So if it makes it more likely that your officers will be dismembered, does that also increase the chance of your officers becoming KIA instead of just incapacitated? Or is the dismemberment purely graphical, not tied to this gameplay mechanic? Ie. you could see an arm blow off, but they're incapacitated. This would not worry me whatsoever, but it'd be useful to know.
Or, alternatively, does dismemberment of your officers only become possible if they completely die? If so, is their death chance increased by this mod?
I really liked your mod, but after many tests, I found that the 9 mm ammunition does much more damage than the .45 ACP caliber, especially on more advanced armor like the neon club.
Could the 9mm ammunition be a little weaker than the .45 ACP?
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Or, alternatively, does dismemberment of your officers only become possible if they completely die? If so, is their death chance increased by this mod?
Could the 9mm ammunition be a little weaker than the .45 ACP?
Don't worry. This mod will get updated c: