Main files
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Recommended for average players, or those who wish to see more compliance
Put the file in 'Ready or not/ReadyOrNot/Content/Paks' -
Recommended for average players with solid knowledge in tactics, or those wanting more firefight
Put the file in 'Ready or not/ReadyOrNot/Content/Paks' -
Recommended for casual players
Put the file in 'Ready or not/ReadyOrNot/Content/Paks' -
Recommend for experienced players
Put the file in 'Ready or not/ReadyOrNot/Content/Paks' -
All maps are now active shooter (EXCEPT END OF THE EARTH AND A LETHAL OBSESSION)
Suspect count reduced and civilian count increased heavily
"No Active Shooter Target Delay" optional file recommended
Available in all four difficulties -
Contains main files & optional files
DOES NOT INCLUDE VOICEOVER EXTENDED, YOU NEED TO DOWNLOAD IT SEPARATELY -
The 4 main difficulties, but cover search distance is set to 0 for suspects which should disables their cover taking ability, should only be used if you experience frequent random freezes
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Adds "ExplosiveHead" and "FlashbangHead" to trap types, both pak and uasset files available
Just adding the pak file won't make head level traps spawn, the AI mod's AILevelData.ini needs to have head level traps added to "TrapType"
Optional files
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- Moved to optional file, requires one of the main files
The more the merrier!
M (15-25 sus), L (30 civ&sus), XL (60 civ&sus), XXL (Max amount allowed)
NOTE : SOME MAPS HAVE HARDCODED LIMIT, AI WILL GET WORSE IF THE HOST IS LAGGING -
Changes Club and Hospital to active shooter situation, also removes the Rescue all civilians objective
REDUNDANT WITH ACTIVE SHOOTING MODE MAIN FILE -
- Re-adjusted dismemberment damage
Tweaks all existing ammo types -
- Beachfront attic closets adjusted
Known issues
Affected maps are shown as modded, this does NOT affect your ability to play in public or playing with vanilla players as the host
No briefing info and extra objectives -
Civilians will now attempt to seek out SWAT automatically when all suspects are neutralized
Potentially immersion breaking -
Tweaks some equipment and slightly increases the range of all grenades
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- "Less" now has increased surrender weight
More : All difficulties use easy suspect's surrender morale curve + increased base surrender weight
Less : All difficulties use hard suspect's surrender curve
PICK ONE TO USE ONLY -
- Updated for 1.5.5
No time delay before an active shooter can start targeting civilians
Don't expect to save everyone -
Disables dead civilian penalty for when they're killed by suspects
IMPORTANT : This is NOT compatible with "No Mercy for Terrorists" -
Reverts the trap changes
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- Updated for 1.5.2
Removes the ability to hide for all archetypes -
- Updated for 1.5.2
Removes the ability for suspects on Sins and Lawmaker to execute hostages -
- Updated for 1.5.4
Changes existing civilians to suspects
This will increase maximum suspect count if you're using extra AI