THANK YOU SO MUCH FOR 1000 ENDORSEMENTS!! I am truly grateful for all the support & feedback you guys gave me to make this mod one of the best AI mod out there! Starting as a simple AI mod just for me & the boys now it's more popular than ever and almost everyone loves it! and I still can't believe it! So again thank you all! As long as I'm still breathing I will keep this mod updated, so if you have any feedback or request pls be my guest
UPDATE MARCH 2023 My AI Mod is featured in Community Content Exhibit Vol. 8 I'm just a kid from Indonesia who loves Tactical Shooter so much Couldn't believe it myself this just happened 700+ hours of modding RoN AI is finally paid of
This is probably one of my biggest Achievement in my life😁
THANK YOU VOID INTERACTIVE! THANK YOU SO MUCH Y'ALL FOR THE SUPPORT! SWAT AI TOTAL OVERHAUL PREVIEW
Is it possible to have more suspects carrying rifles, especially on specific missions where suspects are supposed to be highly armed/trained and extremely dangerous? It just feels like me there are fewer of them carrying rifles.
Merry Christmas ArmedArmy! Can you please update Terrorist Hunt Xtra with maximum suspects and no traps so it works with the new update? My clan and me only plays this version of the game and everyone who joins our server is like "WOW, it looks like Old School Rainbow Six". We tried the old version with the new update and terrorists weren't shooting at all hehehe. Big thanks in advance and continue your great work, BEST MOD AWARD 2022 goes to you my friend :)
Merry Christmas to you too! Thank you for your Award! I really appreciate it I will upload other versions if the main version is stable & bug free just need a little more time testing some stuff! *Update It's already uploaded! Let me know if you encounter any bug!
Big Thanks! Everyone is enjoying it, no bug so far! :D
Updated : After playing it A LOT of hours some of us realised that it was almost instant auto-aim enemies in some situations and barely playable for some who plays from other countries. I enjoy the difficulty and works good for me since I'm the one hosting.
Would it be possible to create another version with : -Max number of terrorists -Remove almost every civilians -Have no traps -Vanilla awareness and aiming from terrorists
so I could play with my clan mates from other countries without having to flash every single enemies to kill them?
For any solo players who miss competent squad AI post-ADAM update, I recommend using this SWAT overhaul in combination with another mod like Carlitox25's Better Enemy Behavior. Together these mods place suspect & SWAT AI on a more balanced playing field, with SWAT being slightly more lethal in most scenarios.
Now I can actually trust them to clear rooms and in some cases cover my back from flanking suspects. They've saved my ass multiple times this way.
This is, so far, the best, definitely the BEST, RON AI behavior mod, I'd recommend it to anyone who seeks a realistic and challenging experience. Thank you lord ArmedArmy for the rapid update and colossal effort. The new patched version is so far so good fyi.
Stellar. I've tried quite a few other AI mods, but I always find my way back to this one ^_^ Thanks for your contribution, sir! I really don't understand how the base game AI can be so borked tbh, but no matter! It's a night and day difference.
Hehe thank you so much glad you enjoyed it! Yeahh at first before I created my mod I tried other AI mods as well that is available at the time, but I didn't like most of them so I tried to create mine and upload it here on Nexus, surprisingly a lot of people actually liked it so thank you again
hay, not sure if its just me or, for some reason ive noticed the AI's stress dosent go up after missions? im not sure why, is it maybe broken or maybe im missing something, just thought id LYK
There's probably nothing you can do about this, but a couple things I've noticed with this mod (might just be the base partner AI in general):
- Giving two people ballistic shields causes them endless confusion when splitting a stack, they'll get stuck in a loop of "there's no room" - I died and spectated them, and watched the breach rooms they were just in (via the remaining closed door of a double-wide door, while the other one is open), and have seen them toss stingers in empty hallways. I'm guessing their default AI tells them to bang and clear any room they come across, even if it's already full of corpses
Oh, and an extended search and secure would be really useful if it could encompass the entire damn map. I wish I had something like that when I'm trying to look for the last fucking gunman who's hiding behind a box in a closet or something.
Well I use default values for the hostages I haven't touched anything regarding hostages taken by the suspects I do increase their awareness range maybe because of that
661 comments
I am truly grateful for all the support & feedback you guys gave me to make this mod one of the best AI mod out there!
Starting as a simple AI mod just for me & the boys now it's more popular than ever and almost everyone loves it! and I still can't believe it!
So again thank you all!
As long as I'm still breathing I will keep this mod updated, so if you have any feedback or request pls be my guest
UPDATE MARCH 2023
My AI Mod is featured in Community Content Exhibit Vol. 8
I'm just a kid from Indonesia who loves Tactical Shooter so much
Couldn't believe it myself this just happened
700+ hours of modding RoN AI is finally paid of
This is probably one of my biggest Achievement in my life😁
THANK YOU VOID INTERACTIVE!
THANK YOU SO MUCH Y'ALL FOR THE SUPPORT!
SWAT AI TOTAL OVERHAUL PREVIEW
Credits to GameRant & VOID Interactive
I will upload other versions if the main version is stable & bug free just need a little more time testing some stuff!
*Update
It's already uploaded! Let me know if you encounter any bug!
Updated : After playing it A LOT of hours some of us realised that it was almost instant auto-aim enemies in some situations and barely playable for some who plays from other countries. I enjoy the difficulty and works good for me since I'm the one hosting.
Would it be possible to create another version with :
-Max number of terrorists
-Remove almost every civilians
-Have no traps
-Vanilla awareness and aiming from terrorists
so I could play with my clan mates from other countries without having to flash every single enemies to kill them?
It would be really appreciated.
Thanks :)
Now I can actually trust them to clear rooms and in some cases cover my back from flanking suspects. They've saved my ass multiple times this way.
Highly recommend.
Glad you enjoyed it
Yeahh at first before I created my mod I tried other AI mods as well that is available at the time, but I didn't like most of them so I tried to create mine and upload it here on Nexus, surprisingly a lot of people actually liked it so thank you again
- Giving two people ballistic shields causes them endless confusion when splitting a stack, they'll get stuck in a loop of "there's no room"
- I died and spectated them, and watched the breach rooms they were just in (via the remaining closed door of a double-wide door, while the other one is open), and have seen them toss stingers in empty hallways. I'm guessing their default AI tells them to bang and clear any room they come across, even if it's already full of corpses
I notice that they get killed even if they haven't seen me yet.
I do increase their awareness range maybe because of that
Hotfixes
But the Standalone miscellaneous files are compatible with it