_fighter|Claudius
preez|Preez
rorscharch|Rorscharch
silver_league_1|JD
silver_league_2|Half Naked Brad
silver_league_3|Mr. Blue (maybe)
song_mo|Song Mo
undercover_robot|Undercover Robot
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Boris, Huey, Ruth and T-800 (T-801) not used, because their names appear in dialogues and it can be confusing. but of course you can change everything yourself if you want!
You need BepInEx 5.4.21 (Windows, Linux)
(extract it in Punch Club 2 Fast Forward folder and start the game to create automatically a plugins and config folder)
Where to place the TextReplacer.dll:
Punch Club 2 Fast Forward\BepInEx\plugins\
Configurable values in:
Punch Club 2 Fast Forward\BepInEx\config\shaklin.TextReplacer.cfg