1 - I'm a gal, cowpokes, so she/her pronouns while addressing me are appreciated.
2 - I only offer requests for full-body horses, not minor changes for the ones I've already created. Mane and tail changing requests will be ignored. Right now I can create custom patterns on each coat and draw them myself with a graphic drawing tablet, as well as the textures, so it might take me longer to do the requests (I'm also doing horses and breeds that I want to share myself) but they'll be much more detailed. I always try to give you guys your requests but I can't promise I will be able to do them all, I want to though. I give extra priority to requests of your real-life horse pets because I'm soft af and it makes me happy to think someone's playing with their pet in the game.
3 - Changing size is explained on the Description page.
-To change the colour of the eyes, look for this in the first cluster of the code inside the files:
These are brown eyes: <UNK_MEMBER_0xC720CAAA>0xB45BC8BF</UNK_MEMBER_0xC720CAAA> <UNK_MEMBER_0xC8D27281>0x25D15B14</UNK_MEMBER_0xC8D27281> <normal>0xB283DA4F</normal> <UNK_MEMBER_0x7A84E7BF>0x1CA4EAA6</UNK_MEMBER_0x7A84E7BF> <UNK_MEMBER_0x66771820/> These are blue eyes: <UNK_MEMBER_0xC720CAAA>0xB45BC8BF</UNK_MEMBER_0xC720CAAA> <UNK_MEMBER_0xC8D27281>0x74791D3A</UNK_MEMBER_0xC8D27281> <normal>0xB283DA4F</normal> <UNK_MEMBER_0x7A84E7BF>0x1CA4EAA6</UNK_MEMBER_0x7A84E7BF> <UNK_MEMBER_0x66771820>0x9AC34F34</UNK_MEMBER_0x66771820>
-To change manes and tails look for the lower part of the code clusters. I normally leave them at the bottom in my files, so count 4 clusters down. These are the eyelashes, normally in the 5th cluster or at the very bottom. Ignore them:
<UNK_MEMBER_0xC720CAAA>0x1E1A542F</UNK_MEMBER_0xC720CAAA> <UNK_MEMBER_0xC8D27281>0xA178B8E5</UNK_MEMBER_0xC8D27281> <normal>0x8B41FFE8</normal> <UNK_MEMBER_0x7A84E7BF>0x8662582C</UNK_MEMBER_0x7A84E7BF> <UNK_MEMBER_0x66771820>0xA4041CEF</UNK_MEMBER_0x66771820> This is an example of the mane and tail clusters for SHORT MANE AND MEDIUM TAIL:
Change only what I coloured in each pair to change the model.
-To add horseshoes look for the second code cluster and paste this:
<UNK_MEMBER_0xC720CAAA>0xD140B63B</UNK_MEMBER_0xC720CAAA> <UNK_MEMBER_0xC8D27281>0x60C257DA</UNK_MEMBER_0xC8D27281> <normal>0x130A9377</normal> <UNK_MEMBER_0x7A84E7BF>0x39578DD1</UNK_MEMBER_0x7A84E7BF> <UNK_MEMBER_0x66771820>0xAA65D8A3</UNK_MEMBER_0x66771820> Change what I coloured or indicated here, save the file and you have one or the other, simple as that.
4 - Saddles and clothing shown in the pictures are from WhyEm's DLC. Check it out and support it, it's incredibly cool and has tons of things. No, I don't know how to mod saddles yet, and I don't know if I want to, I like the ones available and don't care too much.
Thank you all, I hope you have fun using my horses and thank you for your kind words appreciating my mods, they make my day :) If you have any screenshots using my modded horses in your game they make me incredibly happy too and I invite you to upload them here. Enjoy, cowboys!
Hi there! DISCORD SERVER LINK Join if you want to make personalized horse or mule requests, take a look at upcoming mods, access to private mods and much more! I made this server to make it easier to keep track of requests and talk to you all, feel free to join.
Hi there, sorry to post this in the comments, but I was wondering if I might message you regarding this beautifully made mod and the possible use of it publicly regarding redm? I am afraid I am like an old woman and do not know how to send a pm on this website, the discord link in the comments keeps coming up as invalid as well.
Love the Andalusian horses in this mod, bigger and bulkier than the ones in game. Can you please add more coats to the Andalusians like cremello gold, buckskin ( like Spirit the stallion), red chestnut, seal brown, palomino, etc. Also the bay Andalusian's body doesn't spawn, it just stands there invisible. Any solution to this bug? Thank you for your work.
Is there any chance for some nice cowbed quarter hoses? like Doc O'Lena, Metallic Cat, Colonial Freckles? It always weirded me out how there were zero quarter horses despite being the prominant breed in the US from the 1600's on.
Hi :) I am wondering how can I spawn these new horses with Lenny's trainer, please? Can I also have all coats in the game meaning additional horses than the ones that already exist? For example having all thoroughbreds and coats.
