I am curious about this mod, because I find the negative -ads time on the SDR for example too slow. I wish someone would make a updated, nice new Elcan Spectre DR like the one in the game also with a reddot on top as well, faster ads time like Ballistics improved VUDU related LPVO scope with RMR etc.
How well does this mesh with attachment expansion and other reddot attachment mods? I read your posts below. I agreed that a x2 speed would be nice as I imagine 3x is really fast.
Then again it can be argued real operators in real life are incredibly fast if their experienced and healthy, fit.
The iron sight lacks some key member parameters, and fast aiming cannot be achieved by modifying the blueprint alone. The animation assets need to be modified. I have given up on correcting the aiming speed of the iron sight, and am currently developing the backup iron sight content that comes with the Unity scope bridge, but BAL has not authorized me to use the assets in his Attachmen Extension, so this mod cannot be released publicly at present.
The BAL Attachment Extension is set to 2x. Some optical sights are 1.5x, but I think this is too slow. If you like 2x, consider using the sight in the Attachment Extension.
You probably have another mod installed that changes all scope blueprints, and the modified scope conflicts with that mod, thus reading the blueprint data from this mod.
This red dot is made by xk591 (https://www.nexusmods.com/readyornot/mods/4272?tab=description)
Unfortunately, this is a typcal scope mod with a modded blueprint, so it will definately conflict with this mod. I have reprocessed this mod to achieve fast aim, but I am unable to publicly release the product of this reprocessed mod.
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How well does this mesh with attachment expansion and other reddot attachment mods? I read your posts below. I agreed that a x2 speed would be nice as I imagine 3x is really fast.
Then again it can be argued real operators in real life are incredibly fast if their experienced and healthy, fit.
r/worldsworstreddot exists for a reason
Unfortunately, this is a typcal scope mod with a modded blueprint, so it will definately conflict with this mod. I have reprocessed this mod to achieve fast aim, but I am unable to publicly release the product of this reprocessed mod.