To merge with Lasso On Belt Search in weapons.ymt for: <AttachPoint>WEAPON_ATTACH_POINT_LASSO</AttachPoint>replace this false to true: <ShowWeaponWithoutMetaPedAttachTag value="false" />
I figured out how to make it so these weapons allow different ammo types, contact me on here or on discord (@littlebigsmoak) if you want the code for that fix
I think if you get the trifecta mod(a merge for 1899, whyems and eee), and manual pickup, u should have this mod working with no conflicting files and I think Rdoffline is in 1899
For me it does. I'm using only the catalog_sp.ymt and weapons.ymt from this mod (no other mods using same name files have them in use as I rename all with "test_" before the rest of the filename) but I can't equip the weapons from uncle, dutch, etc (Micah's is locked at the fence) and when I try to I lose one of the weapons on the wheel, showing just one and sometimes another slot with a saddle where It should be a revolver/pistol, and if I insist my revolvers disappear and I draw a melee weapon - being both holsters empty.
For some reason, whenever I try and equip one of the weapons, it doesn't equip it and there is nothing in my holster. Please fix this. I have no conflicting files and I tried it again with this as my only mod but it doesn't work.
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VERSION 1.1 WILL REQUIRE THE CATALOG_SP.YMT WHICH A LOT OF MODS USE
Search in weapons.ymt for:
<AttachPoint>WEAPON_ATTACH_POINT_LASSO</AttachPoint>
replace this false to true:<ShowWeaponWithoutMetaPedAttachTag value="false" />
does it really do that with this mod too?
i figured this mod is needed for them to show in your hand.