I hope you will answer because I have a problem. I don't know how I can save the file in YMT format because my computer automatically opens the file in the notepad and the only saving format is a text file.. ;o
116 comments
2 - I only offer requests for full-body horses, not minor changes for the ones I've already created. Mane and tail changing requests will be ignored. Right now I can create custom patterns on each coat and draw them myself with a graphic drawing tablet, as well as the textures, so it might take me longer to do the requests (I'm also doing horses and breeds that I want to share myself) but they'll be much more detailed. I always try to give you guys your requests but I can't promise I will be able to do them all, I want to though. I give extra priority to requests of your real-life horse pets because I'm soft af and it makes me happy to think someone's playing with their pet in the game.
3 - Changing size is explained on the Description page.
-To change the colour of the eyes, look for this in the first cluster of the code inside the files:
These are brown eyes:
<UNK_MEMBER_0xC720CAAA>0xB45BC8BF</UNK_MEMBER_0xC720CAAA> <UNK_MEMBER_0xC8D27281>0x25D15B14</UNK_MEMBER_0xC8D27281>
<normal>0xB283DA4F</normal>
<UNK_MEMBER_0x7A84E7BF>0x1CA4EAA6</UNK_MEMBER_0x7A84E7BF>
<UNK_MEMBER_0x66771820/>
These are blue eyes:
<UNK_MEMBER_0xC720CAAA>0xB45BC8BF</UNK_MEMBER_0xC720CAAA> <UNK_MEMBER_0xC8D27281>0x74791D3A</UNK_MEMBER_0xC8D27281>
<normal>0xB283DA4F</normal>
<UNK_MEMBER_0x7A84E7BF>0x1CA4EAA6</UNK_MEMBER_0x7A84E7BF> <UNK_MEMBER_0x66771820>0x9AC34F34</UNK_MEMBER_0x66771820>
-To change manes and tails look for the lower part of the code clusters. I normally leave them at the bottom in my files, so count 4 clusters down. These are the eyelashes, normally in the 5th cluster or at the very bottom. Ignore them:
<UNK_MEMBER_0xC720CAAA>0x1E1A542F</UNK_MEMBER_0xC720CAAA> <UNK_MEMBER_0xC8D27281>0xA178B8E5</UNK_MEMBER_0xC8D27281> <normal>0x8B41FFE8</normal> <UNK_MEMBER_0x7A84E7BF>0x8662582C</UNK_MEMBER_0x7A84E7BF> <UNK_MEMBER_0x66771820>0xA4041CEF</UNK_MEMBER_0x66771820>
This is an example of the mane and tail clusters for SHORT MANE AND MEDIUM TAIL:
<Item>
<UNK_MEMBER_0xC720CAAA>0x61E12F21</UNK_MEMBER_0xC720CAAA> <UNK_MEMBER_0xC8D27281>0x0B940125</UNK_MEMBER_0xC8D27281>
<normal>0xE205E86E</normal>
<UNK_MEMBER_0x7A84E7BF>0x74C75769</UNK_MEMBER_0x7A84E7BF> <UNK_MEMBER_0x66771820>0xA4041CEF</UNK_MEMBER_0x66771820>
<UNK_MEMBER_0x48EA2F7E value="56"/>
<UNK_MEMBER_0x368C8AC3 value="60"/>
<UNK_MEMBER_0xB69E0AE8 value="56"/>
<probability value="255"/>
</Item>
<Item>
<UNK_MEMBER_0xC720CAAA>0x3813569F</UNK_MEMBER_0xC720CAAA> <UNK_MEMBER_0xC8D27281>0x0B940125</UNK_MEMBER_0xC8D27281>
<normal>0xE205E86E</normal>
<UNK_MEMBER_0x7A84E7BF>0x74C75769</UNK_MEMBER_0x7A84E7BF> <UNK_MEMBER_0x66771820>0xA4041CEF</UNK_MEMBER_0x66771820>
<UNK_MEMBER_0x48EA2F7E value="56"/>
<UNK_MEMBER_0x368C8AC3 value="60"/>
<UNK_MEMBER_0xB69E0AE8 value="56"/>
<probability value="255"/>
</Item>
This is MEDIUM MANE AND MEDIUM TAIL:
<Item>
<UNK_MEMBER_0xC720CAAA>0x3813569F</UNK_MEMBER_0xC720CAAA> <UNK_MEMBER_0xC8D27281>0x0B940125</UNK_MEMBER_0xC8D27281>
<normal>0xE205E86E</normal>
<UNK_MEMBER_0x7A84E7BF>0x74C75769</UNK_MEMBER_0x7A84E7BF> <UNK_MEMBER_0x66771820>0xA4041CEF</UNK_MEMBER_0x66771820>
<UNK_MEMBER_0x48EA2F7E value="56"/>
<UNK_MEMBER_0x368C8AC3 value="60"/>
<UNK_MEMBER_0xB69E0AE8 value="56"/>
<probability value="255"/>
</Item>
<Item>
<UNK_MEMBER_0xC720CAAA>0x287A3C54</UNK_MEMBER_0xC720CAAA> <UNK_MEMBER_0xC8D27281>0x0B940125</UNK_MEMBER_0xC8D27281>
<normal>0xE205E86E</normal>
<UNK_MEMBER_0x7A84E7BF>0x74C75769</UNK_MEMBER_0x7A84E7BF> <UNK_MEMBER_0x66771820>0xA4041CEF</UNK_MEMBER_0x66771820>
<UNK_MEMBER_0x48EA2F7E value="56"/>
<UNK_MEMBER_0x368C8AC3 value="60"/>
<UNK_MEMBER_0xB69E0AE8 value="56"/>
<probability value="255"/>
</Item>This is for TOUSLED MANE AND MEDIUM TAIL:
<Item>
<UNK_MEMBER_0xC720CAAA>0x434D6D13</UNK_MEMBER_0xC720CAAA> <UNK_MEMBER_0xC8D27281>0x0B940125</UNK_MEMBER_0xC8D27281>
<normal>0xE205E86E</normal>
<UNK_MEMBER_0x7A84E7BF>0x74C75769</UNK_MEMBER_0x7A84E7BF> <UNK_MEMBER_0x66771820>0xA4041CEF</UNK_MEMBER_0x66771820>
<UNK_MEMBER_0x48EA2F7E value="56"/>
<UNK_MEMBER_0x368C8AC3 value="60"/>
<UNK_MEMBER_0xB69E0AE8 value="56"/>
<probability value="255"/>
</Item>
<Item>
<UNK_MEMBER_0xC720CAAA>0xA90EBD77</UNK_MEMBER_0xC720CAAA> <UNK_MEMBER_0xC8D27281>0x0B940125</UNK_MEMBER_0xC8D27281>
<normal>0xE205E86E</normal>
<UNK_MEMBER_0x7A84E7BF>0x74C75769</UNK_MEMBER_0x7A84E7BF> <UNK_MEMBER_0x66771820>0xA4041CEF</UNK_MEMBER_0x66771820>
<UNK_MEMBER_0x48EA2F7E value="56"/>
<UNK_MEMBER_0x368C8AC3 value="60"/>
<UNK_MEMBER_0xB69E0AE8 value="56"/>
<probability value="255"/>
</Item>And this is UNKEMPT MANE AND MEDIUM TAIL:
<Item>
<UNK_MEMBER_0xC720CAAA>0x434D6D13</UNK_MEMBER_0xC720CAAA> <UNK_MEMBER_0xC8D27281>0x0B940125</UNK_MEMBER_0xC8D27281>
<normal>0xE205E86E</normal>
<UNK_MEMBER_0x7A84E7BF>0x74C75769</UNK_MEMBER_0x7A84E7BF> <UNK_MEMBER_0x66771820>0xA4041CEF</UNK_MEMBER_0x66771820>
<UNK_MEMBER_0x48EA2F7E value="56"/>
<UNK_MEMBER_0x368C8AC3 value="60"/>
<UNK_MEMBER_0xB69E0AE8 value="56"/>
<probability value="255"/>
</Item>
<Item>
<UNK_MEMBER_0xC720CAAA>0x850C7577</UNK_MEMBER_0xC720CAAA> <UNK_MEMBER_0xC8D27281>0x0B940125</UNK_MEMBER_0xC8D27281>
<normal>0xE205E86E</normal>
<UNK_MEMBER_0x7A84E7BF>0x74C75769</UNK_MEMBER_0x7A84E7BF> <UNK_MEMBER_0x66771820>0xA4041CEF</UNK_MEMBER_0x66771820>
<UNK_MEMBER_0x48EA2F7E value="56"/>
<UNK_MEMBER_0x368C8AC3 value="60"/>
<UNK_MEMBER_0xB69E0AE8 value="56"/>
<probability value="255"/>
</Item>
Change only what I coloured in each pair to change the model.
-To add horseshoes look for the second code cluster and paste this:
<UNK_MEMBER_0xC720CAAA>0xD140B63B</UNK_MEMBER_0xC720CAAA> <UNK_MEMBER_0xC8D27281>0x60C257DA</UNK_MEMBER_0xC8D27281>
<normal>0x130A9377</normal>
<UNK_MEMBER_0x7A84E7BF>0x39578DD1</UNK_MEMBER_0x7A84E7BF> <UNK_MEMBER_0x66771820>0xAA65D8A3</UNK_MEMBER_0x66771820>
Change what I coloured or indicated here, save the file and you have one or the other, simple as that.
4 - Saddles and clothing shown in the pictures are from WhyEm's DLC. Check it out and support it, it's incredibly cool and has tons of things. No, I don't know how to mod saddles yet, and I don't know if I want to, I like the ones available and don't care too much.
Thank you all, I hope you have fun using my horses and thank you for your kind words appreciating my mods, they make my day :) If you have any screenshots using my modded horses in your game they make me incredibly happy too and I invite you to upload them here. Enjoy, cowboys!
Join if you want to make personalized horse or mule requests, take a look at upcoming mods, access to private mods and much more! I made this server to make it easier to keep track of requests and talk to you all, feel free to join.
Thank you for your work.
I hope you will answer because I have a problem. I don't know how I can save the file in YMT format because my computer automatically opens the file in the notepad and the only saving format is a text file.. ;o
hahha i got it! awesome!